Frischmacher (VDB)

Frischmacher (VDB) — CS2 Stats

76561198254163292[U:1:293897564]Steam profile ↗✓ No bans

1,360Tracked matches63%Win rate2020Tracked since
CSDB Rating6.9 SolidPositional Player
Premier CS Rating17,829Purple band · top ~17.1% of ranked players (population est.)
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−370Premier CS Rating · 18,199 → 17,829

Rating over time

Premier CS Rating: 17,829 +3,830 31 Aug – 1 Oct · 21 days played
13,47718,199peak 18,19931 Aug1 Oct
18,505Peak Premier in tracked matches
23Days played since 2026-08-31

Premier CS Rating

  • 370 below peak (18,199)
  • +3,524 over 30 days · improving
  • Next: Pink band at 20,000 — 2,171 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-02
  • Light Blue band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGFrischmacher (VDB)FACEITLevel 8STANDINGTop 31.2% of rankedPREMIER17,829 · Purple bandcsdb.gg/stats

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Performance scores

Aim73
Positioning77
Utility46

0–100 skill scores via Leetify.

Recent form

HOT56–43–1Last 10056%Win rateWLLLWWWWWW

Last 10 vs previous 10: +30pp win rate · +0.03 avg rating · +6.3pp headshot accuracy · +13ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 28%
  • Avg reaction 635ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 23%
  • Avg reaction 589ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 583ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim7.3
Utility4.6
Positioning7.7
Opening Duels7.2
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 90% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

CT openings. 65% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

T-side openings. Opening success drops from 65% on CT to 49% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 586ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning7.7
Utility4.6
Mechanics5.9
Opening Duels6.8
Win Impact9.4

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.03
first ⅓ avg 0.02 → last ⅓ avg 0.04
Reaction time589ms+58ms
first ⅓ avg 531ms → last ⅓ avg 589ms
Headshot accuracy20.0%−0.5%
first ⅓ avg 20.5% → last ⅓ avg 20.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–3 · anubis, 1 Oct →
50%Best headshot accuracy · 13–3 · inferno, 16 Sept →
438msFastest reaction time · 13–16 · dust2, 8 Sept →
13–0Biggest win · dust2, 18 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
10–7In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 69% over 16mirageWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
ancientA2011–955%0.03
nukeS1611–569%0.02
infernoS1611–569%0.03
cacheB147–750%0.05
anubisB137–654%0.04
dust2B136–746%0.01
mirageC83–538%0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (38% over 8). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

668Matches
51%Win rate
1.16Avg K/D
81.0ADR
42%Headshot %

Clutches & streaks

40%1v1 clutch win
21%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Inferno7347%1.0516.3
Dust26745%1.0715.5
Mirage6754%1.1716.2
Anubis6653%1.0915.9
Ancient6143%1.1216.9
Nuke3259%1.2714.8
Cache2167%1.1018.6
Overpass956%1.0814.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.3%Headshot accuracy
34.2%Accuracy (enemy spotted)
43.4%Spray accuracy
76.7%Counter-strafing
9.7°Preaim
586msReaction time
49.0%T opening success
65.3%CT opening success
0.41Enemies flashed / flash
2.2%Flash assists
8.59HE damage / grenade
7.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4083 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–30.1635%1 Oct →
nuke4–13-0.0130%1 Oct →
cache3–13-0.0319%1 Oct →
dust210–130.0117%30 Sept →
nuke6–20.0838%30 Sept →
cache13–100.0331%30 Sept →
inferno13–5-0.0013%29 Sept →
nuke13–90.0020%26 Sept →
ancient13–80.0715%26 Sept →
cache13–90.1315%26 Sept →
cache13–60.0117%26 Sept →
dust25–130.0313%26 Sept →
mirage2–13-0.0618%25 Sept →
mirage8–13-0.0313%25 Sept →
nuke6–130.0518%25 Sept →
cache10–130.009%25 Sept →
anubis13–90.0123%25 Sept →
dust213–6-0.0322%25 Sept →
inferno13–50.1221%25 Sept →
ancient10–130.0015%25 Sept →
cache13–70.1218%25 Sept →
inferno13–10.0923%25 Sept →
mirage13–70.0217%23 Sept →
ancient5–13-0.0319%23 Sept →
dust213–50.1320%23 Sept →
nuke13–110.0317%23 Sept →
cache13–60.1516%23 Sept →
ancient13–80.0320%22 Sept →
ancient9–130.1125%22 Sept →
nuke13–50.0419%21 Sept →
ancient11–130.0224%21 Sept →
ancient13–80.0318%20 Sept →
nuke13–50.1022%20 Sept →
inferno13–110.0615%20 Sept →
mirage16–140.1028%20 Sept →
cache6–13-0.0132%20 Sept →
anubis13–100.0719%20 Sept →
cache11–130.0927%20 Sept →
cache7–130.0211%18 Sept →
ancient6–130.0315%18 Sept →
dust213–00.000%18 Sept →
inferno13–50.0418%18 Sept →
mirage13–20.0618%16 Sept →
ancient11–13-0.0120%16 Sept →
inferno6–130.0319%16 Sept →
dust213–11-0.0124%16 Sept →
anubis13–60.0624%16 Sept →
anubis14–16-0.0024%16 Sept →
ancient13–40.0722%16 Sept →
inferno13–30.0650%16 Sept →
inferno13–70.0621%16 Sept →
anubis8–13-0.0119%15 Sept →
cache13–90.0222%14 Sept →
ancient9–13-0.0115%14 Sept →
ancient13–60.0614%14 Sept →
inferno9–130.0123%14 Sept →
ancient5–130.0621%14 Sept →
nuke13–16-0.0313%12 Sept →
ancient13–10-0.0418%10 Sept →
inferno13–10-0.0033%10 Sept →
anubis9–13-0.0016%10 Sept →
cache5–130.0429%10 Sept →
inferno8–13-0.0521%10 Sept →
nuke9–130.0213%9 Sept →
ancient16–140.0425%9 Sept →
anubis13–50.0126%9 Sept →
nuke13–110.0220%9 Sept →
inferno15–150.0418%9 Sept →
dust20–13-0.1126%9 Sept →
nuke13–50.0219%9 Sept →
dust216–140.0515%9 Sept →
inferno13–90.0227%8 Sept →
ancient16–14-0.0416%8 Sept →
nuke13–11-0.0239%8 Sept →
cache11–130.0415%8 Sept →
dust213–16-0.0127%8 Sept →
ancient13–80.0214%8 Sept →
mirage11–130.0024%8 Sept →
mirage9–130.1024%7 Sept →
cache13–40.1218%7 Sept →
inferno13–100.0118%7 Sept →
nuke10–130.0715%7 Sept →
anubis9–13-0.0310%7 Sept →
ancient13–60.0621%7 Sept →
dust27–130.0219%6 Sept →
ancient13–80.0823%4 Sept →
nuke13–80.0221%4 Sept →
inferno13–8-0.0414%4 Sept →
dust20–20.000%2 Sept →
nuke13–11-0.0524%2 Sept →
anubis13–60.0830%2 Sept →
dust213–20.0341%2 Sept →
anubis9–130.0730%2 Sept →
inferno7–13-0.0427%2 Sept →
ancient7–13-0.0019%2 Sept →
dust27–130.0024%2 Sept →
anubis13–50.0213%2 Sept →
nuke13–9-0.0220%1 Sept →
anubis7–130.0511%1 Sept →
mirage3–11-0.0213%31 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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