Ball

Ball — CS2 Stats

76561198882779397[U:1:922513669]Steam profile ↗✓ No bans

1,396Tracked matches45%Win rate2020Tracked since
2,714Hours in CS1Hrs last 2 wks
CSDB Rating4.4 DevelopingSupport
Premier CS Rating20,000Top 50% of 215,386 CSDB-tracked playersPink band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#84580 of 261550 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Nov 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,396 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,000 +1,625 26 Sept – 8 Nov · 15 days played
18,37522,393peak 22,39326 Sept8 Nov
22,901Peak Premier in tracked matches
18Days played since 2026-09-02

Premier CS Rating

  • 2,393 below peak (22,393)
  • -1,867 over 30 days · declining
  • Next: Red band at 25,000 — 5,000 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-11-08
  • Purple band first seen 2026-11-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 8 Nov 2026 and 14 Nov 2026.

Measured 8 Nov 2026 → 14 Nov 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate38.3%46.9%49.3%11.0% short
Shot accuracy12.7%13.0%13.4%0.6% short
Kill/death ratio1.181.081.12above
Match win rate49.3%46.7%48.5%meets

This profile matches the typical Red band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBallPREMIER20,000 · Pink bandcsdb.gg/stats

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Performance scores

Aim58
Positioning35
Utility62

0–100 skill scores via Leetify.

Recent form

STEADY54–43–3Last 10054%Win rateWWLLLWLWWL

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · +1.5pp headshot accuracy · −52ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 444ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 14%
  • Avg reaction 473ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 499ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.1 against its own average).

Aim5.8
Utility6.2
Positioning3.5
Opening Duels0.0
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 72% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.8
Positioning3.5
Utility6.2
Mechanics3.9
Opening Duels0.1
Win Impact3.3

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.03
first ⅓ avg 0.03 → last ⅓ avg -0.00
Reaction time507ms−44ms
first ⅓ avg 551ms → last ⅓ avg 507ms
Headshot accuracy14.6%−1.6%
first ⅓ avg 16.3% → last ⅓ avg 14.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–8 · ancient, 4 Oct →
42%Best headshot accuracy · 13–4 · cache, 24 Sept →
328msFastest reaction time · 8–13 · ancient, 3 Oct →
13–0Biggest win · cache, 7 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W2Current streak
5–7In matches decided by ≤2 rounds
11Overtime games

Map breakdown

anubisBest map · 71% over 21infernoWeakest map · 20% over 10
MapGradePlayedRecordWin rateAvg rating
anubisS2115–671%0.02
nukeB157–847%0.02
dust2C146–843%0.03
cacheA149–564%0.03
mirageA138–562%0.03
ancientB115–645%0.03
infernoD102–820%0.02
office—22–0100%-0.00

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (20% over 10). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

59,857Lifetime kills
1.18K/D · Top 50% of Pink band
3,221Matches
49.3%Match win rate · Top 50% of Pink band
38.3%Headshot %
12.7%Shot accuracy
7,497MVPs
1,234Hours (in match)
3,672Bombs planted
793Bombs defused

Most-used weapons

Lifetime map wins

4,640nuke
4,343inferno
2,133dust2
1,864vertigo
685office
675train
199lake
96italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

128Matches
57%Win rate
1.36Avg K/D
93.6ADR
36%Headshot %

Clutches & streaks

33%1v1 clutch win
27%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Anubis2759%1.4119.5
Mirage1644%1.2919.0
Nuke1450%1.4117.2
Inferno850%1.1318.5
Ancient771%1.2420.6
Dust2650%1.0816.7
Vertigo4100%1.2019.5
Train367%1.5121.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.9%Headshot accuracy
34.9%Accuracy (enemy spotted)
35.0%Spray accuracy
67.5%Counter-strafing
11.3°Preaim
507msReaction time
30.5%T opening success
29.2%CT opening success
0.59Enemies flashed / flash
7.1%Flash assists
7.74HE damage / grenade
9.22Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.9048% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.5416% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
office13–100.0110%2 Nov →
office7–1-0.020%2 Nov →
inferno4–13-0.0118%11 Oct →
dust26–130.0225%11 Oct →
inferno8–13-0.0414%11 Oct →
anubis13–70.0519%11 Oct →
nuke14–16-0.0314%11 Oct →
dust213–60.058%10 Oct →
dust213–60.0320%10 Oct →
anubis11–13-0.0713%10 Oct →
mirage8–130.0415%10 Oct →
cache6–13-0.109%10 Oct →
inferno15–15-0.0020%10 Oct →
cache9–13-0.0011%10 Oct →
anubis13–1-0.0110%10 Oct →
anubis9–13-0.0219%10 Oct →
ancient5–13-0.088%10 Oct →
dust27–13-0.009%10 Oct →
nuke13–5-0.0119%10 Oct →
mirage16–120.038%10 Oct →
inferno13–110.0012%10 Oct →
cache10–130.0214%8 Oct →
ancient6–130.0128%8 Oct →
anubis13–8-0.0419%8 Oct →
cache13–00.1615%7 Oct →
cache13–3-0.0224%7 Oct →
anubis13–10.029%6 Oct →
anubis3–13-0.0316%6 Oct →
mirage4–13-0.0217%6 Oct →
anubis9–13-0.0217%6 Oct →
anubis13–80.0218%5 Oct →
inferno7–130.0310%5 Oct →
cache16–130.0014%5 Oct →
dust26–130.0015%5 Oct →
ancient9–13-0.0320%5 Oct →
mirage13–50.0623%4 Oct →
mirage13–20.1115%4 Oct →
ancient13–80.2012%4 Oct →
inferno13–80.0918%4 Oct →
nuke11–13-0.0112%4 Oct →
cache13–00.1129%4 Oct →
cache13–70.1214%3 Oct →
ancient8–130.0816%3 Oct →
mirage13–30.0816%3 Oct →
inferno9–130.0114%3 Oct →
anubis13–70.1514%3 Oct →
anubis13–40.1323%3 Oct →
dust213–60.0122%3 Oct →
inferno15–150.0814%3 Oct →
ancient12–16-0.0512%3 Oct →
dust213–20.0012%3 Oct →
anubis13–60.0111%3 Oct →
nuke10–13-0.046%2 Oct →
nuke13–11-0.0014%2 Oct →
ancient5–130.0713%2 Oct →
dust213–20.0417%2 Oct →
cache13–40.018%2 Oct →
inferno11–130.0215%2 Oct →
cache9–130.0211%2 Oct →
ancient13–6-0.0015%2 Oct →
mirage15–150.0421%1 Oct →
dust211–130.1026%1 Oct →
mirage13–10-0.0315%1 Oct →
anubis13–40.1516%1 Oct →
anubis8–13-0.0416%29 Sept →
inferno9–130.0715%29 Sept →
anubis13–110.0415%29 Sept →
anubis13–11-0.0015%29 Sept →
dust26–130.0718%29 Sept →
cache13–10-0.0123%28 Sept →
dust213–160.0011%28 Sept →
cache5–13-0.0022%28 Sept →
nuke13–10-0.0114%27 Sept →
anubis13–5-0.0222%27 Sept →
mirage10–130.096%27 Sept →
anubis4–13-0.0015%27 Sept →
dust213–60.0124%27 Sept →
anubis13–80.0714%27 Sept →
cache13–100.0822%27 Sept →
nuke13–100.0919%27 Sept →
nuke0–130.0431%27 Sept →
ancient13–70.027%27 Sept →
mirage7–13-0.036%26 Sept →
nuke13–60.0513%26 Sept →
nuke16–130.0313%26 Sept →
ancient13–40.1410%26 Sept →
nuke11–130.039%26 Sept →
nuke0–4-0.0913%26 Sept →
mirage16–13-0.0015%26 Sept →
dust210–130.0120%26 Sept →
dust29–130.0613%26 Sept →
nuke13–60.0420%26 Sept →
mirage13–110.0413%26 Sept →
anubis13–80.0213%26 Sept →
ancient13–7-0.0016%26 Sept →
mirage13–60.0314%25 Sept →
anubis13–8-0.044%25 Sept →
nuke14–160.0413%24 Sept →
cache13–4-0.0042%24 Sept →
nuke9–130.1327%2 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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