TetleyBroad

TetleyBroad — CS2 Stats

76561198884186147[U:1:923920419]Steam profile ↗✓ No bans

415Tracked matches63%Win rate2023Tracked since
511Hours in CS4Hrs last 2 wks
CSDB Rating5.8 SolidClutch Specialist
Ladder ranks via Leetify

Rating over time

14,649Peak Premier in tracked matches
65Days played since 2024-11-07

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches18——
Win rate50%——
K/D1.02——
Headshot %57%——

Measured 8 Sep 2026 → 8 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim73
Positioning49
Utility39

0–100 skill scores via Leetify.

Recent form

HOT60–37–3Last 10060%Win rateLWLWWWWLWW

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · −1.4pp headshot accuracy · −75ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 506ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 534ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 572ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.3 against its own average).

Aim7.3
Utility3.9
Positioning4.9
Opening Duels0.9
Clutch5.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 91% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning4.9
Utility3.9
Mechanics6.8
Opening Duels0.6
Win Impact9.4

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time582ms−39ms
first ⅓ avg 620ms → last ⅓ avg 582ms
Headshot accuracy16.7%−3.2%
first ⅓ avg 19.9% → last ⅓ avg 16.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–1 · mirage, 17 Nov →
100%Best headshot accuracy · 2–9 · inferno, 5 Dec →
438msFastest reaction time · 3–13 · mirage, 5 Aug →
13–1Biggest win · ancient, 1 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
12–5In matches decided by ≤2 rounds
8Overtime games

Map breakdown

overpassBest map · 78% over 9anubisWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageS1813–572%0.01
infernoB179–853%0.02
ancientS1510–567%0.00
nukeB115–645%-0.01
anubisD103–730%-0.02
overpassS97–278%0.02
trainB63–350%-0.01
dust2C52–340%0.01
cache—22–0100%-0.01
shelter—11–0100%0.05
poseidon—11–0100%0.02
palacio—11–0100%-0.04
agency—11–0100%0.02
palais—10–10%0.03
vertigo—11–0100%0.06
edin—11–0100%0.07

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

15,277Lifetime kills
1.06K/D · Top 50% of tracked players
699Matches
41.1%Match win rate
58.8%Headshot % · Top 5% of tracked players
3.6%Shot accuracy
1,041MVPs
271Hours (in match)
473Bombs planted
223Bombs defused

Most-used weapons

Lifetime map wins

740vertigo
688nuke
464inferno
337dust2
196train
19office
8cbble
7italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

100Matches
48%Win rate
0.93Avg K/D
67.6ADR
48%Headshot %

Clutches & streaks

45%1v1 clutch win
13%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage3047%0.8812.4
Ancient1850%0.9712.5
Anubis1443%0.8312.0
Nuke1030%0.7210.1
Vertigo944%0.9214.7
Overpass667%1.3413.7
Train580%1.2316.8
Inferno450%0.8812.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.6%Headshot accuracy
35.6%Accuracy (enemy spotted)
39.2%Spray accuracy
80.7%Counter-strafing
9.5°Preaim
577msReaction time
33.0%T opening success
31.9%CT opening success
0.49Enemies flashed / flash
3.5%Flash assists
6.39HE damage / grenade
9.25Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4906 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.0143% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke7–13-0.1022%4 Oct →
cache13–110.0124%4 Oct →
inferno4–13-0.0310%4 Oct →
nuke16–140.0114%1 Oct →
mirage13–90.0115%20 Sept →
shelter13–90.0516%20 Sept →
inferno13–4-0.0419%27 Aug →
ancient6–13-0.0527%16 May →
mirage13–8-0.0417%5 May →
mirage13–8-0.047%4 May →
cache19–17-0.0410%3 May →
ancient13–10-0.0118%3 May →
dust210–13-0.0429%3 May →
inferno7–13-0.0319%27 Apr →
nuke13–11-0.0221%31 Jan →
poseidon9–50.0224%31 Jan →
inferno13–8-0.0410%26 Jan →
mirage5–13-0.0116%26 Jan →
mirage13–60.0014%25 Jan →
train9–130.0422%19 Dec →
overpass13–40.038%19 Dec →
ancient13–110.015%27 Nov →
overpass13–30.1337%27 Nov →
overpass0–4-0.0411%27 Nov →
palacio13–11-0.0412%8 Oct →
mirage7–13-0.0221%18 Sept →
mirage3–13-0.0423%5 Aug →
overpass13–40.0514%5 Aug →
overpass16–130.0216%31 Jul →
mirage13–100.0413%24 Jul →
overpass10–13-0.0615%24 Jul →
overpass13–8-0.0511%22 Jul →
overpass13–30.0712%21 Jul →
anubis17–190.0316%7 Jul →
ancient13–10.0419%1 Jul →
ancient16–13-0.0025%30 Jun →
agency13–110.0226%12 Jun →
ancient5–13-0.0526%10 Jun →
train13–70.0337%10 Jun →
ancient13–10-0.028%9 Jun →
nuke13–11-0.039%9 Jun →
ancient13–6-0.0219%8 Jun →
train13–30.0129%30 May →
anubis13–30.0322%30 May →
ancient8–13-0.0114%30 May →
anubis10–130.0128%30 May →
dust213–9-0.0018%29 May →
mirage13–9-0.0416%28 May →
dust211–13-0.0221%27 May →
nuke13–70.0524%19 May →
dust213–60.1521%17 May →
ancient13–50.1439%17 May →
nuke10–13-0.0414%16 May →
inferno8–13-0.0721%12 May →
nuke13–80.0623%6 May →
mirage13–5-0.0423%6 May →
ancient13–10.0126%5 May →
inferno13–110.0022%5 May →
inferno1–13-0.0810%27 Apr →
mirage11–130.0424%14 Apr →
anubis9–13-0.0323%10 Apr →
nuke2–13-0.0216%24 Mar →
inferno16–120.049%22 Mar →
nuke9–130.1020%19 Mar →
mirage13–60.0920%16 Mar →
ancient9–13-0.046%11 Mar →
ancient13–11-0.0123%11 Mar →
inferno13–7-0.0214%3 Mar →
mirage13–50.1111%19 Feb →
dust25–13-0.0519%15 Feb →
anubis13–10-0.0326%4 Feb →
inferno10–13-0.0523%1 Feb →
mirage13–110.0134%1 Feb →
nuke11–13-0.038%15 Dec →
mirage13–4-0.078%15 Dec →
train13–9-0.0714%11 Dec →
train7–13-0.0119%6 Dec →
inferno8–80.1021%6 Dec →
overpass9–40.039%6 Dec →
inferno9–60.0722%6 Dec →
inferno9–20.1213%6 Dec →
inferno9–60.1016%6 Dec →
inferno2–90.05100%5 Dec →
palais4–90.0321%5 Dec →
mirage13–70.0415%4 Dec →
inferno9–70.1620%4 Dec →
vertigo9–50.0618%4 Dec →
ancient13–60.0421%25 Nov →
nuke10–13-0.0518%25 Nov →
anubis3–13-0.089%25 Nov →
mirage7–13-0.0320%25 Nov →
ancient15–150.0221%21 Nov →
anubis10–13-0.0619%20 Nov →
anubis8–13-0.0518%18 Nov →
mirage13–10.1615%17 Nov →
edin13–100.0724%14 Nov →
train4–13-0.0415%14 Nov →
anubis13–2-0.0120%11 Nov →
inferno12–12-0.0111%10 Nov →
anubis14–160.0116%7 Nov →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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