hirvimies62

hirvimies62 — CS2 Stats

FI76561198843118700[U:1:882852972]Steam profile ↗✓ No bans

2,466Tracked matches50%Win rate2020Tracked since
6,385Hours in CS9Hrs last 2 wks
CSDB Rating4.4 DevelopingAll-Rounder
Premier CS Rating13,909Blue band · top ~34.2% of ranked players (population est.)
FaceitLevel 6 · 1,235 ELOTop 54.0% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Sep 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 31 days played since 15 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 13,909 -3,319 15 Jul10 Sept · 29 days played
12,00017,228peak 17,22815 Jul10 Sept
17,568Peak Premier in tracked matches
1,235Highest Faceit ELO seen on CSDB
31Days played since 2026-07-15

Faceit ELO

  • At peak — 1,235
  • Next: Level 7 at 1,351 116 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3

Premier CS Rating

  • 3,319 below peak (17,228)
  • +1,051 over 30 days · improving
  • Next: Purple band at 15,000 1,091 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=11,764), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate52.5%44.8%45.7%above
Shot accuracy12.1%12.4%12.7%0.6% short
Kill/death ratio1.081.041.05above
Match win rate45.5%45.2%45.7%meets

This profile matches the typical Level 7 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGhirvimies62FACEITLevel 6 · 1,235 ELOSTANDINGTop 54.0% of rankedPREMIER13,909 · Blue bandPEAK ELO1,235csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim54
Positioning45
Utility43

0–100 skill scores via Leetify.

Recent form

COLD48457Last 10048%Win rateTWWLLLLLWL

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · −5.1pp headshot accuracy · −94ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 603ms

Last 10

  • 361 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 21%
  • Avg reaction 601ms

Last 20

  • 8102 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 23%
  • Avg reaction 648ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim5.4
Utility4.3
Positioning4.5
Opening Duels3.3
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 85% playstyle similarity

Most alike: opening-duel success, utility contribution.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 642ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning4.5
Utility4.3
Mechanics4.7
Opening Duels2.4
Win Impact5.0

Composite 4.4/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time632ms−40ms
first ⅓ avg 673ms → last ⅓ avg 632ms
Headshot accuracy22.5%+1.9%
first ⅓ avg 20.6% → last ⅓ avg 22.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–4 · ancient, 24 Jul
50%Best headshot accuracy · 13–7 · mirage, 31 Aug
453msFastest reaction time · 13–5 · ancient, 26 Aug
13–2Biggest win · nuke, 26 Aug

Across the last 100 tracked matches.

Highlights

4Longest win streak
48In matches decided by ≤2 rounds
14Overtime games

Map breakdown

cacheBest map · 80% over 5ancientWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
nukeC2391439%-0.01
infernoA22121055%-0.00
mirageA2012860%0.03
ancientD1551033%0.01
dust2C114736%-0.02
cacheS54180%0.02
anubis42250%0.04

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

158,857Lifetime kills
1.08K/D · Top 50% of Level 6 players
7,828Matches
45.5%Match win rate · Top 50% of Level 6 players
52.5%Headshot % · Top 25% of Level 6 players
12.1%Shot accuracy
21,619MVPs
3,413Hours (in match)
11,137Bombs planted
1,502Bombs defused

Most-used weapons

AK-4756,509
AWP12,568
FAMAS4,068
P2502,557
MAC-102,020

Lifetime map wins

16,990inferno
11,031nuke
5,434dust2
2,525train
2,304vertigo
1,023office
493italy
316cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

