Sayo

Sayo — CS2 Stats

SA76561199417762678[U:1:1457496950]Steam profile ↗✓ No bans

1,263Tracked matches63%Win rate2024Tracked since
3,831Hours in CS30Hrs last 2 wks
CSDB Rating5.8 SolidPositional Player
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanSilver Elite Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Sep 2026 (36 days ago). Ranks are recorded once per day this page is viewed.

+62Tracked matches · now 1,263
+13.0ppWin rate · 50.0% → 63.0%

Rating over time

Premier CS Rating: 14,608 +0 6 Sept – 11 Sept · 2 observations
14,60814,608peak 14,6086 Sept11 Sept
14,608Peak Premier on CSDB
35Days played since 2026-08-08

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches68——
Win rate43%——
K/D1.56——
Headshot %76%——

Measured 13 Sep 2026 → 17 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,312), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate64.0%42.7%43.7%above
Shot accuracy0.3%11.3%12.0%11.8% short
Kill/death ratio1.490.991.02above
Match win rate49.0%43.9%44.7%above

This profile matches the typical Level 5 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSayoFACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim72
Positioning50
Utility30

0–100 skill scores via Leetify.

Recent form

HOT43–50–7Last 10043%Win rateLWWWWWLLWW

Last 10 vs previous 10: +30pp win rate · +0.03 avg rating · −2.9pp headshot accuracy · −128ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 34%
  • Avg reaction 587ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 33%
  • Avg reaction 611ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 35%
  • Avg reaction 675ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim7.2
Utility3.0
Positioning5.0
Opening Duels2.4
Clutch4.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 93% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 657ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.0
Utility3.0
Mechanics6.7
Opening Duels2.4
Win Impact9.3

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time645ms+0ms
first ⅓ avg 645ms → last ⅓ avg 645ms
Headshot accuracy31.5%+1.8%
first ⅓ avg 29.7% → last ⅓ avg 31.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 9–4 · inferno, 10 Aug →
67%Best headshot accuracy · 5–13 · office, 15 Aug →
406msFastest reaction time · 0–4 · office, 13 Aug →
13–0Biggest win · cache, 16 Oct →

Across the last 100 tracked matches.

Highlights

5Longest win streak
5–4In matches decided by ≤2 rounds

Map breakdown

infernoBest map · 62% over 13officeWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
nukeC3917–2244%-0.00
infernoA138–562%0.01
vertigoC104–640%-0.01
trainC73–443%-0.00
cacheB63–350%0.01
mirageC52–340%0.00
overpassC52–340%0.01
officeD50–50%-0.04
anubis—41–325%-0.03
ancient—32–167%0.00
dust2—20–20%-0.09
shelter—11–0100%-0.03

Across the last 100 tracked matches.

Lifetime stats

92,685Lifetime kills
1.49K/D · Top 5% of Level 4 players
3,439Matches
49.0%Match win rate · Top 25% of Level 4 players
64.0%Headshot % · Top 5% of Level 4 players
0.3%Shot accuracy
10,594MVPs
1,099Hours (in match)
1,401Bombs planted
385Bombs defused

Most-used weapons

AK-4748,525
AWP9,644
MP71,201
MP91,155

Lifetime map wins

5,571dust2
3,423nuke
2,772vertigo
2,743inferno
960train
427office
198italy
13dust

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

19Matches
53%Win rate
0.60Avg K/D
51.3ADR
49%Headshot %

Clutches & streaks

40%1v1 clutch win
23%1v2 clutch win
2Longest win streak

Recent Faceit resultsWWLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage650%0.618.2
Nuke450%0.568.5
Anubis333%0.446.3
Inferno250%0.548.5
Vertigo2100%0.8513.0
Ancient10%0.509.0
Dust21100%0.8214.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

32.3%Headshot accuracy
29.1%Accuracy (enemy spotted)
28.8%Spray accuracy
80.2%Counter-strafing
8.2°Preaim
657msReaction time
42.1%T opening success
37.4%CT opening success
0.40Enemies flashed / flash
5.8%Flash assists
0.00HE damage / grenade
10.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3955 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 37.4253% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategy →Vertigo grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno10–13-0.0641%17 Oct →
inferno13–5-0.0641%16 Oct →
shelter13–7-0.0339%16 Oct →
train13–40.0130%16 Oct →
cache13–00.0820%16 Oct →
nuke13–7-0.0030%12 Oct →
vertigo7–13-0.0826%12 Oct →
ancient10–13-0.0347%9 Oct →
mirage13–60.1327%9 Oct →
nuke13–110.0130%9 Oct →
anubis3–13-0.0152%9 Oct →
nuke2–13-0.0640%9 Oct →
nuke8–13-0.0627%8 Oct →
ancient13–60.0324%8 Oct →
mirage13–3-0.0229%8 Oct →
nuke6–13-0.0857%8 Oct →
nuke13–50.0533%6 Oct →
nuke10–13-0.0528%6 Oct →
vertigo12–12-0.1150%3 Oct →
nuke13–2-0.0020%3 Oct →
anubis13–7-0.0544%3 Oct →
inferno13–7-0.0518%3 Oct →
cache10–13-0.0327%3 Oct →
anubis4–130.0138%2 Oct →
inferno12–12-0.0113%30 Sept →
inferno13–9-0.0128%30 Sept →
nuke12–12-0.0428%29 Sept →
cache13–50.0917%26 Sept →
train13–30.0634%26 Sept →
vertigo11–3-0.0129%26 Sept →
nuke13–30.0420%23 Sept →
vertigo6–13-0.0515%21 Sept →
train6–13-0.0237%21 Sept →
nuke12–120.0228%21 Sept →
overpass4–130.0419%20 Sept →
train9–130.0744%19 Sept →
anubis2–13-0.0963%19 Sept →
nuke13–90.0352%19 Sept →
dust20–13-0.0725%19 Sept →
overpass6–130.0246%19 Sept →
cache4–13-0.0450%18 Sept →
mirage6–13-0.0117%18 Sept →
vertigo4–13-0.0432%17 Sept →
nuke4–13-0.0328%17 Sept →
nuke13–80.0930%17 Sept →
nuke5–13-0.0936%17 Sept →
nuke6–13-0.0623%16 Sept →
nuke11–130.0337%16 Sept →
nuke9–130.0033%16 Sept →
nuke9–100.0222%16 Sept →
vertigo13–7-0.0127%15 Sept →
overpass13–11-0.0022%15 Sept →
mirage4–13-0.0447%15 Sept →
nuke2–130.0335%15 Sept →
office5–130.0134%15 Sept →
nuke8–13-0.0642%15 Sept →
nuke13–70.0834%15 Sept →
office9–13-0.0748%14 Sept →
nuke13–8-0.0332%14 Sept →
nuke8–13-0.0126%14 Sept →
nuke7–13-0.0238%12 Sept →
inferno8–80.0838%12 Sept →
inferno13–11-0.0344%10 Sept →
cache13–5-0.0120%10 Sept →
nuke7–13-0.0324%10 Sept →
nuke13–100.1125%9 Sept →
inferno13–20.0726%24 Aug →
dust23–13-0.1127%24 Aug →
vertigo13–70.1322%23 Aug →
nuke13–80.0336%23 Aug →
cache6–13-0.0235%20 Aug →
vertigo3–13-0.0026%20 Aug →
inferno5–13-0.0034%20 Aug →
overpass4–13-0.0413%20 Aug →
nuke8–130.0128%18 Aug →
nuke13–100.0335%18 Aug →
inferno13–90.0228%17 Aug →
vertigo13–110.0734%17 Aug →
nuke13–30.0147%15 Aug →
nuke13–5-0.0330%15 Aug →
office5–13-0.0167%15 Aug →
train12–12-0.0236%15 Aug →
nuke13–40.0836%15 Aug →
nuke10–80.0725%14 Aug →
nuke8–130.0231%13 Aug →
nuke13–6-0.0113%13 Aug →
office0–4-0.0833%13 Aug →
inferno12–120.0127%11 Aug →
nuke3–13-0.0615%11 Aug →
train4–13-0.1011%11 Aug →
vertigo6–13-0.0130%11 Aug →
nuke13–11-0.0437%11 Aug →
overpass13–80.0116%10 Aug →
ancient13–6-0.0011%10 Aug →
inferno13–30.0330%10 Aug →
office9–13-0.0619%10 Aug →
train13–3-0.0267%10 Aug →
inferno9–40.1627%10 Aug →
nuke11–13-0.0923%9 Aug →
mirage4–13-0.0533%8 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.