Sejček

Sejček — CS2 Stats

CZ76561198862367265[U:1:902101537]Steam profile ↗✓ No bans

214Tracked matches45%Win rate2021Tracked since
1,156Hours in CS5Hrs last 2 wks
CSDB Rating4.9 DevelopingPositional Player
Premier CS Rating16,549Purple band · top ~22.2% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Nov 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,549 +1,668 2 Jul – 9 Nov · 30 days played
14,13118,329peak 18,3292 Jul9 Nov
18,329Peak Premier in tracked matches
41Days played since 2026-07-02

Premier CS Rating

  • 1,780 below peak (18,329)
  • +2,088 over 30 days · improving
  • +1,967 over 90 days
  • Next: Pink band at 20,000 — 3,451 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,777), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate44.2%44.8%45.7%1.5% short
Shot accuracy20.3%12.4%12.7%above
Kill/death ratio0.861.031.050.19 short
Match win rate36.4%45.2%45.7%9.3% short

This profile matches the typical Level 7 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSejčekFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER16,549 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning31
Utility27

0–100 skill scores via Leetify.

Recent form

HOT49–47–4Last 10049%Win rateWLWWWWWLWW

Last 10 vs previous 10: +50pp win rate · −0.00 avg rating · +3.1pp headshot accuracy · −49ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 25%
  • Avg reaction 580ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 25%
  • Avg reaction 563ms

Last 20

  • 11–7–2 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 23%
  • Avg reaction 587ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim7.9
Utility2.7
Positioning3.1
Opening Duels0.0
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 89% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 48 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 607ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning3.1
Utility2.7
Mechanics7.9
Opening Duels0.0
Win Impact3.3

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time608ms−55ms
first ⅓ avg 663ms → last ⅓ avg 608ms
Headshot accuracy24.2%−2.4%
first ⅓ avg 26.6% → last ⅓ avg 24.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–3 · cache, 26 Aug →
44%Best headshot accuracy · 13–6 · inferno, 23 Aug →
469msFastest reaction time · 15–15 · inferno, 15 Oct →
13–2Biggest win · mirage, 7 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
9–13In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 57% over 21dust2Weakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB3517–1849%-0.01
infernoA2112–957%-0.02
nukeA169–756%-0.01
cacheA116–555%0.01
ancientC94–544%-0.01
dust2D51–420%-0.04
anubis—30–30%-0.05

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

39,657Lifetime kills
0.86K/D
2,401Matches
36.4%Match win rate
44.2%Headshot %
20.3%Shot accuracy · Top 5% of Level 6 players
6,241MVPs
659Hours (in match)
1,724Bombs planted
403Bombs defused

Most-used weapons

Lifetime map wins

2,843inferno
1,398dust2
1,174vertigo
1,123nuke
922cbble
601train
493office
184lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

17Matches
71%Win rate
1.13Avg K/D
69.3ADR
61%Headshot %

Clutches & streaks

0%1v1 clutch win
25%1v2 clutch win
5Longest win streak

Recent Faceit resultsWLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage875%1.2016.3
Inferno475%1.3211.0
Ancient3100%1.0413.3
Dust210%0.8012.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.4%Headshot accuracy
32.0%Accuracy (enemy spotted)
34.8%Spray accuracy
85.6%Counter-strafing
7.9°Preaim
607msReaction time
18.8%T opening success
22.0%CT opening success
0.59Enemies flashed / flash
0.4%Flash assists
10.48HE damage / grenade
2.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.6219 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 18.8272% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–8-0.0129%9 Nov →
ancient11–13-0.0225%9 Nov →
inferno16–13-0.0524%8 Nov →
inferno16–13-0.0617%6 Nov →
cache13–100.0529%6 Nov →
inferno13–70.0724%6 Nov →
nuke13–90.0026%29 Oct →
inferno1–13-0.0927%29 Oct →
mirage13–10-0.0615%26 Oct →
cache16–14-0.0030%26 Oct →
cache4–130.0433%26 Oct →
mirage10–13-0.0916%17 Oct →
nuke13–100.0031%17 Oct →
inferno15–15-0.0619%15 Oct →
mirage9–13-0.0420%10 Oct →
inferno8–80.0422%8 Oct →
inferno9–70.0124%8 Oct →
ancient4–13-0.0518%7 Oct →
ancient13–30.0419%7 Oct →
nuke9–13-0.0613%2 Oct →
dust211–13-0.0518%2 Oct →
nuke3–13-0.0427%28 Sept →
mirage14–160.0137%28 Sept →
dust211–13-0.0529%27 Sept →
cache9–13-0.0435%23 Sept →
cache7–13-0.0432%23 Sept →
ancient7–13-0.0730%17 Sept →
mirage13–7-0.0226%17 Sept →
inferno13–10-0.0419%17 Sept →
inferno9–60.0731%16 Sept →
mirage4–6-0.048%13 Sept →
mirage13–50.0521%10 Sept →
inferno5–130.0324%8 Sept →
inferno13–40.0127%7 Sept →
mirage13–20.0332%7 Sept →
dust27–13-0.0242%7 Sept →
mirage13–90.0533%6 Sept →
nuke13–80.0235%6 Sept →
cache2–13-0.0324%6 Sept →
mirage11–130.0039%5 Sept →
mirage13–5-0.0116%5 Sept →
nuke13–50.0524%5 Sept →
inferno5–9-0.1025%5 Sept →
inferno8–8-0.0817%5 Sept →
mirage9–13-0.0223%5 Sept →
mirage10–13-0.0820%4 Sept →
mirage7–13-0.0422%2 Sept →
nuke6–130.0424%2 Sept →
inferno8–13-0.0323%2 Sept →
mirage15–15-0.0424%31 Aug →
ancient13–8-0.0910%31 Aug →
mirage9–13-0.0322%31 Aug →
mirage16–14-0.0525%31 Aug →
inferno13–70.0132%30 Aug →
mirage13–7-0.0134%30 Aug →
nuke11–13-0.0611%30 Aug →
cache13–11-0.0218%30 Aug →
mirage13–10-0.0031%30 Aug →
cache13–30.1533%26 Aug →
mirage7–13-0.0333%26 Aug →
mirage14–160.0430%24 Aug →
anubis2–13-0.0737%24 Aug →
mirage8–130.0739%24 Aug →
inferno13–11-0.0215%24 Aug →
mirage13–8-0.059%24 Aug →
ancient13–40.0426%24 Aug →
ancient13–20.0226%24 Aug →
mirage6–130.0235%24 Aug →
nuke13–9-0.0226%23 Aug →
mirage13–5-0.0537%23 Aug →
dust24–13-0.0933%23 Aug →
inferno13–60.0444%23 Aug →
mirage14–16-0.0424%21 Aug →
cache16–120.0625%19 Aug →
mirage13–110.0326%19 Aug →
mirage13–60.0334%19 Aug →
nuke13–5-0.0226%14 Aug →
mirage8–130.0140%13 Aug →
inferno4–9-0.1819%8 Aug →
cache9–13-0.0433%8 Aug →
ancient11–130.0324%8 Aug →
dust216–140.0133%8 Aug →
nuke10–13-0.0621%4 Aug →
mirage13–80.0520%4 Aug →
cache13–50.0321%4 Aug →
mirage13–30.0239%3 Aug →
mirage10–13-0.0820%3 Aug →
anubis14–16-0.0516%2 Aug →
mirage13–30.0319%2 Aug →
inferno13–11-0.0119%2 Aug →
anubis5–13-0.0221%2 Aug →
ancient4–13-0.0335%28 Jul →
nuke11–13-0.0628%28 Jul →
nuke16–130.0329%26 Jul →
nuke13–50.0223%26 Jul →
inferno8–13-0.0419%26 Jul →
nuke11–13-0.0217%25 Jul →
mirage13–110.0125%25 Jul →
mirage8–13-0.0221%2 Jul →
inferno13–40.0224%2 Jul →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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