poe2>gta6

poe2>gta6 — CS2 Stats

WF76561198862527521[U:1:902261793]Steam profile ↗✓ No bans

1,192Tracked matches57%Win rate2020Tracked since
4,290Hours in CS19Hrs last 2 wks
CSDB Rating6.7 SolidClutch Specialist
Premier CS Rating21,106Top 50% of 215,386 CSDB-tracked playersPink band · top ~7.3% of ranked players (population est.)
CSDB Leaderboard#69351 of 261564 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Nov 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,192 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,106 +744 5 Jul – 6 Nov · 26 days played
18,69723,321peak 23,3215 Jul6 Nov
23,321Peak Premier in tracked matches
50Days played since 2026-07-05

Premier CS Rating

  • 2,215 below peak (23,321)
  • +63 over 30 days · steady
  • +1,185 over 90 days
  • Next: Red band at 25,000 — 3,894 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-23
  • Purple band first seen 2026-09-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches42——
Win rate0%——
K/D0.54——
Headshot %63%——

Measured 6 Nov 2026 → 14 Nov 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,496), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate61.4%44.8%45.7%above
Shot accuracy11.5%12.4%12.7%1.2% short
Kill/death ratio1.021.031.050.03 short
Match win rate35.6%45.2%45.7%10.1% short

This profile matches the typical Level 7 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGpoe2>gta6FACEITLevel 6STANDINGTop 54.0% of rankedPREMIER21,106 · Pink bandcsdb.gg/stats

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Performance scores

Aim86
Positioning50
Utility41

0–100 skill scores via Leetify.

Recent form

HOT51–43–6Last 10051%Win rateWTLWWWWWWL

Last 10 vs previous 10: +50pp win rate · +0.05 avg rating · +2.6pp headshot accuracy · −22ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 544ms

Last 10

  • 7–2–1 · 70% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 23%
  • Avg reaction 576ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 587ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.5 against its own average).

Aim8.6
Utility4.1
Positioning5.0
Opening Duels2.7
Clutch6.0

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 87% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 37 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning5.0
Utility4.1
Mechanics8.2
Opening Duels3.7
Win Impact7.4

Composite 6.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time577ms−33ms
first ⅓ avg 610ms → last ⅓ avg 577ms
Headshot accuracy21.8%−6.1%
first ⅓ avg 27.9% → last ⅓ avg 21.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–5 · cache, 11 Aug →
69%Best headshot accuracy · 6–1 · dust2, 11 Jul →
398msFastest reaction time · 6–13 · inferno, 11 Jul →
13–0Biggest win · mirage, 3 Sept →

Across the last 100 tracked matches.

Highlights

9Longest win streak
3–8In matches decided by ≤2 rounds
5Overtime games

Map breakdown

ancientBest map · 63% over 8mirageWeakest map · 35% over 20
MapGradePlayedRecordWin rateAvg rating
dust2B4323–2053%-0.00
mirageC207–1335%-0.02
ancientA85–363%0.03
infernoA85–363%-0.00
anubisA74–357%0.02
cacheB63–350%0.04
nukeC52–340%0.00
vertigo—22–0100%0.09
office—10–10%-0.07

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (35% over 20). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

153,332Lifetime kills
1.02K/D
6,946Matches
35.6%Match win rate
61.4%Headshot % · Top 5% of Level 6 players
11.5%Shot accuracy
21,119MVPs
2,341Hours (in match)
5,364Bombs planted
2,830Bombs defused

Most-used weapons

AK-4765,487
AWP18,173
AUG2,247
P2501,936
FAMAS1,900

Lifetime map wins

9,115inferno
9,053dust2
3,736nuke
2,167train
2,094vertigo
1,091cbble
711office
111italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

163Matches
55%Win rate
1.24Avg K/D
88.9ADR
55%Headshot %

Clutches & streaks

50%1v1 clutch win
33%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage1250%1.2116.8
Vertigo956%0.9415.8
Inferno967%1.1515.3
Anubis978%1.1719.3
Ancient560%1.0918.4
Nuke560%1.2416.2
Dust2450%0.7911.8
Overpass250%1.1016.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.1%Headshot accuracy
32.9%Accuracy (enemy spotted)
39.0%Spray accuracy
87.0%Counter-strafing
6.9°Preaim
571msReaction time
41.4%T opening success
48.3%CT opening success
0.47Enemies flashed / flash
4.1%Flash assists
7.62HE damage / grenade
6.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4718 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 20 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache13–3-0.0519%4 Nov →
cache12–120.1019%4 Nov →
dust24–13-0.0521%31 Oct →
anubis13–60.0524%28 Oct →
cache13–20.0929%28 Oct →
dust213–100.0321%21 Oct →
dust213–90.0425%20 Oct →
dust213–70.0424%20 Oct →
dust213–80.0134%20 Oct →
dust24–13-0.0914%18 Oct →
dust28–13-0.070%14 Oct →
dust212–12-0.0221%13 Oct →
dust211–13-0.0136%10 Oct →
dust26–13-0.0020%3 Oct →
cache0–9-0.0313%3 Oct →
mirage8–13-0.0418%3 Oct →
dust213–60.0125%29 Sept →
dust213–3-0.0516%27 Sept →
ancient10–13-0.0215%20 Sept →
nuke7–13-0.0342%20 Sept →
dust213–11-0.0328%10 Sept →
mirage7–13-0.0322%9 Sept →
dust213–100.0026%8 Sept →
mirage13–2-0.0511%6 Sept →
mirage4–13-0.0228%5 Sept →
mirage1–13-0.0517%4 Sept →
mirage13–00.0547%3 Sept →
dust213–10.0520%3 Sept →
dust213–7-0.0217%3 Sept →
dust213–4-0.0116%2 Sept →
mirage16–13-0.0322%2 Sept →
dust213–30.037%1 Sept →
ancient13–70.1120%28 Aug →
dust213–9-0.0236%27 Aug →
dust213–20.0126%27 Aug →
dust29–130.0026%27 Aug →
inferno9–6-0.0646%27 Aug →
nuke2–9-0.1511%27 Aug →
dust212–120.0726%26 Aug →
dust213–30.0328%25 Aug →
dust213–9-0.0121%25 Aug →
anubis13–100.0123%25 Aug →
mirage6–13-0.0332%18 Aug →
ancient13–90.0127%17 Aug →
dust213–40.018%15 Aug →
nuke15–150.0324%14 Aug →
mirage13–5-0.0117%13 Aug →
ancient11–13-0.0522%12 Aug →
dust24–13-0.0627%12 Aug →
mirage13–60.0423%11 Aug →
cache13–50.1423%11 Aug →
dust25–13-0.0431%11 Aug →
mirage13–8-0.019%9 Aug →
dust213–100.0732%5 Aug →
ancient8–130.0011%3 Aug →
nuke13–40.0625%2 Aug →
dust211–130.0324%30 Jul →
mirage2–13-0.0917%30 Jul →
dust213–2-0.0119%30 Jul →
dust213–50.0520%28 Jul →
mirage6–13-0.0548%23 Jul →
dust27–13-0.0730%23 Jul →
inferno1–9-0.0811%23 Jul →
office0–13-0.070%17 Jul →
anubis0–13-0.0533%17 Jul →
mirage7–130.0329%17 Jul →
inferno13–70.0528%17 Jul →
dust214–160.0219%17 Jul →
inferno16–130.0120%16 Jul →
mirage12–12-0.0132%15 Jul →
inferno13–20.0544%15 Jul →
mirage7–13-0.0429%15 Jul →
vertigo9–70.1024%15 Jul →
vertigo9–50.0842%15 Jul →
inferno16–13-0.0124%15 Jul →
mirage11–13-0.1022%15 Jul →
ancient13–1-0.0035%15 Jul →
mirage13–10.0138%15 Jul →
inferno6–13-0.0118%11 Jul →
cache10–13-0.0221%11 Jul →
dust20–130.0224%11 Jul →
dust26–1-0.0269%11 Jul →
nuke13–20.1042%10 Jul →
anubis11–13-0.0112%10 Jul →
ancient13–30.1235%10 Jul →
dust213–10.0436%10 Jul →
ancient13–110.0525%9 Jul →
mirage11–130.0429%9 Jul →
anubis10–13-0.0318%8 Jul →
dust24–13-0.0227%8 Jul →
dust28–13-0.0127%7 Jul →
dust210–130.0015%7 Jul →
anubis13–70.0820%7 Jul →
dust22–13-0.046%7 Jul →
dust213–50.0630%7 Jul →
mirage12–12-0.0030%6 Jul →
dust25–13-0.0229%6 Jul →
inferno11–130.0337%5 Jul →
anubis13–30.0631%5 Jul →
dust26–13-0.0511%5 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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