MattReyn18

MattReyn18 — CS2 Stats

US76561198874129129[U:1:913863401]Steam profile ↗✓ No bans

1,135Tracked matches56%Win rate2022Tracked since
1,145Hours in CS7Hrs last 2 wks
CSDB Rating6.9 SolidPositional Player
Premier CS Rating13,888Blue band · top ~34.3% of ranked players (population est.)
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 43 days played since 18 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 13,888 -3,060 18 Mar18 Sept · 29 days played
13,46217,471peak 17,47118 Mar18 Sept
17,577Peak Premier in tracked matches
43Days played since 2026-03-18

Premier CS Rating

  • 3,583 below peak (17,471)
  • -1,596 over 90 days
  • Next: Purple band at 15,000 1,112 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-11
  • Light Blue band first seen 2026-09-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches10
Win rate40%
K/D1.81
Headshot %36%

Measured 11 Sep 202619 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=19,543), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate52.4%41.9%44.3%above
Shot accuracy0.8%9.6%11.8%11.0% short
Kill/death ratio1.130.981.03above
Match win rate46.7%43.8%45.2%above

This profile matches the typical Purple band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMattReyn18PREMIER13,888 · Blue bandcsdb.gg/stats

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Performance scores

Aim85
Positioning75
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY45469Last 10045%Win rateWLWLLLLWWT

Last 10 vs previous 10: −20pp win rate · +0.02 avg rating · −5.7pp headshot accuracy · −27ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 19%
  • Avg reaction 511ms

Last 10

  • 451 · 40% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 17%
  • Avg reaction 505ms

Last 20

  • 1082 · 50% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 20%
  • Avg reaction 518ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.8 against its own average).

Aim8.5
Utility4.6
Positioning7.5
Opening Duels6.5
Clutch0.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 93% playstyle similarity

Most alike: positioning profile, utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

CT openings. 61% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning7.5
Utility4.6
Mechanics7.5
Opening Duels6.8
Win Impact6.9

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.03
first ⅓ avg 0.02 → last ⅓ avg 0.05
Reaction time575ms−62ms
first ⅓ avg 637ms → last ⅓ avg 575ms
Headshot accuracy21.6%−0.9%
first ⅓ avg 22.5% → last ⅓ avg 21.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–2 · ancient, 28 May
45%Best headshot accuracy · 13–4 · mirage, 5 Jun
375msFastest reaction time · 9–3 · ancient, 18 Sept
13–0Biggest win · dust2, 21 Aug

Across the last 100 tracked matches.

Highlights

4Longest win streak
1010In matches decided by ≤2 rounds
14Overtime games

Map breakdown

ancientBest map · 67% over 18nukeWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
dust2B27131448%0.02
infernoC2071335%0.03
ancientS1812667%0.06
nukeD123925%0.01
mirageC114736%0.03
anubisS64267%0.04
cacheC52340%0.01
train1010%-0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (25% over 12). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

24,679Lifetime kills
1.13K/D · Top 25% of Blue band
1,406Matches
46.7%Match win rate · Top 50% of Blue band
52.4%Headshot % · Top 25% of Blue band
0.8%Shot accuracy
3,203MVPs
530Hours (in match)
1,401Bombs planted
425Bombs defused

Most-used weapons

Lifetime map wins

2,541inferno
1,920dust2
1,463nuke
693vertigo
231train
27office
13italy
13ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

3Matches
67%Win rate
1.06Avg K/D
70.8ADR
42%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
2Longest win streak

Recent Faceit resultsLLLWW

MapMatchesWin rateAvg K/DAvg kills
Vertigo10%0.6813.0
Anubis1100%0.9314.0
Dust21100%1.5711.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.5%Headshot accuracy
40.6%Accuracy (enemy spotted)
39.2%Spray accuracy
83.9%Counter-strafing
9.8°Preaim
570msReaction time
53.8%T opening success
60.6%CT opening success
0.70Enemies flashed / flash
3.5%Flash assists
11.65HE damage / grenade
3.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.6242 — below the 4 mark we flag

    Grenade Lineups
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–90.0516%18 Sept
nuke13–160.1121%18 Sept
ancient9–30.1025%18 Sept
dust27–13-0.0119%18 Sept
mirage11–130.0216%18 Sept
inferno11–130.0217%12 Sept
inferno11–130.0114%12 Sept
anubis13–50.046%11 Sept
ancient13–60.1826%11 Sept
inferno15–150.0710%11 Sept
ancient13–80.0622%4 Sept
inferno14–160.1017%1 Sept
nuke13–110.0415%1 Sept
nuke10–130.0124%26 Aug
dust213–90.0321%25 Aug
anubis13–10-0.0118%25 Aug
inferno15–150.0732%22 Aug
anubis2–130.0418%22 Aug
dust213–0-0.0040%21 Aug
ancient13–50.0919%21 Aug
nuke13–100.0515%21 Aug
mirage13–40.1941%7 Aug
nuke3–130.0238%7 Aug
cache15–150.0424%2 Aug
dust213–110.0723%2 Aug
mirage10–13-0.0022%2 Aug
inferno13–50.0521%1 Aug
dust25–130.0123%1 Aug
nuke5–13-0.0435%31 Jul
anubis13–110.0628%26 Jul
dust215–150.0824%22 Jul
nuke3–13-0.046%9 Jul
cache5–13-0.0217%9 Jul
inferno13–80.0925%9 Jul
anubis6–130.0119%27 Jun
mirage6–13-0.063%27 Jun
inferno8–80.1126%27 Jun
nuke8–13-0.0526%27 Jun
dust213–110.0223%27 Jun
ancient5–13-0.0843%19 Jun
inferno8–130.0122%14 Jun
mirage6–130.0422%14 Jun
inferno5–130.0412%14 Jun
mirage7–130.0118%14 Jun
inferno13–9-0.0421%14 Jun
dust213–16-0.0017%11 Jun
inferno13–110.1316%11 Jun
dust29–130.0115%10 Jun
ancient11–13-0.0128%10 Jun
ancient13–80.0215%10 Jun
dust213–60.0929%10 Jun
mirage8–130.0714%10 Jun
dust26–13-0.0216%10 Jun
inferno15–15-0.0120%5 Jun
mirage13–4-0.0045%5 Jun
inferno6–13-0.0416%5 Jun
dust213–100.0315%5 Jun
inferno16–130.0315%5 Jun
dust29–130.0517%4 Jun
inferno4–130.0122%4 Jun
inferno13–100.0411%4 Jun
dust29–13-0.0128%3 Jun
ancient13–60.0324%3 Jun
mirage9–13-0.0719%28 May
ancient13–20.2214%28 May
ancient16–120.0413%28 May
nuke11–13-0.0123%25 May
dust216–140.0322%25 May
inferno3–13-0.0514%25 May
nuke13–40.0318%17 May
dust213–90.0130%17 May
ancient16–130.1122%16 May
train12–12-0.0043%14 May
cache7–2-0.0338%14 May
dust22–13-0.1019%1 May
mirage13–90.0633%30 Apr
cache9–130.0021%29 Apr
ancient4–90.0324%27 Apr
dust25–13-0.0221%27 Apr
dust23–13-0.0616%24 Apr
dust212–120.0519%24 Apr
ancient6–130.1225%24 Apr
ancient15–15-0.0417%19 Apr
mirage13–20.0928%19 Apr
anubis13–40.0740%11 Apr
ancient13–110.0424%2 Apr
nuke11–130.0224%2 Apr
dust213–80.0212%1 Apr
ancient13–50.0417%29 Mar
dust213–110.0521%29 Mar
inferno14–16-0.0217%27 Mar
dust210–130.0326%27 Mar
dust213–00.1320%27 Mar
dust213–11-0.0310%26 Mar
ancient11–130.0625%23 Mar
inferno13–50.0619%23 Mar
ancient13–80.0220%23 Mar
dust211–130.0113%23 Mar
nuke6–13-0.0620%23 Mar
dust213–11-0.0023%18 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →