JukkaR♿

JukkaR♿ — CS2 Stats

FI76561198966025986[U:1:1005760258]Steam profile ↗✓ No bans

1,627Tracked matches48%Win rate2020Tracked since
3,599Hours in CS15Hrs last 2 wks
CSDB Rating4.6 DevelopingSupport
Premier CS Rating19,638Top 50% of 205,052 CSDB-tracked playersPurple band · top ~9.9% of ranked players (population est.)
CSDB Leaderboard#88055 of 252282 tracked
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,638 +6,145 21 Apr – 15 Oct · 16 days played
13,29120,968peak 20,96821 Apr15 Oct
21,087Peak Premier in tracked matches
29Days played since 2026-04-09

Premier CS Rating

  • 1,330 below peak (20,968)
  • -1,330 over 30 days · declining
  • Next: Pink band at 20,000 — 362 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-06
  • Light Blue band first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches30——
Win rate50%——
K/D0.74——
Headshot %46%——

Measured 20 Sep 2026 → 16 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate41.6%44.3%46.9%5.3% short
Shot accuracy10.5%11.9%13.0%2.5% short
Kill/death ratio0.801.031.080.28 short
Match win rate42.7%45.2%46.7%4.0% short

This profile sits below the typical Pink band player on every metric we can compare.

Widest gap: Kill/death ratio. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJukkaR♿PREMIER19,638 · Purple bandcsdb.gg/stats

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Performance scores

Aim50
Positioning41
Utility61

0–100 skill scores via Leetify.

Recent form

STEADY45–46–9Last 10045%Win rateLWLWTWWLTL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +5.9pp headshot accuracy · −23ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 19%
  • Avg reaction 519ms

Last 10

  • 4–4–2 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 539ms

Last 20

  • 7–10–3 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 550ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim5.0
Utility6.1
Positioning4.1
Opening Duels1.0
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 78% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 550ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning4.1
Utility6.1
Mechanics5.0
Opening Duels1.3
Win Impact4.4

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.03
Reaction time555ms−32ms
first ⅓ avg 587ms → last ⅓ avg 555ms
Headshot accuracy17.5%+0.4%
first ⅓ avg 17.1% → last ⅓ avg 17.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.40Best match rating · 9–0 · nuke, 22 May →
39%Best headshot accuracy · 9–2 · inferno, 14 Oct →
398msFastest reaction time · 13–3 · dust2, 10 Sept →
13–2Biggest win · cache, 31 May →

Across the last 100 tracked matches.

Highlights

6Longest win streak
7–3In matches decided by ≤2 rounds
5Overtime games

Map breakdown

debrisBest map · 67% over 6infernoWeakest map · 27% over 22
MapGradePlayedRecordWin rateAvg rating
infernoD226–1627%-0.03
nukeA169–756%0.00
mirageD113–827%-0.03
cacheA117–464%-0.03
poseidonA74–357%0.04
ancientB63–350%-0.06
anubisB63–350%-0.03
debrisS64–267%-0.01
dust2D62–433%-0.05
overpass—42–250%0.00
eldorado—31–233%-0.10
vertigo—21–150%-0.03

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (27% over 22). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

63,131Lifetime kills
0.80K/D
4,157Matches
42.7%Match win rate
41.6%Headshot %
10.5%Shot accuracy
8,059MVPs
1,742Hours (in match)
5,539Bombs planted
894Bombs defused

Most-used weapons

AK-4716,944
SG 5533,396
P903,295
AUG2,738
MP92,302
MP71,996

Lifetime map wins

11,560inferno
5,573nuke
3,404vertigo
1,937dust2
1,598train
169lake
63office
53cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

319Matches
50%Win rate
0.76Avg K/D
64.0ADR
43%Headshot %

Clutches & streaks

40%1v1 clutch win
0%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Inferno4245%0.8311.9
Mirage3145%0.6110.0
Nuke2255%0.7711.9
Vertigo2055%0.8510.9
Anubis1457%0.8313.0
Ancient771%0.7212.0
Dust2650%0.8412.3
Cache2100%0.6110.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.9%Headshot accuracy
30.5%Accuracy (enemy spotted)
34.5%Spray accuracy
72.6%Counter-strafing
12.2°Preaim
550msReaction time
31.6%T opening success
39.1%CT opening success
0.55Enemies flashed / flash
2.4%Flash assists
8.65HE damage / grenade
8.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.1686° — above the 12° mark we flag