379Matches
51%Win rate
1.06Avg K/D
75.0ADR
52%Headshot %

Clutches & streaks

36%1v1 clutch win
20%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage12147%0.9715.1
Inferno7553%1.1016.8
Ancient3145%0.9313.7
Nuke2857%1.2617.0
Dust22650%0.8815.1
Vertigo2462%1.2016.6
Cache1155%0.9614.4
Anubis1164%0.8112.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.2%Headshot accuracy
32.1%Accuracy (enemy spotted)
34.8%Spray accuracy
71.1%Counter-strafing
10.9°Preaim
642msReaction time
35.6%T opening success
43.7%CT opening success
0.41Enemies flashed / flash
12.6%Flash assists
11.71HE damage / grenade
5.13Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4143 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.648% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache15–15-0.0812%10 Sept
inferno13–9-0.0124%9 Sept
mirage16–13-0.0020%9 Sept
nuke11–13-0.0623%9 Sept
mirage10–130.0413%8 Sept
nuke5–13-0.1129%8 Sept
anubis6–130.1019%8 Sept
nuke11–13-0.0415%8 Sept
anubis13–10-0.0230%8 Sept
ancient11–13-0.0224%31 Aug
mirage13–70.1150%31 Aug
nuke6–13-0.0620%31 Aug
inferno13–10-0.0331%26 Aug
nuke15–15-0.0313%26 Aug
nuke13–20.0219%26 Aug
mirage13–9-0.0230%26 Aug
ancient13–5-0.0127%26 Aug
dust24–13-0.0623%26 Aug
nuke13–16-0.0330%18 Aug
mirage9–13-0.0416%18 Aug
mirage13–90.0215%18 Aug
inferno13–90.0419%18 Aug
inferno4–130.0018%18 Aug
nuke13–50.0918%17 Aug
inferno13–11-0.0134%17 Aug
dust211–130.0321%17 Aug
mirage13–90.0213%17 Aug
inferno5–13-0.0430%17 Aug
nuke13–8-0.0410%17 Aug
nuke9–13-0.0127%16 Aug
inferno15–150.0220%16 Aug
inferno13–90.0430%16 Aug
ancient9–13-0.0121%16 Aug
anubis13–80.1025%16 Aug
nuke10–13-0.0129%16 Aug
inferno15–15-0.0426%15 Aug
mirage10–130.1322%15 Aug
nuke15–150.0922%15 Aug
mirage13–90.0220%15 Aug
inferno13–100.0219%14 Aug
nuke13–100.0129%14 Aug
ancient9–130.0318%14 Aug
mirage13–90.0416%14 Aug
dust216–130.0116%14 Aug
cache13–40.0812%14 Aug
nuke8–13-0.0632%14 Aug
mirage13–80.0730%13 Aug
nuke13–20.1130%13 Aug
nuke13–90.0425%12 Aug
dust213–80.0221%12 Aug
ancient15–15-0.0614%12 Aug
mirage6–13-0.0133%12 Aug
dust29–13-0.0337%11 Aug
inferno16–12-0.0320%11 Aug
inferno13–5-0.0310%7 Aug
ancient7–13-0.0415%6 Aug
inferno5–13-0.0118%4 Aug
ancient13–11-0.0517%4 Aug
nuke8–13-0.0817%2 Aug
dust213–9-0.0913%1 Aug
dust25–12-0.0623%30 Jul
inferno0–10-0.080%29 Jul
dust210–13-0.0824%29 Jul
cache16–130.0627%28 Jul
nuke13–40.0141%28 Jul
mirage8–13-0.0220%28 Jul
inferno13–8-0.0238%27 Jul
nuke5–13-0.0618%27 Jul
mirage13–60.0315%27 Jul
ancient8–130.0220%27 Jul
inferno11–130.0126%27 Jul
ancient13–30.0422%27 Jul
nuke13–110.058%26 Jul
inferno7–130.0317%26 Jul
inferno13–60.0110%26 Jul
inferno10–13-0.027%24 Jul
nuke8–13-0.0117%24 Jul
ancient13–90.0129%24 Jul
inferno13–60.0526%24 Jul
ancient13–40.1322%24 Jul
dust214–16-0.0137%24 Jul
mirage13–20.0015%23 Jul
ancient8–130.0925%23 Jul
cache13–30.0110%22 Jul
dust29–13-0.0212%19 Jul
ancient14–160.0217%19 Jul
cache13–80.0313%19 Jul
inferno13–30.0219%19 Jul
mirage13–20.1242%19 Jul
nuke13–10-0.0015%19 Jul
mirage15–150.0220%18 Jul
dust213–110.0932%18 Jul
ancient7–13-0.0224%18 Jul
mirage5–13-0.0125%17 Jul
ancient4–130.0132%17 Jul
nuke3–13-0.0336%16 Jul
anubis11–13-0.0214%16 Jul
mirage9–13-0.0213%16 Jul
mirage13–70.0327%16 Jul
inferno8–13-0.0116%15 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →