Skittle

Skittle — CS2 Stats

US76561198838350890[U:1:878085162]Steam profile ↗✓ No bans

2,095Tracked matches66%Win rate2020Tracked since
8,264Hours in CS4Hrs last 2 wks
CSDB Rating8.3 StrongOpening Duellist
CSDB Leaderboard#4490 of 251810 tracked
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 27,333 -78 1 May – 27 Sept · 26 days played
25,19530,123peak 30,1231 May27 Sept
Faceit ELO: 2,589 +0 2 Sept – 7 Sept · 2 observations
2,5892,589peak 2,5892 Sept7 Sept
30,123Peak Premier in tracked matches
2,589Highest Faceit ELO seen on CSDB
47Days played since 2026-04-22

Faceit ELO

  • At peak — 2,589
  • Next: 3,000 ELO at 3,000 — 411 to go
  • Reached: 2,500 ELO · Level 10 · Level 9 · Level 8
  • 2,500 ELO first seen 2026-09-02
  • Level 10 first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches30——
Win rate63%——
K/D2.64——
Headshot %68%——

Measured 18 Sep 2026 → 15 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Share this profile

CSDB.GGSkittlePEAK ELO2,589csdb.gg/stats

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Performance scores

Aim91
Positioning80
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY63–31–6Last 10063%Win rateLLLTLLWWWW

Last 10 vs previous 10: −50pp win rate · −0.04 avg rating · +3.3pp headshot accuracy · +16ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–4–1 · 0% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 32%
  • Avg reaction 520ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 33%
  • Avg reaction 521ms

Last 20

  • 13–6–1 · 65% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 32%
  • Avg reaction 513ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+2.3 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim9.1
Utility5.6
Positioning8.0
Opening Duels9.1
Clutch4.4

Sharp aimerStrong positioning

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 72% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: higher opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

CT openings. 73% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 60% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning8.0
Utility5.6
Mechanics7.0
Opening Duels8.8
Win Impact10.0

Composite 8.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.00
first ⅓ avg 0.04 → last ⅓ avg 0.05
Reaction time511ms−31ms
first ⅓ avg 542ms → last ⅓ avg 511ms
Headshot accuracy30.2%−2.4%
first ⅓ avg 32.6% → last ⅓ avg 30.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–6 · ancient, 3 May →
63%Best headshot accuracy · 13–8 · ancient, 22 May →
375msFastest reaction time · 13–6 · mirage, 30 Aug →
13–0Biggest win · dust2, 2 Sept →

Across the last 100 tracked matches.

Highlights

9Longest win streak
L3Current streak
4–5In matches decided by ≤2 rounds
6Overtime games

Map breakdown

ancientBest map · 82% over 17dust2Weakest map · 50% over 14
MapGradePlayedRecordWin rateAvg rating
cacheS2115–671%0.03
mirageS1812–667%0.07
ancientS1714–382%0.07
dust2B147–750%0.02
anubisA149–564%0.06
nukeB63–350%0.02
infernoA53–260%0.05
train—20–20%0.06
vertigo—10–10%0.08
overpass—10–10%-0.00
office—10–10%0.07

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (50% over 14). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

222,911Lifetime kills
1.51K/D · Top 5% of tracked players
5,831Matches
47.4%Match win rate · Top 50% of tracked players
69.3%Headshot % · Top 1% of tracked players
11.6%Shot accuracy
25,903MVPs
4,508Hours (in match)
3,618Bombs planted
5,335Bombs defused

Most-used weapons

AK-47110,096
AWP21,098
SSG 082,674
P2502,188
Knife1,837

Lifetime map wins

9,764inferno
9,560dust2
5,134nuke
4,735vertigo
3,749train
926cbble
266lake
169office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,236Matches
55%Win rate
1.27Avg K/D
87.8ADR
60%Headshot %

Clutches & streaks

42%1v1 clutch win
33%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage19757%1.2617.7
Ancient17550%1.3118.0
Anubis12756%1.4019.4
Overpass8259%1.1818.0
Dust27459%1.4718.2
Inferno7358%1.2918.1
Vertigo7159%1.5320.6
Nuke5756%1.2718.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

30.0%Headshot accuracy
37.6%Accuracy (enemy spotted)
38.9%Spray accuracy
81.7%Counter-strafing
9.0°Preaim
515msReaction time
60.1%T opening success
73.3%CT opening success
0.49Enemies flashed / flash
6.6%Flash assists
7.43HE damage / grenade
13.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4925 — below the 0.5 mark we flag

    Grenade Lineups →

Recent matches

MapScoreRatingHS%Date
dust28–130.0133%14 Oct →
anubis14–160.0436%27 Sept →
cache5–130.0430%26 Sept →
vertigo12–120.0828%26 Sept →
anubis10–130.0032%13 Sept →
nuke4–13-0.0955%13 Sept →
cache13–5-0.0132%9 Sept →
dust213–7-0.0029%9 Sept →
nuke13–80.0020%2 Sept →
dust213–00.0441%2 Sept →
anubis13–80.0126%31 Aug →
ancient13–100.1527%30 Aug →
mirage13–60.1530%30 Aug →
ancient13–110.1134%30 Aug →
mirage13–160.0232%30 Aug →
anubis13–100.0425%29 Aug →
inferno13–2-0.0328%25 Aug →
ancient13–60.0116%24 Aug →
cache13–70.0943%22 Aug →
cache13–30.0141%22 Aug →
mirage13–80.0917%20 Aug →
ancient13–40.1032%17 Aug →
mirage13–90.1521%17 Aug →
cache13–60.0428%17 Aug →
anubis7–130.1129%16 Aug →
inferno7–130.0140%16 Aug →
anubis13–70.0736%16 Aug →
mirage11–130.0624%13 Aug →
nuke8–130.1225%12 Aug →
cache16–140.0523%12 Aug →
ancient11–130.0627%12 Aug →
cache11–130.0715%8 Aug →
dust22–130.0244%8 Aug →
mirage2–130.0941%8 Aug →
anubis8–130.0228%28 Jul →
mirage13–40.1437%28 Jul →
cache13–80.0426%28 Jul →
mirage8–130.0139%26 Jul →
ancient13–90.0332%26 Jul →
dust213–70.0240%26 Jul →
anubis13–20.1442%25 Jul →
anubis12–12-0.0527%25 Jul →
dust21–13-0.0561%25 Jul →
dust213–70.0421%23 Jul →
cache16–140.0927%23 Jul →
anubis13–110.0740%15 Jul →
cache16–120.0029%15 Jul →
cache10–13-0.0232%13 Jul →
cache13–40.0928%13 Jul →
mirage13–60.0629%13 Jul →
cache13–8-0.0126%9 Jul →
ancient13–10.1128%9 Jul →
anubis13–40.1732%9 Jul →
dust25–13-0.0436%9 Jul →
ancient13–30.1150%6 Jul →
anubis13–20.1531%6 Jul →
mirage13–50.0940%3 Jul →
nuke13–40.0124%30 Jun →
overpass9–13-0.0026%29 Jun →
mirage5–130.0241%21 Jun →
mirage13–7-0.0526%21 Jun →
ancient9–00.1444%21 Jun →
train10–130.0522%19 Jun →
mirage13–30.0223%19 Jun →
mirage12–120.0730%15 Jun →
cache13–30.1019%15 Jun →
inferno13–20.1633%14 Jun →
dust213–80.0530%14 Jun →
mirage13–100.0320%12 Jun →
anubis13–80.0724%12 Jun →
ancient13–80.0663%22 May →
anubis13–8-0.0427%21 May →
mirage13–80.1442%16 May →
cache1–13-0.0426%16 May →
dust213–80.0755%16 May →
dust213–30.0145%14 May →
ancient13–40.0628%14 May →
cache13–80.0227%13 May →
inferno7–130.0233%11 May →
cache13–70.0927%11 May →
cache9–13-0.0323%8 May →
dust29–13-0.0229%8 May →
nuke13–60.0631%8 May →
ancient16–130.0740%3 May →
ancient13–80.0430%3 May →
ancient13–60.1833%3 May →
nuke8–130.0345%3 May →
ancient8–13-0.0133%1 May →
mirage13–100.0624%1 May →
ancient5–13-0.0810%1 May →
cache4–130.0026%29 Apr →
cache13–50.0328%29 Apr →
cache13–80.0530%29 Apr →
office12–120.0746%26 Apr →
ancient13–40.0830%26 Apr →
mirage8–00.0950%26 Apr →
inferno13–90.0933%26 Apr →
dust212–120.0836%25 Apr →
dust212–120.0528%22 Apr →
train11–130.0725%22 Apr →

Match data via Leetify.

Recent teammates

Milestones

2.5K ELO1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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