Leccgoo

Leccgoo — CS2 Stats

76561198838439600[U:1:878173872]Steam profile ↗✓ No bans

396Tracked matches27%Win rate2020Tracked since
2,535Hours in CS6Hrs last 2 wks
CSDB Rating6.0 SolidPositional Player
FaceitLevel 6Top 54.0% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Sep 2026 (40 days ago). Ranks are recorded once per day this page is viewed.

+16Tracked matches · now 396
−4.1ppWin rate · 31.0% → 26.9%

Rating over time

35Days played since 2026-04-30

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=13,185), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate41.2%44.8%45.7%4.5% short
Shot accuracy16.3%12.4%12.7%above
Kill/death ratio1.761.031.05above
Match win rate52.2%45.2%45.7%above

This profile matches the typical Level 7 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLeccgooFACEITLevel 6STANDINGTop 54.0% of rankedcsdb.gg/stats

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Performance scores

Aim89
Positioning60
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY38–54–8Last 10038%Win rateWWLLWTWWTT

Last 10 vs previous 10: +50pp win rate · −0.03 avg rating · −3.9pp headshot accuracy · −17ms reaction

Win rate up 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 523ms

Last 10

  • 5–2–3 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 545ms

Last 20

  • 5–12–3 · 25% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 553ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim8.9
Utility4.0
Positioning6.0
Opening Duels3.5
Clutch2.6

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 91% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 53% on CT to 35% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning6.0
Utility4.0
Mechanics7.9
Opening Duels3.4
Win Impact0.0

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.03
first ⅓ avg 0.04 → last ⅓ avg 0.01
Reaction time571ms−60ms
first ⅓ avg 631ms → last ⅓ avg 571ms
Headshot accuracy25.4%+0.0%
first ⅓ avg 25.4% → last ⅓ avg 25.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–3 · cache, 11 Aug →
52%Best headshot accuracy · 1–13 · office, 23 Jun →
422msFastest reaction time · 4–13 · inferno, 23 Jun →
13–2Biggest win · inferno, 9 Jun →

Across the last 100 tracked matches.

Highlights

3Longest win streak
W2Current streak
4–7In matches decided by ≤2 rounds
1Overtime games

Map breakdown

mirageBest map · 88% over 8nukeWeakest map · 28% over 18
MapGradePlayedRecordWin rateAvg rating
infernoD227–1532%0.02
cacheC208–1240%0.04
nukeD185–1328%0.04
vertigoB147–750%0.02
mirageS87–188%0.03
dust2C52–340%0.04
train—40–40%-0.04
overpass—30–30%0.01
anubis—21–150%-0.02
warden—21–150%0.02
ancient—10–10%-0.03
office—10–10%-0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (28% over 18). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

68,190Lifetime kills
1.76K/D · Top 5% of Level 6 players
2,975Matches
52.2%Match win rate · Top 10% of Level 6 players
41.2%Headshot %
16.3%Shot accuracy · Top 25% of Level 6 players
10,720MVPs
1,128Hours (in match)
1,412Bombs planted
592Bombs defused

Most-used weapons

AK-4719,106
AWP17,603
SSG 081,226
Knife799
MP9710

Lifetime map wins

2,985inferno
2,967dust2
967office
882nuke
440train
392vertigo
291cbble
122italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

10Matches
80%Win rate
1.22Avg K/D
74.2ADR
54%Headshot %

Clutches & streaks

33%1v1 clutch win
0%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage250%0.7612.0
Anubis1100%1.8815.0
Dust21100%0.9415.0
Nuke10%0.8713.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.1%Headshot accuracy
36.1%Accuracy (enemy spotted)
38.3%Spray accuracy
85.7%Counter-strafing
7.6°Preaim
556msReaction time
34.5%T opening success
53.0%CT opening success
0.68Enemies flashed / flash
2.7%Flash assists
8.42HE damage / grenade
3.26Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.2648 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.5417% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

28% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage13–10-0.0912%9 Oct →
dust213–100.0018%9 Oct →
nuke8–130.0231%8 Oct →
inferno1–13-0.0724%8 Oct →
inferno13–60.1115%8 Oct →
inferno12–12-0.0418%30 Sept →
inferno13–9-0.0216%30 Sept →
cache13–70.0229%30 Sept →
nuke12–120.0435%29 Sept →
inferno12–120.0125%24 Sept →
cache7–130.0234%24 Sept →
nuke5–130.0320%24 Sept →
inferno6–130.0727%23 Sept →
nuke11–130.0627%23 Sept →
vertigo6–130.0415%23 Sept →
dust22–130.0219%13 Sept →
cache11–13-0.0529%31 Aug →
cache6–130.0431%20 Aug →
vertigo3–130.0533%20 Aug →
inferno5–13-0.0325%20 Aug →
overpass4–13-0.0422%20 Aug →
vertigo5–13-0.0446%12 Aug →
inferno1–13-0.0136%12 Aug →
nuke6–130.0120%12 Aug →
nuke13–30.1128%11 Aug →
ancient3–13-0.0331%11 Aug →
cache13–30.1627%11 Aug →
cache11–13-0.0024%11 Aug →
nuke12–120.0126%11 Aug →
nuke10–13-0.0019%10 Aug →
vertigo4–13-0.0532%10 Aug →
inferno13–100.0527%10 Aug →
inferno2–13-0.0518%10 Aug →
nuke13–30.1316%8 Aug →
cache13–80.0122%8 Aug →
inferno8–130.0120%29 Jul →
mirage13–5-0.0127%29 Jul →
cache5–130.0420%23 Jun →
cache13–110.1042%23 Jun →
office1–13-0.0252%23 Jun →
inferno4–13-0.0111%23 Jun →
anubis9–13-0.0015%22 Jun →
mirage8–10.0525%22 Jun →
nuke6–13-0.0226%22 Jun →
mirage13–80.0417%22 Jun →
inferno8–130.0327%22 Jun →
train0–13-0.0431%20 Jun →
train5–130.0332%20 Jun →
overpass3–130.0220%20 Jun →
inferno2–130.0642%20 Jun →
cache3–130.0426%20 Jun →
inferno13–80.1035%17 Jun →
anubis13–4-0.0318%17 Jun →
nuke13–80.0125%17 Jun →
train1–13-0.1018%17 Jun →
mirage10–130.0214%14 Jun →
dust212–120.0430%14 Jun →
mirage13–70.0221%14 Jun →
overpass7–130.0527%13 Jun →
nuke8–130.0425%13 Jun →
vertigo13–8-0.0210%12 Jun →
cache13–40.1234%9 Jun →
inferno13–20.0520%9 Jun →
train3–13-0.0415%9 Jun →
nuke13–60.0211%9 Jun →
inferno11–130.0125%8 Jun →
inferno13–90.1023%8 Jun →
vertigo2–13-0.0235%8 Jun →
vertigo4–130.0229%7 Jun →
nuke6–130.0434%7 Jun →
cache5–130.1223%7 Jun →
warden13–80.0229%7 Jun →
vertigo13–40.0520%7 Jun →
vertigo13–100.0532%7 Jun →
inferno11–130.0120%6 Jun →
vertigo13–11-0.0125%6 Jun →
inferno13–11-0.0322%4 Jun →
cache7–13-0.0429%3 Jun →
vertigo13–60.0319%3 Jun →
vertigo7–130.0523%3 Jun →
vertigo13–11-0.0625%26 May →
nuke13–70.0924%13 May →
nuke7–130.0327%13 May →
vertigo13–80.1422%12 May →
inferno8–130.1231%12 May →
cache12–120.0518%7 May →
nuke12–120.0625%7 May →
cache8–3-0.0321%7 May →
cache13–80.1332%4 May →
inferno10–130.0217%2 May →
cache13–8-0.0322%2 May →
warden12–120.0315%2 May →
dust24–130.0630%2 May →
cache7–130.0728%2 May →
mirage13–60.0639%2 May →
nuke14–160.0131%1 May →
cache5–130.0032%1 May →
dust213–80.0719%1 May →
mirage13–50.1618%30 Apr →
cache11–130.0522%30 Apr →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.