TANO

TANO — CS2 Stats

JM76561198884034457[U:1:923768729]Steam profile ↗✓ No bans

794Tracked matches50%Win rate2021Tracked since
1,685Hours in CS31Hrs last 2 wks
CSDB Rating6.1 SolidPositional Player
Premier CS Rating22,588Top 25% of 175,286 CSDB-tracked playersPink band · top ~5.7% of ranked players (population est.)
CSDB Leaderboard#42602 of 220001 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 12 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 23 days played since 20 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 22,588 +1,319 20 Aug12 Sept · 23 days played
19,09625,073peak 25,07320 Aug12 Sept
25,444Peak Premier in tracked matches
23Days played since 2026-08-20

Premier CS Rating

  • 2,485 below peak (25,073)
  • +1,319 over 30 days · improving
  • Next: Red band at 25,000 2,412 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-02
  • Purple band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches1427−13
Win rate36%59%−24pp
K/D0.960.90+0.06
Headshot %53%55%−2pp

Measured 9 Sep 202617 Sep 2026; previous 2 Sep 2026 → 9 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=11,040), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate42.7%44.9%45.8%3.0% short
Shot accuracy3.0%12.4%12.7%9.7% short
Kill/death ratio1.031.041.050.03 short
Match win rate50.9%45.3%45.7%above

This profile matches the typical Level 7 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGTANOFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER22,588 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim75
Positioning59
Utility26

0–100 skill scores via Leetify.

Recent form

COLD53434Last 10053%Win rateLLWLLLWLLW

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −0.1pp headshot accuracy · +12ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 24%
  • Avg reaction 698ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 26%
  • Avg reaction 655ms

Last 20

  • 7121 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 26%
  • Avg reaction 649ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.8 against its own average).

Aim7.5
Utility2.6
Positioning5.9
Opening Duels4.9
Clutch3.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 91% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 663ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning5.9
Utility2.6
Mechanics8.1
Opening Duels4.4
Win Impact5.0

Composite 6.1/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time655ms+48ms
first ⅓ avg 608ms → last ⅓ avg 655ms
Headshot accuracy26.3%+6.3%
first ⅓ avg 20.0% → last ⅓ avg 26.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 7–0 · anubis, 6 Sept
55%Best headshot accuracy · 7–0 · anubis, 6 Sept
453msFastest reaction time · 0–13 · dust2, 10 Sept
13–0Biggest win · dust2, 7 Sept

Across the last 100 tracked matches.

Highlights

8Longest win streak
L2Current streak
26In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 75% over 12anubisWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
dust2C31121939%0.00
mirageA27171063%0.01
infernoB126650%-0.01
nukeS129375%-0.01
anubisD92722%0.01
ancientS64267%0.02
cache330100%0.04

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

44,001Lifetime kills
1.03K/D
2,243Matches
50.9%Match win rate · Top 25% of Level 6 players
42.7%Headshot %
3.0%Shot accuracy
5,598MVPs
1,163Hours (in match)
1,074Bombs planted
407Bombs defused

Most-used weapons

Lifetime map wins

7,409dust2
2,419inferno
2,194nuke
319vertigo
276train
50cbble
42safehouse
37office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

258Matches
52%Win rate
1.14Avg K/D
93.4ADR
44%Headshot %

Clutches & streaks

35%1v1 clutch win
22%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLLL

MapMatchesWin rateAvg K/DAvg kills
Dust29255%1.2819.3
Mirage5746%1.0817.8
Anubis3040%1.0016.9
Ancient2162%0.9815.4
Inferno1839%1.0918.1
Nuke1662%1.2518.2
Overpass1567%1.1017.3
Cache20%0.629.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.4%Headshot accuracy
32.2%Accuracy (enemy spotted)
35.2%Spray accuracy
86.3%Counter-strafing
8.8°Preaim
663msReaction time
45.0%T opening success
50.5%CT opening success
0.34Enemies flashed / flash
8.1%Flash assists
5.97HE damage / grenade
4.40Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3441 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategyAnubis grenade lineups

Recent matches

MapScoreRatingHS%Date
dust26–130.0147%12 Sept
dust29–130.0116%11 Sept
mirage13–3-0.0123%11 Sept
dust26–13-0.0421%11 Sept
dust23–13-0.0412%10 Sept
ancient5–13-0.0331%10 Sept
ancient13–50.0537%10 Sept
dust20–13-0.0713%10 Sept
anubis3–13-0.0531%9 Sept
mirage13–9-0.0128%9 Sept
mirage13–40.0622%9 Sept
inferno8–13-0.0326%9 Sept
nuke15–15-0.0422%9 Sept
inferno11–13-0.0940%8 Sept
mirage13–50.0429%8 Sept
dust25–13-0.0632%8 Sept
dust211–130.0120%8 Sept
nuke13–2-0.076%8 Sept
mirage11–13-0.0527%7 Sept
dust213–00.1034%7 Sept
mirage11–130.0025%7 Sept
mirage13–60.0719%7 Sept
anubis6–130.0327%6 Sept
mirage13–5-0.0525%6 Sept
inferno13–10-0.0112%6 Sept
dust213–7-0.0612%6 Sept
mirage13–10.1043%6 Sept
dust215–15-0.0622%6 Sept
inferno6–0-0.0443%6 Sept
anubis7–00.1555%6 Sept
mirage13–70.0123%5 Sept
nuke13–8-0.0129%4 Sept
mirage13–10-0.0418%4 Sept
dust27–20.0122%4 Sept
nuke13–10-0.0453%3 Sept
dust213–100.0528%3 Sept
mirage4–13-0.0918%3 Sept
dust213–6-0.0230%3 Sept
inferno6–130.1450%2 Sept
dust25–130.0229%31 Aug
mirage6–13-0.0613%30 Aug
nuke1–8-0.0513%30 Aug
nuke13–110.0123%30 Aug
cache13–7-0.0122%30 Aug
mirage14–16-0.0219%29 Aug
mirage13–60.000%28 Aug
dust213–11-0.0436%28 Aug
inferno9–13-0.0325%27 Aug
mirage10–130.0524%27 Aug
dust213–7-0.0427%27 Aug
inferno13–4-0.0615%27 Aug
cache13–20.0110%27 Aug
dust213–30.0322%27 Aug
inferno13–9-0.0326%27 Aug
dust210–130.1130%26 Aug
nuke7–13-0.0437%26 Aug
dust29–130.0132%26 Aug
anubis13–50.0222%26 Aug
mirage13–10-0.0328%25 Aug
ancient13–8-0.0242%25 Aug
inferno13–9-0.0123%25 Aug
anubis3–13-0.0723%25 Aug
anubis9–130.0018%25 Aug
dust23–13-0.0617%24 Aug
dust213–100.0821%24 Aug
cache13–50.1015%24 Aug
mirage13–4-0.0229%24 Aug
nuke13–8-0.0216%24 Aug
mirage13–50.0727%24 Aug
mirage13–10-0.0321%24 Aug
dust25–130.0013%23 Aug
mirage5–130.0021%23 Aug
inferno13–80.1325%23 Aug
nuke16–130.0222%23 Aug
nuke13–40.0219%23 Aug
mirage13–90.0218%23 Aug
dust29–130.0222%23 Aug
dust213–90.0121%22 Aug
ancient6–13-0.0116%22 Aug
mirage13–160.0417%22 Aug
dust215–150.0229%22 Aug
mirage8–130.0433%22 Aug
anubis15–150.0213%22 Aug
inferno5–13-0.063%22 Aug
dust210–130.0415%22 Aug
anubis4–13-0.0214%22 Aug
inferno4–13-0.0418%21 Aug
dust210–130.0221%21 Aug
ancient13–100.0520%21 Aug
dust26–130.0425%21 Aug
nuke16–13-0.0119%21 Aug
mirage13–10-0.0122%21 Aug
mirage13–20.0630%21 Aug
dust211–130.0530%21 Aug
anubis9–130.0216%20 Aug
mirage7–130.0216%20 Aug
dust213–9-0.0413%20 Aug
ancient13–90.0724%20 Aug
dust213–6-0.0411%20 Aug
nuke13–80.0830%20 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →