poo gaming 2016

poo gaming 2016 — CS2 Stats

RW76561198853341351[U:1:893075623]Steam profile ↗✓ No bans

1,159Tracked matches71%Win rate2021Tracked since
883Hours in CS
CSDB Rating3.7 LearningPositional Player
Premier CS Rating13,508Blue band · top ~36.3% of ranked players (population est.)
FaceitLevel 5 · 1,001 ELOTop 67.6% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 1,159 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 44 days played since 16 Apr 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 13,508 -1,900 16 Apr19 Sept · 35 days played
7,47216,476peak 16,47616 Apr19 Sept
Faceit ELO: 1,001 +0 18 Sept19 Sept · 2 observations
1,0011,001peak 1,00118 Sept19 Sept
16,476Peak Premier in tracked matches
1,001Highest Faceit ELO seen on CSDB
44Days played since 2026-04-16

Faceit ELO

  • At peak — 1,001
  • Next: Level 5 at 1,051 50 to go
  • Reached: Level 4 · Level 3 · Level 2
  • Level 4 first seen 2026-09-18
  • Level 3 first seen 2026-09-18

Premier CS Rating

  • 2,968 below peak (16,476)
  • +366 over 30 days · steady
  • +6,036 over 90 days
  • Next: Purple band at 15,000 1,492 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-18
  • Light Blue band first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=12,274), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate41.3%43.8%44.8%3.5% short
Shot accuracy9.9%12.0%12.4%2.6% short
Kill/death ratio0.971.021.040.06 short
Match win rate44.5%44.7%45.2%meets

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGpoo gaming 2016FACEITLevel 5 · 1,001 ELOSTANDINGTop 67.6% of rankedPREMIER13,508 · Blue bandPEAK ELO1,001csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim41
Positioning45
Utility18

0–100 skill scores via Leetify.

Recent form

STEADY55405Last 10055%Win rateWWWWLTWLWL

Last 10 vs previous 10: 0pp win rate · −0.03 avg rating · −3.8pp headshot accuracy · +77ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 628ms

Last 10

  • 631 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 625ms

Last 20

  • 1271 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 586ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.7 against its own average).

Aim4.1
Utility1.8
Positioning4.5
Opening Duels1.3
Clutch3.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 81% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 578ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 63% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.1
Positioning4.5
Utility1.8
Mechanics2.9
Opening Duels0.9
Win Impact10.0

Composite 3.7/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.03
first ⅓ avg -0.03 → last ⅓ avg 0.00
Reaction time591ms+29ms
first ⅓ avg 562ms → last ⅓ avg 591ms
Headshot accuracy16.9%+0.8%
first ⅓ avg 16.1% → last ⅓ avg 16.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–11 · inferno, 24 Jul
33%Best headshot accuracy · 13–1 · cache, 29 Apr
359msFastest reaction time · 5–2 · anubis, 4 Jun
13–1Biggest win · cache, 29 Apr

Across the last 100 tracked matches.

Highlights

6Longest win streak
W4Current streak
119In matches decided by ≤2 rounds
14Overtime games

Map breakdown

dust2Best map · 69% over 16mirageWeakest map · 46% over 24
MapGradePlayedRecordWin rateAvg rating
mirageB24111346%-0.01
nukeA1810856%-0.01
dust2S1611569%-0.01
ancientA127558%-0.01
infernoA116555%-0.01
anubisB84450%-0.04
cacheB63350%0.01
office21150%-0.04
overpass220100%-0.02
vertigo1010%-0.20

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (46% over 24). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

44,331Lifetime kills
0.97K/D
3,202Matches
44.5%Match win rate
41.3%Headshot %
9.9%Shot accuracy
6,285MVPs
883Hours (in match)
1,816Bombs planted
524Bombs defused

Most-used weapons

AK-4711,516
AWP3,951
MP91,525
FAMAS1,171
P901,086

Lifetime map wins

4,131inferno
3,277nuke
3,006dust2
961vertigo
711train
531lake
224cbble
156office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

194Matches
49%Win rate
0.97Avg K/D
84.8ADR
46%Headshot %

Clutches & streaks

38%1v1 clutch win
26%1v2 clutch win
5Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage5151%0.9214.6
Dust24052%1.0015.7
Inferno2763%1.1816.3
Nuke2458%1.1217.0
Anubis1631%0.8815.0
Ancient1625%1.0016.1
Vertigo650%0.6011.0
Overpass40%0.518.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.4%Headshot accuracy
30.1%Accuracy (enemy spotted)
34.8%Spray accuracy
63.1%Counter-strafing
12.0°Preaim
578msReaction time
28.1%T opening success
37.1%CT opening success
0.27Enemies flashed / flash
5.2%Flash assists
5.47HE damage / grenade
2.31Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2654 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.1118% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

46% win rate across 24 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust26–00.000%29 Aug
mirage13–100.0315%21 Aug
inferno13–60.0417%11 Aug
ancient13–40.0413%11 Aug
ancient9–13-0.0229%31 Jul
mirage15–150.0219%29 Jul
office13–6-0.026%29 Jul
office2–13-0.0619%29 Jul
inferno9–5-0.0017%29 Jul
inferno10–13-0.0611%28 Jul
nuke14–160.0017%27 Jul
ancient13–80.0528%26 Jul
nuke11–13-0.0513%26 Jul
cache13–80.0312%25 Jul
nuke13–100.0325%24 Jul
dust211–20.0227%24 Jul
inferno16–140.0213%24 Jul
inferno13–110.0919%24 Jul
ancient6–13-0.059%23 Jul
nuke9–130.0718%23 Jul
mirage13–50.0217%23 Jul
dust213–11-0.0519%22 Jul
mirage13–10-0.0019%22 Jul
nuke16–13-0.0320%22 Jul
dust23–13-0.0814%21 Jul
anubis15–15-0.0317%20 Jul
mirage13–50.0212%19 Jul
ancient13–5-0.0019%19 Jul
dust213–80.0524%19 Jul
dust213–11-0.0520%19 Jul
dust213–3-0.0119%18 Jul
nuke13–110.0120%18 Jul
inferno11–130.0511%18 Jul
dust213–30.0322%17 Jul
cache8–130.0124%17 Jul
mirage7–13-0.0226%17 Jul
cache13–40.0321%17 Jul
nuke13–11-0.0228%16 Jul
dust213–7-0.0029%16 Jul
mirage13–80.0217%16 Jul
nuke13–6-0.0115%16 Jul
mirage13–11-0.0716%15 Jul
inferno2–9-0.100%15 Jul
dust213–2-0.0213%15 Jul
dust29–130.0319%13 Jul
ancient11–130.0010%13 Jul
nuke13–8-0.0118%13 Jul
anubis13–16-0.048%13 Jul
inferno13–30.0519%12 Jul
mirage13–80.0323%11 Jul
dust215–15-0.0315%10 Jul
cache15–15-0.0321%10 Jul
nuke13–5-0.0416%10 Jul
dust216–130.0113%9 Jul
ancient14–16-0.0320%9 Jul
anubis11–13-0.0315%9 Jul
inferno7–13-0.1019%9 Jul
nuke4–13-0.0118%1 Jul
ancient13–110.0424%1 Jul
mirage8–130.0122%12 Jun
mirage13–70.0418%4 Jun
nuke13–50.0124%4 Jun
dust213–10-0.0322%4 Jun
anubis5–2-0.0516%4 Jun
nuke3–13-0.0118%3 Jun
ancient9–13-0.116%2 Jun
mirage9–130.0223%15 May
anubis13–11-0.0327%15 May
inferno13–5-0.0419%15 May
mirage10–130.0325%14 May
mirage13–80.0423%14 May
mirage13–30.0131%13 May
anubis11–13-0.0910%5 May
mirage6–13-0.0413%5 May
dust26–13-0.0625%5 May
nuke16–13-0.0411%4 May
mirage8–13-0.0313%4 May
nuke13–80.0429%3 May
ancient13–4-0.035%3 May
overpass13–9-0.0813%3 May
mirage0–13-0.040%2 May
inferno14–16-0.039%2 May
anubis13–9-0.0330%1 May
dust22–13-0.0219%1 May
mirage0–4-0.0210%1 May
cache2–13-0.0511%29 Apr
cache13–10.0733%29 Apr
mirage4–6-0.080%27 Apr
nuke9–13-0.0313%27 Apr
nuke8–13-0.0513%23 Apr
mirage1–13-0.0710%23 Apr
mirage15–15-0.0213%22 Apr
ancient13–8-0.0219%22 Apr
ancient13–4-0.005%18 Apr
mirage13–110.0514%18 Apr
mirage8–13-0.0719%17 Apr
anubis16–14-0.0117%17 Apr
nuke3–13-0.0519%16 Apr
overpass13–50.0513%16 Apr
vertigo3–9-0.2020%16 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →