Steez

Steez — CS2 Stats

SJ76561198890094056[U:1:929828328]Steam profile ↗✓ No bans

559Tracked matches47%Win rate2022Tracked since
1,093Hours in CS41Hrs last 2 wks
CSDB Rating5.6 SolidPositional Player
Premier CS Rating18,324Purple band · top ~15.2% of ranked players (population est.)
FaceitLevel 7Top 42.3% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 559 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 18,324 +1,707 5 Aug – 25 Oct · 35 days played
15,50520,100peak 20,1005 Aug25 Oct
20,100Peak Premier in tracked matches
55Days played since 2026-06-18

Premier CS Rating

  • 1,776 below peak (20,100)
  • -1,301 over 30 days · declining
  • +1,707 over 90 days
  • Next: Pink band at 20,000 — 1,676 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-18
  • Blue band first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches16——
Win rate63%——
K/D0.89——
Headshot %33%——

Measured 19 Oct 2026 → 28 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate44.0%45.7%46.8%2.8% short
Shot accuracy8.9%12.7%13.0%4.1% short
Kill/death ratio0.941.051.060.12 short
Match win rate45.1%45.7%46.3%1.2% short

This profile sits below the typical Level 8 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSteezFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER18,324 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim62
Positioning70
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY52–43–5Last 10052%Win rateWTLWLLWLWL

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · +0.4pp headshot accuracy · −133ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 8%
  • Avg reaction 537ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 528ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 10%
  • Avg reaction 595ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim6.2
Utility5.6
Positioning7.0
Opening Duels4.1
Clutch7.0

Strong CT-side openerReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 80% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 579ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning7.0
Utility5.6
Mechanics3.9
Opening Duels5.3
Win Impact3.9

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time585ms−55ms
first ⅓ avg 640ms → last ⅓ avg 585ms
Headshot accuracy11.9%−8.4%
first ⅓ avg 20.3% → last ⅓ avg 11.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 6–2 · inferno, 26 Aug →
50%Best headshot accuracy · 3–13 · dust2, 7 Aug →
414msFastest reaction time · 1–13 · mirage, 15 Aug →
13–1Biggest win · anubis, 26 Aug →

Across the last 100 tracked matches.

Highlights

8Longest win streak
4–5In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 60% over 10mirageWeakest map · 42% over 26
MapGradePlayedRecordWin rateAvg rating
mirageC2611–1542%0.00
dust2B158–753%0.01
ancientB147–750%-0.01
cacheA148–657%0.01
nukeA116–555%0.00
infernoA106–460%0.02
anubisA106–460%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (42% over 26). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

22,454Lifetime kills
0.94K/D
1,226Matches
45.1%Match win rate
44.0%Headshot %
8.9%Shot accuracy
2,609MVPs
1,016Hours (in match)
998Bombs planted
236Bombs defused

Most-used weapons

Lifetime map wins

2,494dust2
1,573inferno
558nuke
293train
67vertigo
55lake
39cbble
26office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

83Matches
58%Win rate
1.18Avg K/D
86.0ADR
36%Headshot %

Clutches & streaks

55%1v1 clutch win
22%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage2850%1.1617.5
Dust22171%1.2617.7
Ancient1547%1.1217.3
Anubis580%1.1617.8
Cache540%1.2016.8
Inferno4100%1.5820.8
Nuke333%0.7612.3
Overpass10%0.6012.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.8%Headshot accuracy
37.0%Accuracy (enemy spotted)
41.5%Spray accuracy
67.4%Counter-strafing
9.2°Preaim
579msReaction time
46.3%T opening success
56.3%CT opening success
0.52Enemies flashed / flash
7.1%Flash assists
8.98HE damage / grenade
9.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.8016% — below the 15% mark we flag

    Aim Training →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 26 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–100.0014%24 Oct →
inferno8–8-0.105%23 Oct →
ancient11–13-0.064%22 Oct →
mirage16–120.026%21 Oct →
dust22–13-0.068%20 Oct →
mirage10–13-0.023%20 Oct →
inferno13–70.0513%18 Oct →
anubis10–13-0.0011%16 Oct →
mirage13–80.0522%15 Oct →
dust27–130.0120%13 Oct →
mirage13–5-0.038%12 Oct →
mirage13–60.058%11 Oct →
ancient7–13-0.007%8 Oct →
ancient11–13-0.038%8 Oct →
cache11–13-0.017%4 Oct →
mirage9–130.0211%4 Oct →
inferno2–13-0.109%3 Oct →
mirage2–130.0312%1 Oct →
cache11–8-0.0419%1 Oct →
dust213–80.0713%1 Oct →
mirage11–13-0.078%29 Sept →
dust213–100.0321%28 Sept →
nuke13–8-0.0013%28 Sept →
inferno13–80.129%25 Sept →
ancient10–20.0824%24 Sept →
dust214–160.0311%24 Sept →
anubis9–130.0013%23 Sept →
nuke1–13-0.1014%23 Sept →
cache13–70.1221%22 Sept →
ancient13–90.0413%22 Sept →
anubis13–60.1712%22 Sept →
mirage13–50.0217%22 Sept →
ancient7–13-0.047%22 Sept →
mirage7–13-0.0119%20 Sept →
cache4–13-0.0310%20 Sept →
anubis13–90.068%20 Sept →
anubis13–10-0.047%19 Sept →
cache16–130.0315%19 Sept →
ancient13–10-0.0116%19 Sept →
mirage2–13-0.088%19 Sept →
dust213–90.1220%17 Sept →
nuke3–13-0.039%17 Sept →
cache16–140.0611%17 Sept →
anubis13–16-0.0219%16 Sept →
nuke9–13-0.079%16 Sept →
nuke13–30.1223%13 Sept →
cache10–13-0.0212%13 Sept →
mirage16–140.0512%12 Sept →
dust210–130.0011%12 Sept →
dust213–7-0.0318%12 Sept →
inferno13–90.0210%11 Sept →
mirage7–13-0.026%11 Sept →
dust213–3-0.0224%11 Sept →
dust27–13-0.0910%5 Sept →
dust213–20.0016%28 Aug →
mirage13–60.0415%27 Aug →
anubis13–1-0.025%26 Aug →
inferno6–20.2228%26 Aug →
cache13–7-0.0019%26 Aug →
nuke13–80.0418%24 Aug →
ancient13–90.0612%23 Aug →
dust213–100.0614%22 Aug →
mirage10–13-0.0324%22 Aug →
cache13–4-0.0210%22 Aug →
anubis13–50.018%22 Aug →
nuke15–15-0.0327%21 Aug →
mirage9–13-0.028%20 Aug →
mirage13–70.0129%20 Aug →
mirage10–13-0.0214%20 Aug →
ancient13–9-0.0321%20 Aug →
ancient13–11-0.0116%20 Aug →
anubis6–13-0.0124%20 Aug →
mirage13–50.0118%20 Aug →
dust213–100.0521%19 Aug →
mirage1–13-0.0412%19 Aug →
inferno9–13-0.0418%15 Aug →
mirage10–130.0121%15 Aug →
mirage1–13-0.1022%15 Aug →
ancient7–13-0.0214%14 Aug →
cache16–14-0.0328%8 Aug →
dust23–13-0.0450%7 Aug →
cache15–150.0614%6 Aug →
mirage13–9-0.0318%5 Aug →
mirage8–130.1114%5 Aug →
cache13–90.0323%5 Aug →
inferno13–90.0714%4 Aug →
ancient15–15-0.0520%4 Aug →
anubis13–70.0322%3 Aug →
inferno13–60.0419%1 Aug →
nuke13–40.0115%1 Aug →
nuke13–50.0723%30 Jul →
inferno6–13-0.089%28 Jul →
nuke13–100.0122%27 Jul →
ancient7–13-0.0913%27 Jul →
cache7–13-0.0535%26 Jul →
mirage13–10.0819%16 Jul →
nuke4–130.0120%16 Jul →
dust215–150.0618%15 Jul →
cache13–7-0.0229%9 Jul →
mirage10–13-0.0217%18 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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