PUPPYGIRLMAFIA

PUPPYGIRLMAFIA — CS2 Stats

76561198892900358[U:1:932634630]Steam profile ↗✓ No bans

2,379Tracked matches41%Win rate2020Tracked since
4,416Hours in CS40Hrs last 2 wks
CSDB Rating4.9 DevelopingClutch Specialist
Premier CS Rating23,716Top 25% of 204,219 CSDB-tracked playersPink band · top ~4.4% of ranked players (population est.)
CSDB Leaderboard#33857 of 251306 tracked
FaceitLevel 10 · 2,345 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

+359Premier CS Rating · 23,357 → 23,716

Rating over time

Premier CS Rating: 23,716 +1,713 1 Sept – 12 Oct · 10 days played
21,10423,815peak 23,8151 Sept12 Oct
Faceit ELO: 2,345 +0 1 Sept – 8 Oct · 4 observations
2,3452,345peak 2,3451 Sept8 Oct
23,926Peak Premier in tracked matches
2,345Highest Faceit ELO seen on CSDB
18Days played since 2026-09-01

Faceit ELO

  • At peak — 2,345
  • 0 over 30 days · steady
  • Next: 2,500 ELO at 2,500 — 155 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-01
  • Level 9 first seen 2026-09-01

Premier CS Rating

  • 99 below peak (23,815)
  • +2,338 over 30 days · improving
  • Next: Red band at 25,000 — 1,284 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches162——
Win rate45%——
K/D0.86——
Headshot %44%——

Measured 7 Sep 2026 → 12 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=29,304), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate42.0%50.9%
Shot accuracy7.9%13.7%
Kill/death ratio0.781.09
Match win rate38.4%48.4%

Share this profile

CSDB.GGPUPPYGIRLMAFIAFACEITLevel 10 · 2,345 ELOSTANDINGTop 12.4% of rankedPREMIER23,716 · Pink band30 DAYS0 ELOPEAK ELO2,345csdb.gg/stats

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Performance scores

Aim74
Positioning48
Utility10

0–100 skill scores via Leetify.

Recent form

STEADY47–48–5Last 10047%Win rateWLLLWLWWLL

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · +3.0pp headshot accuracy · +23ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 506ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 574ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 562ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.1 against its own average).

Aim7.4
Utility1.0
Positioning4.8
Opening Duels2.0
Clutch5.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 78% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 559ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning4.8
Utility1.0
Mechanics6.5
Opening Duels3.0
Win Impact2.1

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time553ms+43ms
first ⅓ avg 510ms → last ⅓ avg 553ms
Headshot accuracy14.2%−0.5%
first ⅓ avg 14.7% → last ⅓ avg 14.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–1 · ancient, 6 Oct →
35%Best headshot accuracy · 13–3 · office, 4 Oct →
344msFastest reaction time · 13–11 · office, 30 Sept →
13–1Biggest win · ancient, 6 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
6–8In matches decided by ≤2 rounds
6Overtime games

Map breakdown

infernoBest map · 80% over 5officeWeakest map · 44% over 55
MapGradePlayedRecordWin rateAvg rating
officeC5524–3144%0.00
nukeA116–555%0.02
mirageB63–350%-0.00
dust2S64–267%0.01
infernoS54–180%0.00
italy—41–325%0.02
ancient—42–250%0.02
anubis—31–233%-0.02
cache—32–167%0.06
overpass—10–10%0.03
train—10–10%-0.00
vertigo—10–10%-0.05

Across the last 100 tracked matches.

Lifetime stats

151,430Lifetime kills
0.78K/D
6,596Matches
38.4%Match win rate
42.0%Headshot %
7.9%Shot accuracy
16,176MVPs
2,585Hours (in match)
6,761Bombs planted
1,726Bombs defused

Most-used weapons

AK-4769,558
AWP9,620
AUG3,795
MP93,537
FAMAS2,814

Lifetime map wins

6,555train
5,440nuke
4,180dust2
3,784inferno
2,893vertigo
2,881office
668cbble
562italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

428Matches
55%Win rate
1.19Avg K/D
86.7ADR
36%Headshot %

Clutches & streaks

47%1v1 clutch win
29%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage14159%1.2818.2
Ancient5857%1.1116.9
Nuke4953%1.3418.3
Dust24953%1.0316.2
Inferno3057%0.9615.0
Anubis2241%1.0616.7
Vertigo1567%1.1718.6
Overpass540%0.9713.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.3%Headshot accuracy
41.1%Accuracy (enemy spotted)
43.5%Spray accuracy
79.2%Counter-strafing
12.3°Preaim
559msReaction time
40.1%T opening success
44.1%CT opening success
0.25Enemies flashed / flash
0.7%Flash assists
4.17HE damage / grenade
0.80Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.2922° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.3034% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2452 — below the 0.5 mark we flag

    Grenade Lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–9-0.068%12 Oct →
office5–13-0.0410%11 Oct →
nuke11–13-0.0314%11 Oct →
nuke8–130.0027%11 Oct →
office13–11-0.038%11 Oct →
anubis1–13-0.1124%11 Oct →
nuke13–40.0121%11 Oct →
dust213–50.0513%10 Oct →
nuke2–7-0.1014%10 Oct →
mirage10–13-0.0218%10 Oct →
nuke13–90.0515%10 Oct →
nuke11–130.0412%10 Oct →
office11–130.0313%9 Oct →
office13–90.0316%8 Oct →
office13–10-0.0214%8 Oct →
overpass5–130.0316%8 Oct →
mirage13–50.0010%8 Oct →
office3–13-0.126%8 Oct →
train6–13-0.0017%8 Oct →
anubis11–13-0.018%8 Oct →
nuke13–80.0123%8 Oct →
office9–130.0620%8 Oct →
office12–12-0.0815%8 Oct →
italy7–13-0.0412%8 Oct →
office13–4-0.0713%8 Oct →
office13–100.0115%8 Oct →
office10–130.0316%8 Oct →
office5–130.0314%8 Oct →
office7–13-0.078%6 Oct →
office13–6-0.0612%6 Oct →
office13–70.0211%6 Oct →
ancient13–10.1218%6 Oct →
italy8–130.0210%6 Oct →
office13–80.027%6 Oct →
office13–30.0635%4 Oct →
office9–130.0123%4 Oct →
office12–120.0314%4 Oct →
office9–13-0.0510%4 Oct →
office8–130.0114%2 Oct →
office6–130.0616%2 Oct →
office13–5-0.0425%2 Oct →
office7–13-0.0323%2 Oct →
office12–12-0.0015%1 Oct →
office13–110.0330%30 Sept →
office12–120.0221%30 Sept →
office13–80.0414%30 Sept →
office2–13-0.0715%30 Sept →
office11–130.0212%30 Sept →
office4–13-0.0919%30 Sept →
office13–100.0512%29 Sept →
office4–130.0114%29 Sept →
office3–13-0.0235%29 Sept →
office13–8-0.0210%29 Sept →
office13–100.0819%28 Sept →
office4–130.0211%28 Sept →
office7–13-0.0824%28 Sept →
office13–100.0222%28 Sept →
office13–11-0.0317%28 Sept →
office0–5-0.0314%28 Sept →
italy13–60.0918%28 Sept →
cache13–30.0920%26 Sept →
nuke13–80.0714%26 Sept →
inferno16–120.0313%26 Sept →
cache13–20.1122%26 Sept →
mirage11–130.0514%26 Sept →
anubis13–20.0815%26 Sept →
mirage13–40.0310%26 Sept →
inferno13–6-0.008%26 Sept →
dust213–90.0514%26 Sept →
office7–130.0521%26 Sept →
dust213–16-0.0118%25 Sept →
dust213–80.0115%25 Sept →
ancient16–140.0111%25 Sept →
nuke8–130.0314%24 Sept →
office5–130.0211%24 Sept →
office13–70.0317%24 Sept →
office11–13-0.0713%23 Sept →
italy11–130.005%23 Sept →
office4–13-0.0220%23 Sept →
office13–4-0.0212%23 Sept →
office13–20.0624%23 Sept →
dust215–19-0.0313%23 Sept →
inferno13–70.0114%23 Sept →
vertigo3–13-0.0512%23 Sept →
office13–60.1017%23 Sept →
office13–110.0920%23 Sept →
office5–13-0.0128%22 Sept →
office13–100.0113%22 Sept →
office5–130.0113%22 Sept →
dust216–120.0014%21 Sept →
cache8–13-0.019%21 Sept →
inferno5–13-0.0311%21 Sept →
nuke13–110.0525%21 Sept →
mirage10–13-0.0311%21 Sept →
ancient9–13-0.0216%21 Sept →
nuke13–40.0712%21 Sept →
inferno16–120.0113%21 Sept →
ancient7–13-0.049%21 Sept →
office12–120.0217%21 Sept →
office10–40.0617%21 Sept →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 102K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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