Damn Cuh ⭕⃤    (VDB)

Damn Cuh ⭕⃤ (VDB) — CS2 Stats

RU76561198855052108[U:1:894786380]Steam profile ↗✓ No bans

1,079Tracked matches43%Win rate2020Tracked since
2,195Hours in CS
CSDB Rating4.9 DevelopingSupport
Premier CS Rating12,934Blue band · top ~39.3% of ranked players (population est.)
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (15 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 12,934 → 12,934
+1Tracked matches · now 1,079
0.0ppWin rate · 43.3% → 43.3%

Rating over time

Premier CS Rating: 12,934 -157 3 Aug – 16 Sept · 21 days played
12,67014,550peak 14,5503 Aug16 Sept
14,550Peak Premier in tracked matches
24Days played since 2026-08-03

Premier CS Rating

  • 1,616 below peak (14,550)
  • -1,446 over 30 days · declining
  • Next: Purple band at 15,000 — 2,066 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-02
  • Light Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches31——
Win rate55%——
K/D0.91——
Headshot %46%——

Measured 31 Aug 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,868), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate45.8%44.8%45.7%meets
Shot accuracy16.1%12.4%12.7%above
Kill/death ratio1.061.031.05meets
Match win rate45.4%45.2%45.7%meets

Across every metric we can compare, this profile already matches the typical Level 7 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGDamn Cuh ⭕⃤ (VDB)FACEITLevel 6STANDINGTop 54.0% of rankedPREMIER12,934 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim63
Positioning40
Utility72

0–100 skill scores via Leetify.

Recent form

COLD49–48–3Last 10049%Win rateLLWWLLLWLL

Last 10 vs previous 10: −20pp win rate · −0.04 avg rating · −2.2pp headshot accuracy · −6ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 611ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 24%
  • Avg reaction 686ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 25%
  • Avg reaction 689ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+3.9 against its own average).

Aim6.3
Utility7.2
Positioning4.0
Opening Duels0.2
Clutch1.8

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 76% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.79 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 670ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.3
Positioning4.0
Utility7.2
Mechanics7.1
Opening Duels0.7
Win Impact2.8

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time680ms−6ms
first ⅓ avg 686ms → last ⅓ avg 680ms
Headshot accuracy24.2%+1.1%
first ⅓ avg 23.1% → last ⅓ avg 24.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 9–5 · debris, 15 Aug →
48%Best headshot accuracy · 11–13 · mirage, 18 Aug →
500msFastest reaction time · 13–10 · mirage, 15 Aug →
13–1Biggest win · nuke, 18 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
L2Current streak
11–6In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 63% over 16dust2Weakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
ancientB2110–1148%-0.01
cacheA1610–663%0.02
nukeB157–847%-0.02
mirageB157–847%-0.01
infernoA127–558%0.01
dust2D113–827%-0.01
anubisC94–544%-0.01
debris—11–0100%0.12

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

93,263Lifetime kills
1.06K/D · Top 50% of Level 6 players
4,919Matches
45.4%Match win rate · Top 50% of Level 6 players
45.8%Headshot % · Top 50% of Level 6 players
16.1%Shot accuracy · Top 25% of Level 6 players
12,085MVPs
2,195Hours (in match)
4,530Bombs planted
1,186Bombs defused

Most-used weapons

AK-4727,428
AWP14,579
P2502,325
FAMAS2,191
AUG1,734

Lifetime map wins

9,172dust2
8,885inferno
2,900train
2,425nuke
1,548vertigo
447cbble
47office
41lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,040Matches
50%Win rate
1.09Avg K/D
75.1ADR
43%Headshot %

Clutches & streaks

29%1v1 clutch win
25%1v2 clutch win
11Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage2138%0.8213.6
Ancient1872%1.1615.3
Nuke1250%1.1314.1
Dust21136%1.0515.4
Cache875%1.1014.6
Anubis667%0.9213.3
Inferno560%1.1317.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

24.4%Headshot accuracy
31.2%Accuracy (enemy spotted)
33.4%Spray accuracy
81.9%Counter-strafing
10.0°Preaim
670msReaction time
26.0%T opening success
35.6%CT opening success
0.79Enemies flashed / flash
7.8%Flash assists
12.92HE damage / grenade
8.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.0413% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis8–13-0.048%15 Sept →
ancient9–13-0.0724%14 Sept →
ancient13–60.0425%14 Sept →
nuke13–80.0424%11 Sept →
mirage9–13-0.0721%7 Sept →
dust29–13-0.0620%6 Sept →
mirage1–13-0.0633%30 Aug →
anubis13–9-0.0329%24 Aug →
ancient3–13-0.0529%24 Aug →
dust24–13-0.0729%24 Aug →
mirage11–13-0.0413%22 Aug →
mirage13–110.0125%20 Aug →
inferno7–13-0.0125%20 Aug →
dust213–70.0633%19 Aug →
cache13–100.0825%19 Aug →
nuke13–1-0.0430%18 Aug →
cache6–13-0.0930%18 Aug →
mirage11–130.0248%18 Aug →
nuke10–130.0216%18 Aug →
mirage16–140.0116%17 Aug →
ancient13–20.0018%17 Aug →
dust211–13-0.0624%17 Aug →
anubis5–130.0222%17 Aug →
nuke16–14-0.0222%17 Aug →
ancient5–13-0.0129%17 Aug →
ancient10–13-0.0226%16 Aug →
cache13–40.0630%16 Aug →
cache13–30.0519%16 Aug →
nuke5–13-0.0733%16 Aug →
inferno16–120.0320%16 Aug →
cache13–40.0721%16 Aug →
ancient13–90.0420%16 Aug →
nuke13–9-0.0212%16 Aug →
inferno5–13-0.0126%16 Aug →
mirage9–13-0.0514%15 Aug →
cache9–130.0125%15 Aug →
dust28–130.0722%15 Aug →
cache11–130.0432%15 Aug →
ancient13–90.0422%15 Aug →
mirage13–100.0224%15 Aug →
debris9–50.1233%15 Aug →
cache13–11-0.0730%14 Aug →
nuke12–16-0.0524%14 Aug →
dust210–13-0.0123%14 Aug →
mirage8–13-0.0015%14 Aug →
nuke10–13-0.0534%14 Aug →
ancient13–100.0033%14 Aug →
cache3–130.0725%14 Aug →
dust213–110.0112%14 Aug →
cache15–150.0030%14 Aug →
ancient13–70.0525%14 Aug →
nuke5–13-0.0718%13 Aug →
anubis13–60.0420%13 Aug →
cache13–100.1119%13 Aug →
ancient13–70.0221%13 Aug →
cache16–14-0.0219%13 Aug →
anubis4–13-0.0419%13 Aug →
anubis13–10-0.0217%13 Aug →
nuke13–70.0727%13 Aug →
inferno13–60.0614%13 Aug →
anubis5–13-0.0530%13 Aug →
inferno2–13-0.0711%13 Aug →
mirage13–90.0215%13 Aug →
ancient13–80.0220%12 Aug →
ancient15–15-0.0717%12 Aug →
mirage13–5-0.0420%12 Aug →
anubis13–110.0414%12 Aug →
ancient6–130.0116%12 Aug →
inferno13–60.0410%12 Aug →
ancient7–13-0.084%12 Aug →
ancient5–13-0.0436%12 Aug →
ancient7–13-0.0424%11 Aug →
inferno13–50.0323%10 Aug →
nuke10–13-0.0624%10 Aug →
inferno8–130.0324%10 Aug →
dust25–13-0.105%10 Aug →
cache13–10-0.0013%10 Aug →
nuke6–13-0.0139%10 Aug →
ancient13–100.0029%9 Aug →
cache13–100.0223%9 Aug →
dust214–16-0.0213%9 Aug →
inferno13–11-0.0224%9 Aug →
inferno13–70.0540%9 Aug →
ancient14–16-0.0417%6 Aug →
cache13–60.0019%6 Aug →
cache10–13-0.0734%6 Aug →
inferno13–50.0424%5 Aug →
mirage13–110.0016%5 Aug →
anubis3–13-0.0430%4 Aug →
ancient13–110.0020%4 Aug →
nuke13–10-0.0225%4 Aug →
mirage13–160.0339%4 Aug →
inferno1–13-0.0836%4 Aug →
mirage13–90.0017%4 Aug →
dust28–130.006%4 Aug →
mirage15–150.0521%4 Aug →
nuke13–7-0.0224%3 Aug →
ancient6–13-0.0126%3 Aug →
nuke10–13-0.0121%3 Aug →
dust213–110.0440%3 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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