    Aim Training →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 22 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient5–13-0.0921%15 Oct →
mirage13–4-0.0215%15 Oct →
anubis8–13-0.0619%15 Oct →
debris9–70.0619%15 Oct →
inferno8–8-0.0223%15 Oct →
nuke9–5-0.0929%15 Oct →
inferno9–20.2439%14 Oct →
vertigo5–9-0.0717%14 Oct →
debris8–8-0.0714%14 Oct →
nuke6–9-0.079%14 Oct →
inferno6–9-0.0217%14 Oct →
mirage8–13-0.0919%9 Oct →
nuke9–13-0.117%8 Oct →
debris9–50.1214%8 Oct →
nuke9–20.1118%8 Oct →
inferno6–9-0.1121%8 Oct →
nuke4–13-0.057%7 Oct →
dust213–9-0.0822%5 Oct →
mirage15–15-0.038%5 Oct →
mirage10–130.0115%5 Oct →
inferno6–13-0.0313%22 Sept →
inferno13–80.0421%22 Sept →
ancient13–3-0.0422%22 Sept →
inferno4–13-0.0511%18 Sept →
nuke2–9-0.1615%18 Sept →
inferno2–9-0.1319%18 Sept →
debris9–7-0.0812%18 Sept →
anubis6–13-0.049%17 Sept →
inferno11–130.0829%17 Sept →
nuke8–13-0.0123%17 Sept →
ancient5–13-0.0921%15 Sept →
anubis13–70.0514%15 Sept →
inferno13–11-0.0517%15 Sept →
mirage13–5-0.0118%15 Sept →
cache13–9-0.0121%14 Sept →
anubis13–6-0.0213%14 Sept →
inferno13–60.0318%13 Sept →
dust27–13-0.1020%13 Sept →
mirage5–13-0.0521%13 Sept →
ancient11–13-0.0715%13 Sept →
eldorado5–9-0.0923%13 Sept →
ancient16–13-0.0118%12 Sept →
poseidon3–9-0.2118%12 Sept →
eldorado5–9-0.189%12 Sept →
debris9–6-0.0611%12 Sept →
inferno8–80.0027%12 Sept →
nuke8–8-0.0419%12 Sept →
ancient13–7-0.0717%10 Sept →
cache13–5-0.0918%10 Sept →
dust213–3-0.0019%10 Sept →
nuke11–8-0.046%10 Sept →
debris5–9-0.0215%8 Sept →
poseidon9–30.0822%8 Sept →
nuke1–9-0.2320%8 Sept →
inferno6–9-0.088%8 Sept →
eldorado9–4-0.0221%8 Sept →
inferno6–9-0.0815%28 Jun →
overpass8–80.1126%28 Jun →
vertigo9–60.0224%28 Jun →
nuke9–5-0.0322%28 Jun →
poseidon9–10.3717%28 Jun →
inferno5–9-0.0316%28 Jun →
cache13–100.0120%9 Jun →
cache13–2-0.0414%31 May →
overpass8–8-0.0918%31 May →
poseidon9–7-0.0124%31 May →
nuke9–10.2018%31 May →
inferno9–30.0826%31 May →
dust25–13-0.0613%22 May →
cache8–13-0.0420%22 May →
nuke9–00.4015%22 May →
poseidon9–20.2230%22 May →
inferno8–8-0.1120%22 May →
inferno4–13-0.0515%21 May →
mirage5–13-0.0618%21 May →
cache6–13-0.0627%21 May →
mirage12–160.0118%19 May →
dust23–13-0.0123%19 May →
nuke13–90.0223%12 May →
overpass13–7-0.0219%12 May →
inferno15–150.0026%9 May →
cache13–11-0.076%29 Apr →
cache13–10-0.0019%29 Apr →
cache4–13-0.0314%29 Apr →
cache10–13-0.0115%29 Apr →
cache8–40.0232%29 Apr →
anubis13–9-0.040%27 Apr →
mirage13–30.0614%27 Apr →
dust29–13-0.0410%27 Apr →
anubis6–13-0.0413%23 Apr →
mirage6–13-0.073%23 Apr →
mirage7–13-0.0614%21 Apr →
inferno10–13-0.0610%21 Apr →
overpass16–140.0013%21 Apr →
nuke9–40.0429%10 Apr →
poseidon7–9-0.0826%10 Apr →
inferno3–9-0.209%10 Apr →
poseidon5–9-0.0710%9 Apr →
nuke9–30.0724%9 Apr →
inferno9–7-0.0311%9 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.