qn_isha

qn_isha — CS2 Stats

76561198866674119[U:1:906408391]Steam profile ↗✓ No bans

855Tracked matches34%Win rate2022Tracked since
CSDB Rating2.7 LearningClutch Specialist
Premier CS Rating1,649Grey band · top ~93% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 1,649 +198 1 Aug – 29 Sept · 16 days played
1,2182,922peak 2,9221 Aug29 Sept
2,922Peak Premier in tracked matches
32Days played since 2026-08-01

Premier CS Rating

  • 1,273 below peak (2,922)
  • Next: Light Blue band at 5,000 — 3,351 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGqn_ishaPREMIER1,649 · Grey bandcsdb.gg/stats

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Performance scores

Aim38
Positioning24
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY37–59–4Last 10037%Win rateWLWWLLLWLW

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating · −1.2pp headshot accuracy · −6ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 10%
  • Avg reaction 651ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 11%
  • Avg reaction 668ms

Last 20

  • 7–12–1 · 35% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 12%
  • Avg reaction 671ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.8 against its own average).

Aim3.8
Utility4.3
Positioning2.4
Opening Duels0.0
Clutch6.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 77% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 673ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.8
Positioning2.4
Utility4.3
Mechanics4.9
Opening Duels0.0
Win Impact0.0

Composite 2.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.01
first ⅓ avg -0.03 → last ⅓ avg -0.04
Reaction time686ms+4ms
first ⅓ avg 682ms → last ⅓ avg 686ms
Headshot accuracy12.0%−3.1%
first ⅓ avg 15.1% → last ⅓ avg 12.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–6 · inferno, 18 Sept →
29%Best headshot accuracy · 2–13 · mirage, 9 Aug →
500msFastest reaction time · 10–13 · cache, 5 Aug →
13–1Biggest win · dust2, 6 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
6–7In matches decided by ≤2 rounds
5Overtime games

Map breakdown

anubisBest map · 62% over 13cacheWeakest map · 17% over 12
MapGradePlayedRecordWin rateAvg rating
infernoD186–1233%-0.04
dust2C156–940%-0.03
anubisA138–562%-0.03
cacheD122–1017%-0.06
ancientB115–645%-0.03
mirageC104–640%-0.04
vertigoB84–450%-0.06
nukeD61–517%-0.09
overpass—31–233%-0.04
fachwerk—10–10%-0.05
boulder—10–10%-0.03
office—10–10%-0.05
train—10–10%-0.09

Across the last 100 tracked matches.

Faceit stats

Combat

8Matches
25%Win rate
0.50Avg K/D
43.2ADR
34%Headshot %

Clutches & streaks

50%1v1 clutch win
0%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage30%0.275.3
Inferno367%0.8514.0
Anubis10%0.254.0
Dust210%0.386.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.3%Headshot accuracy
33.1%Accuracy (enemy spotted)
39.8%Spray accuracy
72.1%Counter-strafing
12.3°Preaim
673msReaction time
21.0%T opening success
21.6%CT opening success
0.45Enemies flashed / flash
1.3%Flash assists
7.08HE damage / grenade
5.21Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.3036° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.3063% — below the 15% mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4506 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
inferno13–11-0.035%1 Oct →
nuke9–13-0.089%1 Oct →
cache13–8-0.0110%1 Oct →
ancient13–100.0514%1 Oct →
dust21–13-0.0812%30 Sept →
mirage8–130.0118%30 Sept →
vertigo1–13-0.0813%30 Sept →
dust213–90.0615%29 Sept →
cache11–13-0.1010%27 Sept →
anubis13–10-0.014%27 Sept →
anubis8–13-0.0613%26 Sept →
nuke10–13-0.1117%26 Sept →
inferno12–12-0.039%26 Sept →
vertigo13–7-0.0111%26 Sept →
ancient13–6-0.019%26 Sept →
mirage5–13-0.0329%26 Sept →
anubis6–13-0.0911%25 Sept →
dust28–13-0.068%25 Sept →
fachwerk5–13-0.054%25 Sept →
boulder7–13-0.0311%25 Sept →
overpass13–9-0.027%25 Sept →
cache4–13-0.0710%25 Sept →
vertigo13–7-0.0710%25 Sept →
anubis10–13-0.0516%25 Sept →
vertigo4–13-0.0815%24 Sept →
dust27–13-0.0511%22 Sept →
cache7–13-0.035%22 Sept →
overpass9–13-0.0312%20 Sept →
dust213–11-0.0814%20 Sept →
ancient4–13-0.078%20 Sept →
dust26–13-0.0424%20 Sept →
cache7–13-0.099%20 Sept →
mirage11–13-0.0421%20 Sept →
inferno8–13-0.0715%19 Sept →
overpass5–13-0.0710%19 Sept →
dust29–13-0.0220%19 Sept →
mirage9–13-0.0511%18 Sept →
inferno13–60.0816%18 Sept →
dust213–40.0418%16 Sept →
nuke2–13-0.0716%10 Sept →
office11–13-0.0517%22 Aug →
nuke10–6-0.0715%22 Aug →
mirage13–11-0.0319%22 Aug →
ancient10–13-0.0719%22 Aug →
cache10–13-0.0311%22 Aug →
dust29–130.0419%19 Aug →
mirage5–13-0.0521%19 Aug →
inferno2–13-0.0429%18 Aug →
dust23–13-0.126%18 Aug →
nuke6–13-0.1016%17 Aug →
inferno8–13-0.0617%17 Aug →
dust213–6-0.039%16 Aug →
anubis5–13-0.0519%16 Aug →
inferno8–13-0.0820%15 Aug →
vertigo3–13-0.0317%15 Aug →
train11–13-0.094%15 Aug →
anubis13–5-0.0716%15 Aug →
inferno13–7-0.0612%15 Aug →
vertigo13–7-0.029%15 Aug →
vertigo6–13-0.0715%15 Aug →
cache9–13-0.1214%14 Aug →
inferno5–13-0.0312%14 Aug →
cache8–13-0.0326%13 Aug →
vertigo13–8-0.1213%13 Aug →
anubis13–10-0.007%13 Aug →
ancient6–13-0.0316%13 Aug →
cache12–12-0.0714%12 Aug →
anubis13–7-0.0119%11 Aug →
ancient14–16-0.0711%11 Aug →
inferno10–13-0.1013%11 Aug →
anubis13–11-0.0714%10 Aug →
inferno15–15-0.0516%10 Aug →
cache2–13-0.1313%10 Aug →
ancient13–10-0.0212%9 Aug →
inferno16–14-0.0314%9 Aug →
inferno16–130.0117%9 Aug →
ancient13–80.0414%9 Aug →
mirage2–13-0.0729%9 Aug →
dust211–13-0.0812%8 Aug →
dust25–13-0.0623%8 Aug →
anubis13–6-0.0514%7 Aug →
inferno11–13-0.0625%7 Aug →
mirage13–10-0.048%7 Aug →
anubis6–13-0.0420%7 Aug →
cache13–70.038%7 Aug →
inferno9–13-0.107%7 Aug →
ancient13–9-0.0411%6 Aug →
dust213–1-0.019%6 Aug →
ancient7–13-0.116%6 Aug →
mirage13–7-0.049%6 Aug →
inferno13–110.0513%6 Aug →
mirage13–4-0.0025%6 Aug →
cache10–13-0.0412%5 Aug →
anubis13–7-0.0022%5 Aug →
ancient15–15-0.0116%4 Aug →
anubis13–60.0610%4 Aug →
inferno7–13-0.0615%4 Aug →
inferno9–13-0.0013%2 Aug →
dust213–50.0526%2 Aug →
nuke10–13-0.0927%1 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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