SUPERMAN

SUPERMAN — CS2 Stats

NO76561199120916269[U:1:1160650541]Steam profile ↗✓ No bans

741Tracked matches62%Win rate2021Tracked since
1,896Hours in CS2Hrs last 2 wks
CSDB Rating5.3 DevelopingSupport
Premier CS Rating13,386Blue band · top ~37% of ranked players (population est.)
FaceitLevel 5 · 1,183 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Sep 2026 (12 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 31 days played since 10 Mar 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 13,386 +3,273 10 Mar21 Sept · 27 days played
9,50413,386peak 13,38610 Mar21 Sept
13,449Peak Premier in tracked matches
1,183Highest Faceit ELO seen on CSDB
31Days played since 2026-03-10

Faceit ELO

  • At peak — 1,183
  • Next: Level 6 at 1,201 18 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-09-21
  • Level 4 first seen 2026-09-21

Premier CS Rating

  • At peak — 13,386
  • +716 over 30 days · improving
  • +2,492 over 90 days
  • Next: Purple band at 15,000 1,614 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-21
  • Light Blue band first seen 2026-09-21

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=12,417), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate43.0%43.8%44.8%1.8% short
Shot accuracy3.7%12.0%12.4%8.8% short
Kill/death ratio0.991.021.040.05 short
Match win rate46.6%44.7%45.2%above

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSUPERMANFACEITLevel 5 · 1,183 ELOSTANDINGTop 67.6% of rankedPREMIER13,386 · Blue bandPEAK ELO1,183csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim54
Positioning49
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY53434Last 10053%Win rateWWWLWLWLTW

Last 10 vs previous 10: −20pp win rate · −0.03 avg rating · −7.1pp headshot accuracy · −62ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 563ms

Last 10

  • 631 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 641ms

Last 20

  • 1451 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 672ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.7 against its own average).

Aim5.4
Utility5.6
Positioning4.9
Opening Duels3.3
Clutch1.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 80% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 55% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 645ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.4
Positioning4.9
Utility5.6
Mechanics6.0
Opening Duels3.3
Win Impact9.0

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time656ms+21ms
first ⅓ avg 635ms → last ⅓ avg 656ms
Headshot accuracy21.6%−0.4%
first ⅓ avg 22.0% → last ⅓ avg 21.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–7 · anubis, 17 Jun
50%Best headshot accuracy · 4–0 · cache, 14 Aug
484msFastest reaction time · 9–13 · ancient, 31 Jul
13–1Biggest win · dust2, 24 Jun

Across the last 100 tracked matches.

Highlights

8Longest win streak
W3Current streak
67In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 68% over 19ancientWeakest map · 36% over 14
MapGradePlayedRecordWin rateAvg rating
mirageA25141156%-0.01
infernoB20101050%-0.01
nukeS1913668%-0.00
ancientC145936%-0.00
dust2A116555%-0.00
anubisS64267%0.03
cache31233%-0.01
overpass2020%-0.14

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (36% over 14). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

32,664Lifetime kills
0.99K/D
1,911Matches
46.6%Match win rate · Top 50% of Level 5 players
43.0%Headshot %
3.7%Shot accuracy
4,194MVPs
789Hours (in match)
1,051Bombs planted
451Bombs defused

Most-used weapons

Lifetime map wins

3,976inferno
3,861nuke
1,790dust2
986vertigo
342train
35office
8lake
7italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

17Matches
53%Win rate
1.02Avg K/D
83.5ADR
38%Headshot %

Clutches & streaks

29%1v1 clutch win
20%1v2 clutch win
3Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage540%0.9213.8
Inferno367%1.3413.0
Dust2333%0.8915.0
Nuke250%0.9816.0
Ancient2100%1.1622.0
Vertigo1100%0.6911.0
Overpass10%1.0617.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.9%Headshot accuracy
31.1%Accuracy (enemy spotted)
30.9%Spray accuracy
77.0%Counter-strafing
10.4°Preaim
645msReaction time
31.9%T opening success
54.8%CT opening success
0.52Enemies flashed / flash
8.1%Flash assists
7.62HE damage / grenade
10.33Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 31.92% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–9-0.0415%9 Sept
ancient13–50.0524%26 Aug
inferno13–90.0617%18 Aug
dust211–13-0.0417%17 Aug
mirage13–9-0.0314%17 Aug
mirage5–13-0.0726%15 Aug
nuke13–60.0214%15 Aug
overpass1–9-0.2511%15 Aug
mirage15–150.0220%14 Aug
inferno13–50.0315%14 Aug
cache4–0-0.0550%14 Aug
mirage13–100.0418%14 Aug
anubis13–80.0313%14 Aug
mirage13–8-0.0213%13 Aug
nuke13–2-0.0117%13 Aug
nuke13–90.0830%13 Aug
nuke13–90.0818%12 Aug
anubis10–13-0.0620%10 Aug
nuke8–13-0.0335%2 Aug
dust213–90.0730%1 Aug
mirage14–160.0525%1 Aug
ancient9–13-0.0010%31 Jul
mirage6–13-0.0116%31 Jul
ancient11–13-0.0713%30 Jul
mirage13–10-0.0240%30 Jul
inferno4–13-0.0618%30 Jul
anubis13–80.1030%30 Jul
dust213–8-0.0124%30 Jul
mirage3–13-0.0727%30 Jul
inferno7–13-0.0018%30 Jul
nuke13–11-0.0420%26 Jul
inferno7–13-0.0725%26 Jul
ancient15–150.0229%26 Jul
dust213–80.0614%25 Jul
mirage13–70.087%25 Jul
inferno10–13-0.0121%24 Jul
nuke8–13-0.0424%24 Jul
ancient13–90.0211%24 Jul
inferno13–6-0.0218%24 Jul
ancient13–40.0321%24 Jul
dust214–16-0.018%24 Jul
mirage13–8-0.0119%24 Jul
inferno4–13-0.055%24 Jul
mirage13–20.0235%23 Jul
ancient8–13-0.0015%23 Jul
dust22–13-0.1031%22 Jul
mirage13–50.018%22 Jul
ancient10–40.0128%22 Jul
ancient2–13-0.1323%21 Jul
mirage10–13-0.0417%21 Jul
nuke13–60.0115%18 Jul
mirage15–15-0.0016%18 Jul
mirage3–13-0.0221%12 Jul
mirage13–11-0.0533%12 Jul
inferno7–13-0.0229%12 Jul
cache8–130.0313%12 Jul
nuke13–7-0.0419%12 Jul
inferno0–13-0.065%12 Jul
inferno6–13-0.0711%4 Jul
dust210–130.019%4 Jul
mirage13–8-0.0736%4 Jul
nuke13–8-0.0228%4 Jul
nuke13–10-0.0411%28 Jun
mirage13–7-0.0011%25 Jun
nuke13–11-0.0418%25 Jun
nuke10–130.0116%25 Jun
dust213–10.0011%24 Jun
inferno13–80.0720%24 Jun
inferno13–8-0.0126%24 Jun
ancient11–13-0.0015%23 Jun
mirage5–13-0.0611%23 Jun
nuke13–40.0035%23 Jun
anubis9–13-0.025%23 Jun
inferno13–10-0.0326%23 Jun
dust24–130.0116%22 Jun
ancient13–11-0.0123%22 Jun
anubis16–140.0028%22 Jun
nuke11–13-0.0320%22 Jun
overpass10–13-0.0333%22 Jun
dust213–8-0.084%22 Jun
inferno9–13-0.0531%22 Jun
ancient11–13-0.0829%22 Jun
mirage13–80.0319%22 Jun
mirage13–40.0525%22 Jun
nuke10–13-0.0015%22 Jun
inferno10–13-0.0331%22 Jun
ancient4–130.0432%22 Jun
mirage8–13-0.0623%22 Jun
nuke8–13-0.0733%18 Jun
nuke13–90.0030%18 Jun
inferno13–110.0518%18 Jun
mirage6–13-0.0731%18 Jun
anubis13–70.1111%17 Jun
ancient15–150.0521%17 Jun
mirage13–7-0.007%17 Jun
nuke13–90.0824%17 Jun
dust213–70.0724%17 Jun
inferno13–100.0313%17 Jun
cache9–13-0.0121%21 May
inferno13–90.0226%10 Mar

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →