Real life sux

Real life sux — CS2 Stats

CG76561198254726237[U:1:294460509]Steam profile ↗✓ No bans

757Tracked matches52%Win rate2021Tracked since
1,286Hours in CS
CSDB Rating4.8 DevelopingPositional Player
Premier CS Rating13,976Blue band · top ~33.8% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 757 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 40 days played since 22 Feb 2023. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 13,976 +1,959 29 Jun15 Sept · 15 days played
12,01714,999peak 14,99929 Jun15 Sept
14,999Peak Premier in tracked matches
40Days played since 2023-02-22

Premier CS Rating

  • 1,023 below peak (14,999)
  • -224 over 30 days · steady
  • +1,959 over 90 days
  • Next: Purple band at 15,000 1,024 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-14
  • Light Blue band first seen 2026-09-14

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

No matches recorded between 14 Sep 2026 and 20 Sep 2026.

Measured 14 Sep 202620 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=12,847), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate29.2%42.7%43.8%14.6% short
Shot accuracy25.6%11.3%12.0%above
Kill/death ratio1.150.991.02above
Match win rate31.1%43.9%44.7%13.6% short

This profile matches the typical Level 5 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGReal life suxFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER13,976 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim63
Positioning48
Utility32

0–100 skill scores via Leetify.

Recent form

STEADY45514Last 10045%Win rateLLWLLLWWLW

Last 10 vs previous 10: −20pp win rate · −0.04 avg rating · +2.4pp headshot accuracy · +109ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 14%
  • Avg reaction 781ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 22%
  • Avg reaction 774ms

Last 20

  • 1010 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 719ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.1 against its own average).

Aim6.3
Utility3.2
Positioning4.8
Opening Duels3.0
Clutch0.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 91% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 699ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning4.8
Utility3.2
Mechanics5.8
Opening Duels3.2
Win Impact5.6

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03+0.00
first ⅓ avg -0.04 → last ⅓ avg -0.03
Reaction time701ms+57ms
first ⅓ avg 644ms → last ⅓ avg 701ms
Headshot accuracy21.0%+1.0%
first ⅓ avg 20.0% → last ⅓ avg 21.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–3 · mirage, 29 Jun
44%Best headshot accuracy · 0–13 · mirage, 9 Aug
391msFastest reaction time · 6–13 · inferno, 6 Jul
16–2Biggest win · nuke, 23 Feb

Across the last 100 tracked matches.

Highlights

8Longest win streak
L2Current streak
27In matches decided by ≤2 rounds
10Overtime games

Map breakdown

ancientBest map · 67% over 9cacheWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageB24131154%-0.01
dust2C2081240%-0.04
infernoD1961332%-0.03
nukeA95456%-0.04
ancientS96367%-0.03
cacheD72529%-0.04
anubisD62433%-0.03
train220100%-0.05
overpass2020%-0.07
agency110100%-0.03
vertigo1010%-0.04

Across the last 100 tracked matches.

Lifetime stats

93,444Lifetime kills
1.15K/D · Top 25% of Level 4 players
3,825Matches
31.1%Match win rate
29.2%Headshot %
25.6%Shot accuracy · Top 1% of Level 4 players
6,138MVPs
1,286Hours (in match)
1,152Bombs planted
379Bombs defused

Most-used weapons

AWP45,043
AK-4714,970
P2501,411
MP91,360
MAC-101,083

Lifetime map wins

3,375inferno
2,711nuke
1,630dust2
402vertigo
376cbble
356train
336lake
218office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

65Matches
55%Win rate
1.01Avg K/D
55.1ADR
38%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.1%Headshot accuracy
33.6%Accuracy (enemy spotted)
41.1%Spray accuracy
76.2%Counter-strafing
10.1°Preaim
699msReaction time
25.1%T opening success
56.0%CT opening success
0.38Enemies flashed / flash
2.9%Flash assists
0.25HE damage / grenade
9.30Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3811 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.1077% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
nuke3–13-0.0925%6 Sept
inferno8–13-0.109%27 Aug
mirage13–8-0.0311%24 Aug
mirage9–13-0.0511%24 Aug
dust26–13-0.0516%9 Aug
mirage0–13-0.0844%9 Aug
ancient13–9-0.0326%8 Aug
dust213–40.0426%8 Aug
dust210–13-0.0733%8 Aug
dust213–40.0415%8 Aug
dust20–3-0.060%8 Aug
inferno13–6-0.0216%6 Aug
cache13–50.0327%6 Aug
cache9–13-0.0227%4 Aug
dust212–160.0225%3 Aug
inferno13–7-0.038%2 Aug
mirage11–10.0826%2 Aug
ancient13–90.0320%2 Aug
mirage11–13-0.0126%2 Aug
mirage13–1-0.0318%2 Aug
dust213–70.0023%2 Aug
mirage12–160.0326%2 Aug
mirage13–9-0.0721%2 Aug
inferno15–15-0.0619%1 Aug
anubis4–13-0.0222%1 Aug
mirage7–13-0.0513%1 Aug
ancient13–9-0.0023%1 Aug
dust213–6-0.1041%1 Aug
anubis9–13-0.0035%28 Jul
cache16–13-0.0618%16 Jul
mirage11–13-0.0319%16 Jul
inferno6–9-0.214%13 Jul
mirage13–8-0.0719%13 Jul
ancient1–7-0.0517%8 Jul
inferno3–9-0.0610%8 Jul
inferno9–60.1417%8 Jul
ancient13–10-0.0713%7 Jul
dust29–13-0.0729%7 Jul
train13–3-0.0623%6 Jul
cache4–13-0.0531%6 Jul
inferno6–13-0.075%6 Jul
inferno12–16-0.0310%5 Jul
mirage1–13-0.0622%5 Jul
inferno13–4-0.0421%5 Jul
inferno8–8-0.0620%2 Jul
inferno9–30.1418%2 Jul
inferno3–9-0.1221%2 Jul
overpass6–13-0.0827%1 Jul
anubis13–10-0.0911%30 Jun
ancient8–13-0.0714%30 Jun
dust213–1-0.0324%29 Jun
inferno0–13-0.0831%29 Jun
dust213–2-0.0116%29 Jun
mirage13–00.0616%29 Jun
mirage13–30.1616%29 Jun
mirage13–10.0728%29 Jun
ancient13–7-0.0332%27 Jun
mirage13–8-0.0111%27 Jun
inferno6–0-0.0017%27 Jun
dust213–9-0.0326%27 Jun
anubis11–13-0.0311%26 Jun
cache10–13-0.0117%26 Jun
dust24–13-0.0529%26 Jun
inferno5–130.0621%26 Jun
mirage9–13-0.0032%26 Jun
mirage11–13-0.0315%26 Jun
dust211–13-0.0520%26 Jun
mirage13–2-0.0433%25 Jun
ancient13–7-0.0216%25 Jun
mirage13–8-0.0220%25 Jun
nuke4–1-0.0040%25 Jun
train13–8-0.0423%22 Jun
overpass4–13-0.0610%22 Jun
dust213–8-0.0411%21 Jun
anubis13–6-0.0214%21 Jun
cache9–13-0.109%21 Jun
dust23–13-0.0636%21 Jun
dust26–13-0.0913%21 Mar
nuke9–13-0.1036%21 Mar
nuke8–13-0.0515%18 Mar
inferno10–13-0.0718%9 Mar
nuke13–10-0.0418%9 Mar
mirage10–130.0212%7 Mar
inferno11–13-0.0913%6 Mar
anubis12–12-0.0112%6 Mar
mirage13–80.0311%6 Mar
dust22–7-0.0618%5 Mar
nuke2–13-0.1238%2 Mar
dust20–9-0.0811%25 May
ancient3–13-0.0424%24 May
nuke13–70.0517%24 May
agency13–11-0.0322%24 May
nuke13–8-0.0323%22 Feb
inferno15–150.0524%1 Mar
mirage10–16-0.0220%1 Mar
cache1–9-0.0640%1 Mar
dust26–16-0.0720%26 Feb
vertigo7–9-0.0416%23 Feb
nuke16–20.0610%23 Feb
mirage16–140.0217%22 Feb

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →