Švitrius Lingė

Švitrius Lingė — CS2 Stats

MZ76561198842659986[U:1:882394258]Steam profile ↗✓ No bans

276Tracked matches47%Win rate2021Tracked since
954Hours in CS
CSDB Rating5.7 SolidClutch Specialist
Premier CS Rating20,494Top 50% of 215,558 CSDB-tracked playersPink band · top ~8% of ranked players (population est.)
CSDB Leaderboard#77766 of 261688 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 4 Nov 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 276 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,494 +394 16 Jun – 4 Nov · 37 days played
17,52622,142peak 22,14216 Jun4 Nov
22,142Peak Premier in tracked matches
36Days played since 2026-06-16

Premier CS Rating

  • 1,648 below peak (22,142)
  • +495 over 30 days · improving
  • +613 over 90 days
  • Next: Red band at 25,000 — 4,506 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-10-13
  • Purple band first seen 2026-09-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches418−14
Win rate25%56%−31pp
K/D0.871.03−0.16
Headshot %61%58%+3pp

Measured 13 Oct 2026 → 15 Nov 2026; previous 17 Sep 2026 → 13 Oct 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=15,878), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate60.3%46.8%48.2%above
Shot accuracy17.6%13.0%13.2%above
Kill/death ratio1.571.061.07above
Match win rate33.6%46.3%46.9%13.3% short

This profile matches the typical Level 9 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGŠvitrius LingėFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER20,494 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning47
Utility41

0–100 skill scores via Leetify.

Recent form

HOT48–52Last 10048%Win rateLWWLWWWLWW

Last 10 vs previous 10: +40pp win rate · +0.03 avg rating · −0.2pp headshot accuracy · −47ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 486ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 494ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 517ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+4.8 against its own average).

Aim7.9
Utility4.1
Positioning4.7
Opening Duels1.9
Clutch10.0

Strong T-side openerLimited utility dependenceReliable in 1v1s

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 93% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 49% on T to 30% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning4.7
Utility4.1
Mechanics7.0
Opening Duels2.3
Win Impact3.9

Composite 5.7/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time530ms−69ms
first ⅓ avg 599ms → last ⅓ avg 530ms
Headshot accuracy18.6%−3.8%
first ⅓ avg 22.3% → last ⅓ avg 18.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–4 · dust2, 28 Jul →
56%Best headshot accuracy · 9–0 · overpass, 17 Jun →
406msFastest reaction time · 13–6 · inferno, 22 Jun →
13–1Biggest win · ancient, 13 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
5–7In matches decided by ≤2 rounds
6Overtime games

Map breakdown

overpassBest map · 83% over 6anubisWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
dust2A2212–1055%0.00
mirageB178–947%0.00
cacheD144–1029%-0.02
ancientB137–654%-0.01
nukeB126–650%-0.02
infernoB105–550%0.00
overpassS65–183%0.03
anubisD51–420%-0.00
train—10–10%-0.02

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

101,076Lifetime kills
1.57K/D · Top 5% of Level 8 players
3,316Matches
33.6%Match win rate
60.3%Headshot % · Top 10% of Level 8 players
17.6%Shot accuracy · Top 25% of Level 8 players
7,616MVPs
954Hours (in match)
2,978Bombs planted
497Bombs defused

Most-used weapons

Lifetime map wins

4,026dust2
2,626inferno
590nuke
216train
126vertigo
33lake
26ar_shoots
26safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

103Matches
55%Win rate
1.25Avg K/D
83.6ADR
43%Headshot %

Clutches & streaks

75%1v1 clutch win
88%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Dust2683%1.2820.0
Inferno333%1.2520.0
Ancient2100%1.1919.0
Cache1100%2.0014.0
Mirage10%0.8814.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.7%Headshot accuracy
34.1%Accuracy (enemy spotted)
35.1%Spray accuracy
81.3%Counter-strafing
7.8°Preaim
533msReaction time
48.5%T opening success
30.0%CT opening success
0.60Enemies flashed / flash
2.3%Flash assists
10.87HE damage / grenade
3.67Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.6684 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 30.0409% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage14–16-0.0412%16 Oct →
dust26–10.0138%16 Oct →
dust211–30.0016%11 Oct →
mirage10–13-0.0119%11 Oct →
anubis13–40.0921%11 Oct →
nuke13–6-0.0120%2 Oct →
dust213–100.0414%30 Sept →
ancient5–130.0217%30 Sept →
inferno13–30.1321%30 Sept →
cache13–50.0321%30 Sept →
dust26–130.0326%30 Sept →
cache13–5-0.0620%23 Sept →
dust213–90.0324%17 Sept →
nuke4–13-0.0623%14 Aug →
inferno11–130.0513%13 Aug →
ancient13–10.0515%13 Aug →
mirage10–130.0128%12 Aug →
anubis5–13-0.0114%10 Aug →
nuke6–13-0.0514%10 Aug →
nuke11–13-0.0522%6 Aug →
nuke11–130.0322%6 Aug →
dust26–13-0.029%6 Aug →
inferno13–1-0.0210%6 Aug →
cache1–6-0.048%6 Aug →
ancient13–90.0316%6 Aug →
dust26–13-0.0114%6 Aug →
ancient3–13-0.0819%6 Aug →
mirage13–40.0635%6 Aug →
mirage9–13-0.0715%6 Aug →
ancient13–11-0.0420%6 Aug →
dust27–13-0.0815%6 Aug →
anubis10–13-0.0320%6 Aug →
ancient13–80.0311%5 Aug →
ancient13–5-0.0713%4 Aug →
dust211–130.0016%2 Aug →
mirage4–13-0.075%30 Jul →
ancient5–13-0.0227%29 Jul →
dust213–40.1626%28 Jul →
ancient3–13-0.0522%28 Jul →
dust213–6-0.0524%28 Jul →
anubis13–160.0112%28 Jul →
mirage13–1-0.0225%28 Jul →
nuke13–6-0.0426%27 Jul →
dust213–30.0218%27 Jul →
ancient13–80.0323%26 Jul →
nuke4–13-0.0617%26 Jul →
mirage7–13-0.0116%22 Jul →
mirage13–20.027%22 Jul →
mirage7–130.0815%20 Jul →
nuke2–13-0.0716%20 Jul →
inferno13–6-0.0336%16 Jul →
cache8–13-0.1015%16 Jul →
ancient13–80.0312%15 Jul →
cache4–13-0.0323%15 Jul →
inferno10–13-0.0025%15 Jul →
cache8–13-0.0116%13 Jul →
cache10–13-0.0222%13 Jul →
mirage13–20.0728%13 Jul →
dust210–13-0.0424%13 Jul →
cache1–9-0.0520%13 Jul →
dust28–13-0.0326%13 Jul →
mirage9–13-0.0720%13 Jul →
cache6–13-0.0326%13 Jul →
nuke13–8-0.0422%13 Jul →
dust210–13-0.0523%12 Jul →
nuke12–8-0.0225%12 Jul →
cache3–13-0.0314%12 Jul →
cache13–100.0022%12 Jul →
cache13–50.0319%12 Jul →
dust213–60.0632%9 Jul →
dust27–13-0.0333%9 Jul →
anubis5–13-0.0614%8 Jul →
cache9–130.0516%8 Jul →
inferno13–110.0316%2 Jul →
dust213–110.0125%1 Jul →
overpass16–120.0619%1 Jul →
mirage16–12-0.0214%1 Jul →
dust26–13-0.0428%24 Jun →
mirage5–130.0228%24 Jun →
mirage16–13-0.0219%23 Jun →
mirage13–20.0131%22 Jun →
overpass14–160.0216%22 Jun →
inferno13–6-0.0427%22 Jun →
dust213–11-0.0013%22 Jun →
inferno0–13-0.1314%22 Jun →
dust213–60.0320%21 Jun →
ancient0–13-0.0818%21 Jun →
dust211–20.0418%18 Jun →
overpass13–80.0241%17 Jun →
cache5–13-0.0025%17 Jun →
overpass9–0-0.0256%17 Jun →
mirage13–50.1024%17 Jun →
inferno11–130.0019%17 Jun →
nuke9–1-0.0021%17 Jun →
inferno7–130.0419%17 Jun →
nuke8–00.1019%17 Jun →
train3–13-0.0214%17 Jun →
overpass13–70.0414%16 Jun →
overpass5–30.0317%16 Jun →
ancient6–13-0.0526%16 Jun →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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