Watermelon

Watermelon — CS2 Stats

76561198198395481[U:1:238129753]Steam profile ↗✓ No bans

4,860Tracked matches33%Win rate2020Tracked since
5,982Hours in CS
CSDB Rating4.8 DevelopingSupport
Premier CS Rating17,514Purple band · top ~18.4% of ranked players (population est.)
FaceitLevel 9 · 1,507 ELOTop 20.7% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−588Premier CS Rating · 18,102 → 17,514

Rating over time

Premier CS Rating: 17,514 -4,793 20 Sept – 31 Oct · 16 days played
17,51423,461peak 23,46120 Sept31 Oct
23,526Peak Premier in tracked matches
1,924Highest Faceit ELO seen on CSDB
21Days played since 2026-09-20

Faceit ELO

  • 417 below peak (1,924)
  • Next: Level 8 at 1,531 — 24 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 7 first seen 2026-09-20
  • Level 6 first seen 2026-09-20

Premier CS Rating

  • 5,947 below peak (23,461)
  • -4,862 over 30 days · declining
  • Next: Pink band at 20,000 — 2,486 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-20
  • Purple band first seen 2026-09-20

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches11589+26
Win rate41%47%−6pp
K/D0.801.26−0.47
Headshot %53%47%+6pp

Measured 28 Sep 2026 → 31 Oct 2026; previous 29 Aug 2026 → 28 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate44.9%48.2%50.9%6.0% short
Shot accuracy12.6%13.2%13.7%1.1% short
Kill/death ratio1.001.071.090.08 short
Match win rate45.8%46.9%48.4%2.5% short

This profile sits below the typical Level 10 player on every metric we can compare.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGWatermelonFACEITLevel 9 · 1,507 ELOSTANDINGTop 20.7% of rankedPREMIER17,514 · Purple bandPEAK ELO1,924csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim73
Positioning45
Utility54

0–100 skill scores via Leetify.

Recent form

COLD38–58–4Last 10038%Win rateLLWWWLLLLL

Last 10 vs previous 10: −10pp win rate · +0.00 avg rating · +1.6pp headshot accuracy · −23ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 21%
  • Avg reaction 506ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 23%
  • Avg reaction 524ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 535ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.9 against its own average).

Aim7.3
Utility5.4
Positioning4.5
Opening Duels0.6
Clutch3.6

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 84% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning4.5
Utility5.4
Mechanics4.3
Opening Duels2.8
Win Impact0.0

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.05
first ⅓ avg 0.04 → last ⅓ avg -0.01
Reaction time540ms−23ms
first ⅓ avg 563ms → last ⅓ avg 540ms
Headshot accuracy22.7%−2.2%
first ⅓ avg 24.9% → last ⅓ avg 22.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–3 · overpass, 30 Sept →
50%Best headshot accuracy · 13–10 · dust2, 23 Oct →
430msFastest reaction time · 13–8 · mirage, 24 Oct →
13–0Biggest win · mirage, 19 Oct →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L2Current streak
5–6In matches decided by ≤2 rounds
4Overtime games

Map breakdown

overpassBest map · 56% over 18ancientWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
anubisB199–1047%0.05
overpassA1810–856%0.03
dust2D174–1324%-0.01
mirageB147–750%0.01
cacheD92–722%0.02
ancientD81–713%-0.01
infernoC73–443%-0.02
vertigoD51–420%0.04
nuke—31–233%-0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

231,040Lifetime kills
1.00K/D
11,487Matches
45.8%Match win rate
44.9%Headshot %
12.6%Shot accuracy
24,960MVPs
5,982Hours (in match)
9,280Bombs planted
2,232Bombs defused

Most-used weapons

AK-4768,999
AWP36,582
Galil AR11,318
Glock-1810,028
FAMAS7,912
SSG 084,506
MP93,321

Lifetime map wins

11,906dust2
10,931inferno
5,068vertigo
5,008nuke
1,990train
238lake
134office
109cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,815Matches
49%Win rate
1.03Avg K/D
77.4ADR
47%Headshot %

Clutches & streaks

38%1v1 clutch win
22%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage30844%0.9815.0
Ancient17049%1.0215.4
Anubis17052%1.1316.5
Dust216746%1.0014.9
Inferno15655%1.0015.8
Vertigo9659%1.0615.3
Nuke7056%1.1515.0
Overpass5747%0.9816.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.6%Headshot accuracy
34.8%Accuracy (enemy spotted)
36.8%Spray accuracy
69.4%Counter-strafing
9.6°Preaim
536msReaction time
45.3%T opening success
36.8%CT opening success
0.72Enemies flashed / flash
6.3%Flash assists
7.99HE damage / grenade
8.60Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 36.7575% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno7–13-0.0228%31 Oct →
anubis7–130.0022%31 Oct →
overpass13–5-0.0417%31 Oct →
overpass13–50.0718%31 Oct →
overpass13–20.0021%31 Oct →
overpass10–130.0515%31 Oct →
overpass2–13-0.0728%30 Oct →
cache1–13-0.0731%30 Oct →
anubis9–130.1025%30 Oct →
dust28–13-0.0121%30 Oct →
ancient14–160.0020%30 Oct →
inferno11–13-0.0313%29 Oct →
overpass13–70.0214%28 Oct →
mirage6–13-0.0324%25 Oct →
anubis13–10-0.0318%25 Oct →
mirage13–80.0036%24 Oct →
anubis5–130.0322%24 Oct →
anubis13–6-0.009%24 Oct →
overpass4–13-0.0417%23 Oct →
mirage4–130.0636%23 Oct →
mirage6–13-0.0328%23 Oct →
dust213–10-0.0050%23 Oct →
ancient8–13-0.0121%23 Oct →
anubis13–40.0811%23 Oct →
dust27–13-0.0313%22 Oct →
ancient5–13-0.0616%22 Oct →
ancient3–13-0.0414%22 Oct →
dust211–13-0.0535%22 Oct →
cache4–13-0.0424%22 Oct →
mirage13–70.0128%22 Oct →
dust23–13-0.0627%22 Oct →
nuke6–13-0.0829%22 Oct →
mirage8–130.0319%21 Oct →
anubis13–80.0728%21 Oct →
dust214–16-0.0532%21 Oct →
anubis10–130.1824%21 Oct →
dust23–13-0.0523%21 Oct →
ancient10–130.0117%21 Oct →
mirage13–30.0438%21 Oct →
nuke6–13-0.0229%20 Oct →
dust22–13-0.0925%20 Oct →
nuke13–20.0815%20 Oct →
mirage7–13-0.0029%20 Oct →
mirage13–90.0519%20 Oct →
vertigo4–130.0419%20 Oct →
dust213–60.0633%20 Oct →
anubis13–110.0135%20 Oct →
dust28–130.0029%19 Oct →
overpass13–30.0511%19 Oct →
cache2–130.0124%19 Oct →
cache11–130.0638%19 Oct →
ancient13–50.0424%19 Oct →
mirage13–00.1118%19 Oct →
anubis12–120.0521%19 Oct →
inferno13–6-0.0520%19 Oct →
overpass8–130.0518%19 Oct →
mirage0–13-0.0724%18 Oct →
dust28–130.0144%18 Oct →
anubis16–140.0829%18 Oct →
mirage13–7-0.1013%18 Oct →
ancient10–13-0.0215%18 Oct →
cache7–130.0721%17 Oct →
dust213–70.0424%17 Oct →
overpass13–10-0.0326%17 Oct →
cache7–13-0.0521%17 Oct →
inferno2–13-0.0325%17 Oct →
inferno13–7-0.0029%17 Oct →
dust25–13-0.0430%17 Oct →
anubis12–12-0.0332%11 Oct →
overpass11–13-0.0527%11 Oct →
ancient8–13-0.0115%10 Oct →
anubis9–130.0833%10 Oct →
dust212–120.0520%10 Oct →
vertigo13–60.0814%10 Oct →
anubis4–00.2031%10 Oct →
anubis6–130.0920%10 Oct →
anubis7–13-0.0315%8 Oct →
cache8–130.0818%6 Oct →
anubis5–13-0.0027%6 Oct →
anubis13–110.0619%6 Oct →
vertigo5–130.0715%4 Oct →
overpass5–13-0.0026%4 Oct →
anubis13–100.1227%4 Oct →
cache13–7-0.0233%4 Oct →
cache13–70.1723%4 Oct →
mirage13–11-0.0127%4 Oct →
inferno16–120.0329%4 Oct →
dust213–110.0037%4 Oct →
overpass13–40.1134%3 Oct →
overpass13–90.1129%3 Oct →
inferno7–13-0.0514%3 Oct →
dust21–13-0.0332%30 Sept →
mirage8–130.0431%30 Sept →
vertigo1–13-0.013%30 Sept →
overpass9–130.0514%30 Sept →
overpass13–30.2024%30 Sept →
vertigo12–120.0523%27 Sept →
dust210–130.0326%27 Sept →
overpass13–30.0350%27 Sept →
overpass6–13-0.0322%27 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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