Toomas(rong)

Toomas(rong) — CS2 Stats

76561198875708651[U:1:915442923]Steam profile ↗✓ No bans

67Tracked matches63%Win rate2022Tracked since
CSDB Rating6.6 SolidPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 20 Sep 2026 (29 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 67 tracked matches. Play, then come back: the next observation lands here.

Rating over time

33Days played since 2022-02-05

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Performance scores

Aim81
Positioning64
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY30–30–5Last 6546%Win rateLWWWLLLLWW

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · +1.8pp headshot accuracy · −33ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 29%
  • Avg reaction 528ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 26%
  • Avg reaction 581ms

Last 20

  • 11–7–2 · 55% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 25%
  • Avg reaction 598ms

Newest first, from the last 65 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim8.1
Utility4.0
Positioning6.4
Opening Duels5.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 93% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 590ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.4
Utility4.0
Mechanics5.7
Opening Duels4.6
Win Impact9.3

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04−0.00
first ⅓ avg 0.05 → last ⅓ avg 0.04
Reaction time599ms−7ms
first ⅓ avg 606ms → last ⅓ avg 599ms
Headshot accuracy25.3%+8.0%
first ⅓ avg 17.3% → last ⅓ avg 25.3%

Rolling 5-match average across the last 65 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 9–2 · mirage, 22 Feb →
60%Best headshot accuracy · 3–13 · nuke, 6 Sept →
422msFastest reaction time · 15–15 · inferno, 2 Aug →
13–0Biggest win · cache, 5 Aug →

Across the last 65 tracked matches.

Highlights

7Longest win streak
2–5In matches decided by ≤2 rounds
14Overtime games

Map breakdown

nukeBest map · 60% over 5infernoWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
mirageC198–1142%0.04
infernoD155–1033%-0.01
dust2B136–746%0.03
cacheD62–433%0.09
nukeA53–260%-0.01
ancient—43–175%0.09
anubis—22–0100%0.11
vertigo—11–0100%0.23

Across the last 65 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.3%Headshot accuracy
38.0%Accuracy (enemy spotted)
39.8%Spray accuracy
75.7%Counter-strafing
8.7°Preaim
590msReaction time
48.9%T opening success
48.0%CT opening success
0.45Enemies flashed / flash
4.4%Flash assists
10.42HE damage / grenade
6.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4478 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke3–13-0.1060%6 Sept →
anubis13–50.1420%22 Aug →
cache13–80.0418%22 Aug →
ancient13–30.1517%22 Aug →
dust28–13-0.0328%16 Aug →
dust211–130.1118%12 Aug →
dust25–13-0.0128%10 Aug →
dust26–13-0.0034%9 Aug →
dust213–30.0225%8 Aug →
ancient13–50.0416%8 Aug →
inferno8–20.0528%8 Aug →
anubis13–60.0919%8 Aug →
mirage13–20.0624%8 Aug →
ancient13–90.0617%8 Aug →
dust213–40.0448%8 Aug →
mirage5–30.0223%8 Aug →
dust212–120.0212%6 Aug →
cache8–130.0718%6 Aug →
cache13–00.1635%5 Aug →
inferno15–15-0.0323%2 Aug →
mirage11–130.0321%2 Aug →
mirage13–10.0714%2 Aug →
dust213–70.1423%2 Aug →
inferno15–15-0.0313%1 Aug →
ancient8–130.1022%30 Jun →
nuke13–110.0517%29 Jun →
inferno0–13-0.0112%29 Jun →
dust213–20.1430%29 Jun →
mirage13–00.1020%29 Jun →
mirage11–30.018%25 Aug →
dust216–70.0112%21 Apr →
inferno10–70.0215%21 Apr →
mirage1–9-0.0717%7 Apr →
nuke13–160.0212%7 Apr →
nuke16–50.0112%5 Apr →
nuke16–10-0.039%5 Apr →
dust212–16-0.0315%26 Mar →
mirage6–9-0.0017%17 Mar →
inferno3–90.0318%15 Mar →
inferno0–9-0.0733%15 Mar →
cache13–160.0821%10 Mar →
dust212–16-0.0128%10 Mar →
mirage2–9-0.0320%8 Mar →
mirage9–40.0023%8 Mar →
inferno8–80.0619%8 Mar →
mirage6–9-0.116%23 Feb →
inferno4–9-0.139%23 Feb →
inferno3–9-0.1022%23 Feb →
inferno6–90.037%22 Feb →
mirage9–20.2616%22 Feb →
vertigo9–50.2321%19 Feb →
mirage9–160.0220%16 Feb →
dust29–40.0514%16 Feb →
inferno9–30.0321%16 Feb →
mirage8–8-0.0530%14 Feb →
mirage9–10.2436%14 Feb →
inferno16–110.0413%13 Feb →
inferno9–7-0.0118%13 Feb →
mirage7–90.0519%13 Feb →
inferno8–16-0.0015%10 Feb →
cache7–90.1413%9 Feb →
cache9–160.0719%8 Feb →
mirage5–90.097%7 Feb →
mirage9–40.0620%7 Feb →
mirage12–160.0516%5 Feb →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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