pepito

pepito — CS2 Stats

76561198930402146[U:1:970136418]Steam profile ↗✓ No bans

978Tracked matches60%Win rate2021Tracked since
280,510Hours in CS
CSDB Rating7.4 StrongPositional Player
Premier CS Rating22,120Top 50% of 190,010 CSDB-tracked playersPink band · top ~6.2% of ranked players (population est.)
CSDB Leaderboard#50698 of 238216 tracked
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 978 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 33 days played since 10 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 22,120 +1,403 15 Aug22 Sept · 6 days played
20,71722,120peak 22,12015 Aug22 Sept
22,120Peak Premier in tracked matches
33Days played since 2026-08-10

Premier CS Rating

  • At peak — 22,120
  • Next: Red band at 25,000 2,880 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-08-31
  • Purple band first seen 2026-08-31

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=37,832), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate100.0%46.9%49.2%above
Shot accuracy99.9%13.0%13.3%above
Kill/death ratio1.001.081.120.12 short
Match win rate100.0%46.7%48.5%above

This profile matches the typical Red band player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGpepitoPREMIER22,120 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim88
Positioning73
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY464410Last 10046%Win rateWLLTLTWWWL

Last 10 vs previous 10: −20pp win rate · −0.00 avg rating · −6.7pp headshot accuracy · −24ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 622ms

Last 10

  • 442 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 544ms

Last 20

  • 1073 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 556ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.3 against its own average).

Aim8.8
Utility3.5
Positioning7.3
Opening Duels6.6
Clutch2.6

Sharp aimerStrong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 86% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

T openings. 72% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 72% on T to 49% on CT — first contacts on the defending side are being lost.

Reaction time. 562ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning7.3
Utility3.5
Mechanics7.4
Opening Duels7.3
Win Impact8.3

Composite 7.4/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time559ms+48ms
first ⅓ avg 511ms → last ⅓ avg 559ms
Headshot accuracy20.6%+0.1%
first ⅓ avg 20.5% → last ⅓ avg 20.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 3–0 · cache, 26 Aug
67%Best headshot accuracy · 1–5 · nuke, 22 Aug
359msFastest reaction time · 6–9 · inferno, 18 Aug
13–0Biggest win · nuke, 18 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
86In matches decided by ≤2 rounds

Map breakdown

nukeBest map · 57% over 7mirageWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
cacheB25131252%0.04
infernoB25121348%0.01
dust2C1771041%0.01
mirageD72529%-0.01
nukeA74357%0.00
anubisD72529%-0.00
trainD72529%0.02
ancient32167%0.03
vertigo220100%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

1,000,046,890Lifetime kills
1.00K/D
1,000,002,401Matches
100.0%Match win rate · Top 1% of Pink band
100.0%Headshot % · Top 1% of Pink band
99.9%Shot accuracy · Top 1% of Pink band
1,000,006,608MVPs
280,510Hours (in match)
1,000,002,136Bombs planted
1,000,000,816Bombs defused

Most-used weapons

AK-471,000,018,287
M4A4 / M4A1-S1,000,009,369
AWP1,000,006,709
P2000 / USP-S1,000,002,660
Desert Eagle1,000,001,909
Glock-181,000,001,706
SSG 081,000,001,143
Galil AR1,000,000,888
MAC-101,000,000,670
FAMAS1,000,000,650

Lifetime map wins

1,000,005,384dust2
1,000,004,123inferno
1,000,001,681nuke
1,000,001,086vertigo
1,000,000,721train
1,000,000,060office
1,000,000,036cbble
1,000,000,006ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

47Matches
49%Win rate
1.29Avg K/D
90.0ADR
38%Headshot %

Clutches & streaks

33%1v1 clutch win
35%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Dust21547%1.2219.1
Mirage838%1.3120.0
Inferno786%1.5516.4
Nuke475%1.8125.3
Ancient425%0.9615.3
Anubis450%0.9816.0
Cache250%1.7223.5
Overpass10%0.9314.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.1%Headshot accuracy
41.7%Accuracy (enemy spotted)
42.6%Spray accuracy
83.2%Counter-strafing
9.1°Preaim
562msReaction time
72.0%T opening success
48.6%CT opening success
0.47Enemies flashed / flash
2.5%Flash assists
7.71HE damage / grenade
5.04Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.468 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–9-0.0614%22 Sept
mirage0–13-0.0611%22 Sept
cache7–130.0428%22 Sept
mirage12–120.028%22 Sept
dust22–130.0214%22 Sept
inferno12–120.0515%22 Sept
ancient13–40.0312%22 Sept
nuke13–00.0827%18 Sept
inferno13–10.0318%18 Sept
dust28–13-0.047%18 Sept
cache13–40.0546%18 Sept
cache5–13-0.0237%17 Sept
inferno11–13-0.0219%17 Sept
dust26–13-0.0518%17 Sept
anubis13–4-0.0411%16 Sept
cache13–110.0111%14 Sept
dust213–110.0723%14 Sept
cache13–70.0724%14 Sept
anubis13–20.0916%14 Sept
inferno12–12-0.0415%14 Sept
anubis5–13-0.0421%12 Sept
cache13–110.0029%9 Sept
cache12–12-0.0610%8 Sept
dust213–40.0632%8 Sept
mirage13–10.0321%8 Sept
dust213–60.0837%8 Sept
mirage13–8-0.0214%7 Sept
dust212–120.0417%6 Sept
cache6–130.0437%6 Sept
cache10–13-0.0024%3 Sept
inferno13–100.0316%2 Sept
cache9–130.0829%2 Sept
cache13–6-0.0320%2 Sept
inferno13–70.0231%1 Sept
ancient13–60.0112%1 Sept
anubis11–130.0221%31 Aug
cache13–110.0219%31 Aug
inferno6–13-0.0412%31 Aug
anubis11–130.0024%29 Aug
train10–13-0.0213%28 Aug
dust212–12-0.0018%28 Aug
inferno11–13-0.0513%27 Aug
nuke13–11-0.0015%27 Aug
inferno7–130.0523%26 Aug
vertigo13–10-0.0017%26 Aug
mirage12–120.0116%26 Aug
cache3–00.2150%26 Aug
cache13–80.0214%26 Aug
inferno13–50.0716%26 Aug
cache13–30.1215%25 Aug
nuke7–13-0.077%25 Aug
inferno13–100.0426%25 Aug
cache13–100.0426%23 Aug
anubis11–13-0.0512%23 Aug
cache5–130.0615%23 Aug
nuke1–5-0.0467%22 Aug
mirage12–12-0.0215%22 Aug
mirage11–13-0.0222%22 Aug
inferno13–11-0.0318%22 Aug
dust210–13-0.0713%22 Aug
inferno13–10-0.0513%22 Aug
train13–110.0534%21 Aug
train5–10.1526%21 Aug
cache5–13-0.0511%21 Aug
anubis4–13-0.0125%21 Aug
inferno13–8-0.0119%21 Aug
inferno12–120.0113%20 Aug
nuke9–130.0132%20 Aug
cache9–13-0.0125%20 Aug
cache9–130.1114%20 Aug
nuke13–40.0022%19 Aug
ancient6–130.0411%19 Aug
inferno13–70.0920%19 Aug
cache10–130.0210%19 Aug
cache13–20.0321%18 Aug
inferno10–13-0.0512%18 Aug
inferno9–130.0510%18 Aug
vertigo13–7-0.0516%18 Aug
train10–13-0.0315%18 Aug
dust212–120.0719%18 Aug
inferno6–9-0.1312%18 Aug
inferno10–130.0020%17 Aug
dust213–90.0520%17 Aug
inferno13–90.0322%16 Aug
train4–13-0.0532%16 Aug
inferno13–80.0221%15 Aug
dust213–40.0821%15 Aug
inferno10–130.0520%15 Aug
dust27–13-0.0217%15 Aug
inferno8–130.0724%15 Aug
dust23–13-0.0218%14 Aug
nuke13–80.0526%14 Aug
inferno13–9-0.0021%14 Aug
cache5–130.1431%13 Aug
dust213–11-0.0621%13 Aug
dust213–100.013%12 Aug
train5–130.0448%12 Aug
train5–13-0.0335%11 Aug
dust24–13-0.0023%10 Aug
cache13–60.1615%10 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →