Toruziil

Toruziil — CS2 Stats

76561198849164885[U:1:888899157]Steam profile ↗✓ No bans

1,255Tracked matches50%Win rate2021Tracked since
2,266Hours in CS4Hrs last 2 wks
CSDB Rating5.6 SolidSupport
Premier CS Rating20,926Top 50% of 213,542 CSDB-tracked playersPink band · top ~7.5% of ranked players (population est.)
CSDB Leaderboard#70955 of 260088 tracked
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Oct 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,926 +2,746 14 Jul – 31 Oct · 24 days played
17,27321,600peak 21,60014 Jul31 Oct
21,600Peak Premier in tracked matches
36Days played since 2026-07-09

Premier CS Rating

  • 674 below peak (21,600)
  • +341 over 30 days · steady
  • +1,921 over 90 days
  • Next: Red band at 25,000 — 4,074 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-12
  • Purple band first seen 2026-09-12

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches13130
Win rate38%46%−8pp
K/D0.871.04−0.17
Headshot %58%45%+13pp

Measured 6 Oct 2026 → 6 Nov 2026; previous 8 Sep 2026 → 6 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate47.9%46.9%49.3%1.4% short
Shot accuracy10.1%13.0%13.4%3.2% short
Kill/death ratio0.961.081.120.17 short
Match win rate45.6%46.7%48.5%2.9% short

This profile sits below the typical Red band player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGToruziilPREMIER20,926 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim72
Positioning44
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY47–53Last 10047%Win rateLLLLLWLWWW

Last 10 vs previous 10: −10pp win rate · −0.04 avg rating · −0.0pp headshot accuracy · +70ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 635ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 23%
  • Avg reaction 616ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 23%
  • Avg reaction 581ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1 against its own average).

Aim7.2
Utility5.1
Positioning4.4
Opening Duels2.2
Clutch4.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 95% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 566ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning4.4
Utility5.1
Mechanics6.5
Opening Duels2.0
Win Impact5.0

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time568ms−23ms
first ⅓ avg 590ms → last ⅓ avg 568ms
Headshot accuracy20.1%+0.2%
first ⅓ avg 19.8% → last ⅓ avg 20.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–8 · cache, 13 Jul →
46%Best headshot accuracy · 13–9 · dust2, 19 Oct →
430msFastest reaction time · 13–4 · mirage, 4 Sept →
13–2Biggest win · cache, 26 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L5Current streak
7–10In matches decided by ≤2 rounds
3Overtime games

Map breakdown

ancientBest map · 83% over 6infernoWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageC2812–1643%-0.02
cacheB2110–1148%-0.01
nukeC125–742%-0.01
dust2B126–650%-0.02
anubisA116–555%-0.01
infernoD62–433%0.01
ancientS65–183%-0.00
office—10–10%0.03
fachwerk—10–10%0.09
shelter—11–0100%0.02
boulder—10–10%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

58,795Lifetime kills
0.96K/D
2,833Matches
45.6%Match win rate
47.9%Headshot % · Top 50% of Pink band
10.1%Shot accuracy
8,457MVPs
1,633Hours (in match)
3,371Bombs planted
1,253Bombs defused

Most-used weapons

AK-4719,393
AWP4,946
MP91,637
SSG 081,168
MAC-101,142

Lifetime map wins

4,524dust2
4,518inferno
3,432nuke
2,837vertigo
1,042train
237office
151cbble
111lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

113Matches
50%Win rate
1.06Avg K/D
79.5ADR
52%Headshot %

Clutches & streaks

43%1v1 clutch win
24%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage2433%1.0218.6
Dust21050%1.1514.9
Anubis1050%1.2818.8
Ancient875%1.0013.4
Nuke875%1.2917.1
Inferno3100%0.9415.0
Vertigo10%0.649.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.2%Headshot accuracy
33.9%Accuracy (enemy spotted)
31.8%Spray accuracy
79.1%Counter-strafing
8.9°Preaim
566msReaction time
39.1%T opening success
37.0%CT opening success
0.63Enemies flashed / flash
7.2%Flash assists
8.12HE damage / grenade
6.62Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.1007% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage1–13-0.0438%31 Oct →
mirage6–13-0.0612%31 Oct →
mirage10–130.0419%31 Oct →
nuke7–130.0128%31 Oct →
inferno10–130.0017%29 Oct →
cache13–11-0.0515%23 Oct →
cache6–13-0.0713%19 Oct →
ancient13–70.0319%19 Oct →
ancient13–110.0022%19 Oct →
dust213–9-0.0846%19 Oct →
anubis11–13-0.0339%15 Oct →
cache13–80.0218%6 Oct →
mirage11–130.0227%6 Oct →
dust213–40.1315%30 Sept →
mirage11–130.0720%30 Sept →
cache8–130.0335%18 Sept →
anubis13–90.0117%18 Sept →
anubis7–7-0.0525%18 Sept →
nuke13–100.0115%8 Sept →
nuke8–130.0218%8 Sept →
mirage13–4-0.0211%4 Sept →
office9–130.0327%4 Sept →
anubis13–5-0.0313%4 Sept →
dust213–50.096%26 Aug →
cache13–2-0.0117%26 Aug →
mirage10–13-0.0421%19 Aug →
cache13–80.0621%19 Aug →
mirage13–10-0.079%19 Aug →
mirage8–13-0.0820%14 Aug →
mirage9–13-0.055%14 Aug →
cache6–13-0.0124%14 Aug →
inferno6–13-0.0316%14 Aug →
anubis13–4-0.0117%13 Aug →
cache13–40.029%13 Aug →
cache13–5-0.0227%13 Aug →
mirage2–13-0.0430%13 Aug →
cache1–7-0.0840%11 Aug →
anubis5–13-0.0521%7 Aug →
mirage13–60.0424%7 Aug →
mirage13–10-0.0013%7 Aug →
ancient13–30.0014%7 Aug →
nuke13–11-0.0319%6 Aug →
mirage13–6-0.0115%4 Aug →
mirage13–8-0.0517%2 Aug →
cache10–13-0.0428%30 Jul →
ancient5–13-0.0524%29 Jul →
dust211–13-0.0023%29 Jul →
nuke13–100.0523%29 Jul →
ancient13–11-0.0111%28 Jul →
nuke13–3-0.0127%28 Jul →
nuke13–100.0519%23 Jul →
anubis13–100.0912%23 Jul →
mirage13–70.0531%23 Jul →
mirage7–13-0.0415%23 Jul →
mirage12–16-0.0124%22 Jul →
mirage4–13-0.0121%22 Jul →
cache8–130.0420%22 Jul →
inferno13–20.0421%21 Jul →
cache13–5-0.0238%21 Jul →
dust210–13-0.1010%20 Jul →
mirage13–100.0026%20 Jul →
mirage9–13-0.0610%19 Jul →
dust21–13-0.0621%19 Jul →
mirage13–6-0.0614%17 Jul →
cache13–5-0.0126%17 Jul →
cache13–80.0111%16 Jul →
anubis11–13-0.0125%16 Jul →
inferno11–130.0319%15 Jul →
mirage13–100.0319%14 Jul →
cache10–130.0632%14 Jul →
ancient13–90.0216%14 Jul →
inferno13–6-0.0224%14 Jul →
mirage14–160.0419%14 Jul →
mirage7–13-0.0619%13 Jul →
dust24–13-0.0511%13 Jul →
cache13–80.1425%13 Jul →
mirage13–80.0211%13 Jul →
nuke4–13-0.0722%13 Jul →
dust213–11-0.0812%13 Jul →
dust213–80.0014%13 Jul →
cache6–13-0.1013%12 Jul →
mirage10–13-0.0426%12 Jul →
nuke10–13-0.0722%12 Jul →
dust25–13-0.0617%12 Jul →
anubis11–130.0123%12 Jul →
nuke10–13-0.0829%11 Jul →
dust21–13-0.1038%11 Jul →
nuke6–130.0125%11 Jul →
anubis9–13-0.057%11 Jul →
anubis16–14-0.0322%10 Jul →
mirage13–5-0.0121%10 Jul →
inferno11–130.0312%10 Jul →
fachwerk7–130.0913%10 Jul →
shelter13–80.0213%10 Jul →
boulder8–13-0.0119%10 Jul →
cache5–13-0.1425%10 Jul →
nuke6–13-0.0114%10 Jul →
cache2–13-0.1129%10 Jul →
dust213–40.0132%9 Jul →
cache11–13-0.0114%9 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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