Fuli Julian

Fuli Julian — CS2 Stats

DK76561198962776396[U:1:1002510668]Steam profile ↗✓ No bans

520Tracked matches43%Win rate2021Tracked since
1,252Hours in CS9Hrs last 2 wks
CSDB Rating6.5 SolidPositional Player
CSDB Leaderboard#4023 of 257789 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanLegendary Eagle
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 27,541 +1,207 31 Mar – 14 Apr · 4 days played
26,33427,704peak 27,70431 Mar14 Apr
28,024Peak Premier in tracked matches
60Days played since 2026-03-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate57.2%48.2%50.9%above
Shot accuracy11.1%13.2%13.7%2.6% short
Kill/death ratio0.961.071.090.13 short
Match win rate43.7%46.9%48.4%4.7% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFuli JulianFACEITLevel 9STANDINGTop 20.7% of rankedcsdb.gg/stats

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Performance scores

Aim89
Positioning59
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY51–48–1Last 10051%Win rateLWWLLWWLLL

Last 10 vs previous 10: 0pp win rate · +0.03 avg rating · −0.4pp headshot accuracy · −17ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 29%
  • Avg reaction 564ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 26%
  • Avg reaction 545ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 26%
  • Avg reaction 553ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim8.9
Utility5.1
Positioning5.9
Opening Duels4.4
Clutch3.4

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 93% playstyle similarity

Most alike: opening-duel success, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 551ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning5.9
Utility5.1
Mechanics7.7
Opening Duels4.9
Win Impact2.8

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg 0.00
Reaction time556ms−73ms
first ⅓ avg 629ms → last ⅓ avg 556ms
Headshot accuracy23.8%−0.9%
first ⅓ avg 24.7% → last ⅓ avg 23.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–6 · nuke, 3 Oct →
57%Best headshot accuracy · 13–10 · nuke, 31 Mar →
438msFastest reaction time · 13–10 · ancient, 4 Oct →
13–1Biggest win · ancient, 8 Apr →

Across the last 100 tracked matches.

Highlights

6Longest win streak
10–10In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 75% over 20infernoWeakest map · 33% over 18
MapGradePlayedRecordWin rateAvg rating
anubisB2110–1148%0.00
ancientS2015–575%-0.00
infernoD186–1233%-0.01
mirageA116–555%-0.01
nukeB105–550%0.01
dust2C94–544%-0.01
cacheA74–357%-0.01
overpass—30–30%0.00
vertigo—11–0100%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 18). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

39,267Lifetime kills
0.96K/D
1,938Matches
43.7%Match win rate
57.2%Headshot % · Top 25% of Level 9 players
11.1%Shot accuracy
5,722MVPs
1,479Hours (in match)
1,409Bombs planted
520Bombs defused

Most-used weapons

AK-4713,782
AWP2,098
Knife943
MP9666

Lifetime map wins

3,362inferno
1,351dust2
1,179nuke
788vertigo
401train
399cbble
55lake
22ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

630Matches
51%Win rate
1.06Avg K/D
79.9ADR
54%Headshot %

Clutches & streaks

37%1v1 clutch win
20%1v2 clutch win
11Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Ancient14654%1.1016.2
Anubis12760%1.1316.9
Inferno7246%1.0015.9
Mirage6743%1.1516.0
Dust26535%0.9315.0
Cache4450%0.9715.5
Nuke3253%1.2018.2
Overpass2264%1.0015.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.4%Headshot accuracy
38.6%Accuracy (enemy spotted)
42.9%Spray accuracy
84.6%Counter-strafing
9.6°Preaim
551msReaction time
49.2%T opening success
50.4%CT opening success
0.50Enemies flashed / flash
3.4%Flash assists
11.66HE damage / grenade
5.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4982 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
overpass3–130.0630%23 Oct →
ancient13–100.0233%4 Oct →
nuke13–60.1730%3 Oct →
cache8–13-0.0224%2 Oct →
cache4–13-0.0327%29 Sept →
cache13–8-0.0423%29 Sept →
anubis13–6-0.0219%27 Sept →
anubis10–13-0.0017%26 Sept →
anubis8–130.0317%26 Sept →
mirage12–160.0236%25 Sept →
cache3–13-0.0918%12 Sept →
ancient13–2-0.0216%5 Sept →
nuke5–130.0018%5 Sept →
inferno8–13-0.0529%5 Sept →
dust213–11-0.0341%5 Sept →
cache13–70.0542%3 Sept →
mirage13–11-0.0222%2 Sept →
dust27–13-0.0125%23 Aug →
dust211–130.0219%23 Aug →
nuke10–130.0630%16 Aug →
dust213–100.0024%11 Aug →
anubis16–14-0.0119%9 Aug →
anubis13–80.079%2 Aug →
inferno4–13-0.0836%1 Aug →
anubis11–13-0.0222%20 Jul →
ancient13–11-0.0317%18 Jul →
inferno9–130.0320%18 Jul →
ancient13–80.0919%17 Jul →
ancient9–13-0.0124%13 Jul →
nuke14–160.0027%10 Jul →
inferno19–220.0122%10 Jul →
ancient8–13-0.0515%5 Jul →
anubis13–11-0.0316%1 Jul →
ancient8–13-0.0220%1 Jul →
anubis13–50.1017%29 Jun →
nuke16–12-0.0328%27 Jun →
inferno10–13-0.0422%27 Jun →
inferno13–100.0333%25 Jun →
ancient13–9-0.0023%14 Jun →
ancient13–70.1026%31 May →
dust213–100.0325%22 May →
anubis16–12-0.0116%20 May →
anubis6–13-0.0721%20 May →
dust213–10-0.0018%19 May →
ancient13–6-0.0028%14 May →
cache13–70.0430%14 May →
inferno1–13-0.1411%8 May →
mirage14–160.0125%4 May →
ancient13–110.0019%4 May →
inferno13–90.0431%4 May →
ancient6–13-0.0125%2 May →
vertigo13–70.0215%2 May →
inferno9–13-0.0128%1 May →
dust25–130.0227%30 Apr →
anubis13–100.0513%27 Apr →
anubis9–13-0.0910%24 Apr →
cache13–100.0114%23 Apr →
inferno1–13-0.1227%22 Apr →
mirage4–13-0.0129%20 Apr →
overpass8–13-0.0324%19 Apr →
anubis7–130.0221%19 Apr →
anubis11–130.1317%19 Apr →
mirage4–13-0.0127%16 Apr →
inferno3–13-0.0116%14 Apr →
mirage10–13-0.0517%14 Apr →
ancient13–10-0.0515%14 Apr →
anubis14–16-0.0332%14 Apr →
nuke13–30.0320%14 Apr →
mirage13–110.0432%12 Apr →
mirage13–80.0217%11 Apr →
dust211–13-0.0516%9 Apr →
ancient13–10.0415%8 Apr →
nuke11–13-0.1024%7 Apr →
anubis13–11-0.0224%7 Apr →
nuke13–10-0.0531%7 Apr →
anubis4–13-0.0120%7 Apr →
inferno13–50.0615%7 Apr →
mirage13–11-0.0510%6 Apr →
ancient13–6-0.0123%2 Apr →
anubis13–80.0227%2 Apr →
inferno13–11-0.0113%2 Apr →
nuke14–16-0.0121%2 Apr →
ancient13–20.0133%2 Apr →
inferno13–30.0729%2 Apr →
dust28–13-0.0324%31 Mar →
inferno12–16-0.0225%31 Mar →
anubis13–1-0.0143%31 Mar →
ancient13–7-0.0231%31 Mar →
nuke13–10-0.0157%31 Mar →
inferno13–5-0.0227%31 Mar →
mirage13–80.0333%30 Mar →
ancient13–8-0.0212%30 Mar →
inferno12–120.0826%28 Mar →
anubis10–13-0.0419%24 Mar →
ancient13–9-0.0118%24 Mar →
overpass10–13-0.0134%24 Mar →
inferno19–22-0.0423%24 Mar →
anubis6–130.0028%24 Mar →
mirage13–8-0.0520%20 Mar →
ancient11–13-0.0326%13 Mar →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.