reverentan

reverentan — CS2 Stats

SE76561198044350634[U:1:84084906]Steam profile ↗✓ No bans

1,453Tracked matches52%Win rate2020Tracked since
CSDB Rating6.9 SolidPositional Player
Premier CS Rating26,399Top 10% of 204,056 CSDB-tracked playersRed band · top ~2.3% of ranked players (population est.)
CSDB Leaderboard#9923 of 251125 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (26 days ago). Ranks are recorded once per day this page is viewed.

+4196Premier CS Rating · 22,203 → 26,399
+127Tracked matches · now 1,453
+18.4ppWin rate · 33.3% → 51.7%

Rating over time

26,399Peak Premier on CSDB
1Days observed since 2026-09-13

Premier CS Rating

  • At peak — 26,399
  • Next: Gold band at 30,000 — 3,601 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-13
  • Purple band first seen 2026-09-13

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Share this profile

CSDB.GGreverentanFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER26,399 · Red bandcsdb.gg/stats

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Performance scores

Aim87
Positioning57
Utility35

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+0.8 against its own average).

Aim8.7
Utility3.5
Positioning5.7
Opening Duels5.3
Clutch5.0

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 87% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

T openings. 67% T opening-duel success — entries that actually open the round.

Areas to improve

Positioning. Positioning trails aim by 31 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning5.7
Utility3.5
Mechanics6.3
Opening Duels8.1
Win Impact5.6

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Faceit stats

Combat

387Matches
58%Win rate
1.18Avg K/D
94.0ADR
46%Headshot %

Clutches & streaks

45%1v1 clutch win
21%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient3476%1.2917.9
Mirage3456%1.2919.6
Dust21662%1.2218.9
Anubis1560%1.4017.7
Cache1377%1.2618.8
Inferno1155%1.0916.1
Vertigo743%0.7816.0
Nuke540%1.1316.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
38.1%Accuracy (enemy spotted)
39.4%Spray accuracy
78.3%Counter-strafing
8.0°Preaim
498msReaction time
66.9%T opening success
57.6%CT opening success
0.41Enemies flashed / flash
0.6%Flash assists
11.58HE damage / grenade
2.42Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4125 — below the 0.5 mark we flag

    Grenade Lineups →

Milestones

Faceit Level 101,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.