Norde

Norde — CS2 Stats

FI76561198870896321[U:1:910630593]Steam profile ↗✓ No bans

427Tracked matches45%Win rate2020Tracked since
1,329Hours in CS13Hrs last 2 wks
CSDB Rating4.0 DevelopingPositional Player
Premier CS Rating13,448Blue band · top ~36.6% of ranked players (population est.)
FaceitLevel 5 · 1,093 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 13,448 +7,735 11 Nov – 10 Oct · 16 days played
5,06813,668peak 13,66811 Nov10 Oct
13,894Peak Premier in tracked matches
1,093Highest Faceit ELO seen on CSDB
59Days played since 2023-09-15

Faceit ELO

  • At peak — 1,093
  • Next: Level 6 at 1,201 — 108 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2

Premier CS Rating

  • 220 below peak (13,668)
  • Next: Purple band at 15,000 — 1,552 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,888), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate48.0%43.7%44.8%above
Shot accuracy13.7%12.0%12.4%above
Kill/death ratio1.031.021.03meets
Match win rate35.6%44.7%45.2%9.6% short

This profile matches the typical Level 6 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGNordeFACEITLevel 5 · 1,093 ELOSTANDINGTop 67.6% of rankedPREMIER13,448 · Blue bandPEAK ELO1,093csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim43
Positioning44
Utility33

0–100 skill scores via Leetify.

Recent form

HOT45–51–4Last 10045%Win rateLWWWWLWWWW

Last 10 vs previous 10: +50pp win rate · −0.01 avg rating · −1.6pp headshot accuracy · −52ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 14%
  • Avg reaction 613ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 607ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 16%
  • Avg reaction 633ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim4.3
Utility3.3
Positioning4.4
Opening Duels1.7
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 81% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 661ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.3
Positioning4.4
Utility3.3
Mechanics7.1
Opening Duels1.3
Win Impact3.3

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time649ms+6ms
first ⅓ avg 643ms → last ⅓ avg 649ms
Headshot accuracy15.2%+3.0%
first ⅓ avg 12.1% → last ⅓ avg 15.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–2 · ancient, 11 Nov →
50%Best headshot accuracy · 4–13 · nuke, 14 Oct →
398msFastest reaction time · 13–3 · ancient, 24 Oct →
13–2Biggest win · ancient, 11 Nov →

Across the last 100 tracked matches.

Highlights

6Longest win streak
6–13In matches decided by ≤2 rounds
12Overtime games

Map breakdown

cacheBest map · 60% over 5nukeWeakest map · 41% over 17
MapGradePlayedRecordWin rateAvg rating
mirageB3114–1745%-0.02
nukeC177–1041%-0.03
dust2A116–555%-0.03
infernoC94–544%-0.03
ancientB84–450%0.02
vertigoA74–357%0.02
anubisC73–443%-0.02
cacheA53–260%-0.04
overpass—30–30%-0.04
train—10–10%-0.09
office—10–10%-0.09

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (41% over 17). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

48,136Lifetime kills
1.03K/D · Top 50% of Level 5 players
2,081Matches
35.6%Match win rate
48.0%Headshot % · Top 50% of Level 5 players
13.7%Shot accuracy · Top 50% of Level 5 players
6,227MVPs
798Hours (in match)
1,167Bombs planted
378Bombs defused

Most-used weapons

AK-4716,915
AWP7,006
Knife1,606
SSG 081,059

Lifetime map wins

1,286nuke
1,281inferno
679vertigo
623dust2
501train
194office
100cbble
81lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

153Matches
50%Win rate
1.06Avg K/D
80.8ADR
39%Headshot %

Clutches & streaks

38%1v1 clutch win
24%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Anubis2673%1.2317.5
Mirage2157%1.0315.9
Ancient2050%1.0615.8
Nuke850%1.0516.9
Inferno475%1.0214.8
Dust2333%1.1318.7
Vertigo10%1.0520.0
Train10%0.308.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.5%Headshot accuracy
29.1%Accuracy (enemy spotted)
29.3%Spray accuracy
82.1%Counter-strafing
10.5°Preaim
661msReaction time
32.5%T opening success
37.8%CT opening success
0.40Enemies flashed / flash
3.8%Flash assists
7.21HE damage / grenade
8.38Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.5485% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3968 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.5438% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

41% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno6–13-0.1014%10 Oct →
dust213–4-0.0321%10 Oct →
cache13–11-0.0714%10 Oct →
dust213–5-0.090%10 Oct →
nuke13–70.0522%10 Oct →
mirage14–16-0.0116%9 Oct →
ancient13–11-0.0710%9 Oct →
dust213–7-0.0424%9 Oct →
cache13–50.0119%9 Oct →
cache13–5-0.0313%9 Oct →
dust213–6-0.0011%4 Oct →
inferno9–00.0821%4 Oct →
cache3–13-0.0616%4 Oct →
mirage6–130.0232%3 Oct →
nuke8–7-0.108%3 Oct →
cache11–13-0.0614%4 Jul →
train14–16-0.0912%28 Nov →
dust213–80.0519%12 Nov →
mirage10–13-0.0923%5 Nov →
vertigo11–13-0.0511%2 Nov →
dust27–13-0.0913%24 Oct →
inferno5–13-0.056%23 Oct →
vertigo12–12-0.0511%23 Oct →
inferno9–13-0.0510%16 Oct →
dust26–7-0.1025%14 Oct →
ancient5–13-0.015%14 Oct →
overpass4–130.0312%4 Oct →
mirage14–160.0014%4 Oct →
mirage13–11-0.0010%4 Oct →
mirage13–9-0.0620%3 Oct →
inferno13–5-0.0019%13 Mar →
nuke13–110.0126%8 Nov →
ancient13–30.0111%24 Oct →
anubis2–13-0.0012%24 Oct →
mirage10–130.1119%17 Oct →
nuke3–13-0.0537%17 Oct →
ancient13–90.0713%17 Oct →
mirage13–11-0.0516%15 Oct →
mirage5–13-0.0121%15 Oct →
nuke6–90.0114%15 Oct →
nuke4–13-0.0450%14 Oct →
mirage13–100.0311%14 Oct →
mirage0–13-0.0613%14 Oct →
anubis13–50.0210%14 Oct →
inferno13–7-0.0115%13 Oct →
anubis5–13-0.0517%12 Oct →
ancient12–160.0112%6 Oct →
dust213–50.0825%26 Sept →
mirage10–130.0218%26 Sept →
anubis13–30.0618%22 Sept →
ancient11–13-0.0017%20 Sept →
inferno9–0-0.000%19 Sept →
mirage13–7-0.0016%19 Sept →
dust215–15-0.0212%9 May →
nuke13–9-0.0517%18 Feb →
nuke9–130.0315%7 Feb →
anubis2–13-0.1433%23 Jan →
nuke13–9-0.029%16 Jan →
nuke10–2-0.096%14 Jan →
vertigo13–40.1212%10 Jan →
nuke13–110.0218%3 Jan →
mirage10–13-0.075%29 Dec →
vertigo8–90.0413%21 Dec →
nuke1–13-0.0210%18 Dec →
mirage16–13-0.0112%17 Dec →
mirage13–30.0318%10 Dec →
mirage6–13-0.1116%4 Dec →
dust211–130.0111%3 Dec →
mirage13–40.0312%3 Dec →
nuke13–10-0.0333%28 Nov →
overpass4–13-0.1215%24 Nov →
mirage1–8-0.1013%23 Nov →
mirage13–50.057%23 Nov →
mirage17–19-0.057%20 Nov →
mirage13–10-0.0115%13 Nov →
ancient13–20.1822%11 Nov →
nuke17–19-0.049%2 Oct →
mirage13–70.044%2 Oct →
mirage13–4-0.064%2 Oct →
dust212–12-0.048%28 Sept →
mirage10–13-0.0412%28 Sept →
vertigo13–100.026%28 Sept →
mirage10–13-0.068%27 Sept →
inferno12–16-0.0415%26 Sept →
nuke15–15-0.107%26 Sept →
anubis13–4-0.035%26 Sept →
office5–9-0.0913%26 Sept →
mirage7–90.0711%26 Sept →
ancient8–13-0.0618%24 Sept →
mirage13–30.0413%24 Sept →
mirage10–13-0.1010%24 Sept →
vertigo13–90.0114%24 Sept →
vertigo13–50.0513%24 Sept →
nuke6–13-0.0212%24 Sept →
nuke12–16-0.0811%21 Sept →
anubis7–13-0.0111%21 Sept →
inferno7–13-0.0619%20 Sept →
mirage13–30.0526%19 Sept →
mirage9–13-0.076%18 Sept →
overpass12–16-0.0511%15 Sept →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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