Avery Freakyston

Avery Freakyston — CS2 Stats

US76561198834986447[U:1:874720719]Steam profile ↗✓ No bans

2,232Tracked matches71%Win rate2020Tracked since
1,457Hours in CS
CSDB Rating6.2 SolidPositional Player
FaceitLevel 3Top 90.6% of ranked FACEIT players
Ladder ranks via Leetify

How this compares with the same rank

Median values for Level 3 among CSDB-tracked players (n=10,051), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 3 medianLevel 4 medianvs Level 4
Headshot rate42.8%41.8%42.7%meets
Shot accuracy12.4%12.2%11.3%above
Kill/death ratio1.130.980.99above
Match win rate40.2%43.3%43.9%3.7% short

This profile matches the typical Level 4 player on 3 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 4 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGAvery FreakystonFACEITLevel 3STANDINGTop 90.6% of rankedcsdb.gg/stats

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Performance scores

Aim64
Positioning69
Utility13

0–100 skill scores via Leetify.

Recent form

HOT42–49–9Last 10042%Win rateWTWWWWWWWW

Last 10 vs previous 10: +30pp win rate · +0.00 avg rating · +2.3pp headshot accuracy · −47ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–0–1 · 80% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 544ms

Last 10

  • 9–0–1 · 90% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 19%
  • Avg reaction 546ms

Last 20

  • 15–4–1 · 75% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 18%
  • Avg reaction 570ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim6.4
Utility1.3
Positioning6.9
Opening Duels6.7

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 57% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 69% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 69% on T to 51% on CT — first contacts on the defending side are being lost.

Reaction time. 587ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning6.9
Utility1.3
Mechanics6.5
Opening Duels7.6
Win Impact10.0

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.03
first ⅓ avg 0.01 → last ⅓ avg 0.05
Reaction time584ms−35ms
first ⅓ avg 619ms → last ⅓ avg 584ms
Headshot accuracy16.7%−1.5%
first ⅓ avg 18.1% → last ⅓ avg 16.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 13–1 · nuke, 12 Oct →
38%Best headshot accuracy · 1–5 · nuke, 25 Sept →
453msFastest reaction time · 13–5 · nuke, 7 Oct →
13–0Biggest win · inferno, 4 Oct →

Across the last 100 tracked matches.

Highlights

9Longest win streak
1–6In matches decided by ≤2 rounds

Map breakdown

nukeBest map · 46% over 82officeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
nukeB8238–4446%0.04
officeD51–420%0.02
inferno—42–250%0.05
mirage—41–325%-0.05
vertigo—20–20%-0.05
dust2—20–20%-0.03
ancient—10–10%-0.06

Across the last 100 tracked matches.

Lifetime stats

90,746Lifetime kills
1.13K/D · Top 25% of Level 3 players
5,252Matches
40.2%Match win rate
42.8%Headshot % · Top 50% of Level 3 players
12.4%Shot accuracy · Top 50% of Level 3 players
11,435MVPs
1,457Hours (in match)
3,177Bombs planted
627Bombs defused

Most-used weapons

AK-4723,734
AWP5,097
SSG 085,047
AUG3,832
MAG-72,783
SG 5532,693

Lifetime map wins

15,236nuke
3,051office
2,094vertigo
1,896inferno
1,781cbble
1,384dust2
909lake
522train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.5%Headshot accuracy
36.0%Accuracy (enemy spotted)
37.8%Spray accuracy
79.3%Counter-strafing
11.6°Preaim
587msReaction time
69.5%T opening success
51.3%CT opening success
0.16Enemies flashed / flash
0.0%Flash assists
13.00HE damage / grenade
0.35Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1589 — below the 0.5 mark we flag

    Grenade Lineups →

Recent matches

MapScoreRatingHS%Date
nuke13–70.0416%13 Oct →
nuke12–12-0.0112%12 Oct →
nuke13–40.0120%12 Oct →
nuke13–90.0020%12 Oct →
nuke13–5-0.0820%12 Oct →
nuke13–100.0114%12 Oct →
nuke13–10.2116%12 Oct →
nuke13–40.1626%11 Oct →
nuke13–80.0526%11 Oct →
nuke13–100.0316%11 Oct →
nuke13–100.0613%10 Oct →
nuke8–130.0323%10 Oct →
nuke13–10-0.0315%9 Oct →
nuke11–130.0015%9 Oct →
nuke13–40.0517%9 Oct →
nuke13–80.0418%8 Oct →
nuke2–12-0.0113%7 Oct →
nuke13–90.1413%7 Oct →
nuke5–130.0817%7 Oct →
nuke13–50.0720%7 Oct →
nuke13–90.0621%6 Oct →
nuke13–110.0413%6 Oct →
nuke13–60.0411%6 Oct →
nuke13–90.0813%5 Oct →
nuke6–130.109%5 Oct →
nuke6–130.0815%5 Oct →
nuke2–130.1924%5 Oct →
nuke12–120.1014%5 Oct →
nuke11–13-0.0116%5 Oct →
nuke13–40.0214%4 Oct →
nuke13–20.0121%4 Oct →
nuke13–100.0212%4 Oct →
office10–13-0.0416%4 Oct →
nuke3–130.0227%4 Oct →
nuke10–130.089%4 Oct →
inferno11–130.0516%4 Oct →
inferno13–00.0713%4 Oct →
nuke6–130.0320%4 Oct →
inferno13–20.0919%4 Oct →
nuke8–130.1117%4 Oct →
nuke13–60.1212%4 Oct →
nuke5–130.0719%3 Oct →
nuke13–60.0713%3 Oct →
nuke11–130.0521%3 Oct →
nuke10–130.0216%3 Oct →
nuke12–120.0519%3 Oct →
nuke13–8-0.0313%3 Oct →
nuke10–130.0223%3 Oct →
nuke13–20.147%2 Oct →
inferno3–9-0.0322%2 Oct →
nuke13–40.1218%2 Oct →
ancient2–13-0.0615%2 Oct →
nuke10–130.0717%2 Oct →
vertigo6–13-0.0521%1 Oct →
office13–10-0.0719%1 Oct →
mirage13–70.0016%1 Oct →
nuke13–100.0016%29 Sept →
nuke13–60.0413%29 Sept →
nuke13–100.059%29 Sept →
nuke13–50.1717%29 Sept →
nuke12–120.0717%28 Sept →
nuke4–70.0013%27 Sept →
office11–130.0513%26 Sept →
nuke9–130.0314%26 Sept →
nuke1–5-0.0438%25 Sept →
nuke13–70.0712%25 Sept →
office12–120.0314%25 Sept →
nuke9–13-0.0128%25 Sept →
nuke5–13-0.0014%24 Sept →
vertigo2–13-0.0613%24 Sept →
mirage4–13-0.1015%22 Sept →
nuke3–13-0.048%22 Sept →
nuke12–120.0619%22 Sept →
nuke12–120.0718%22 Sept →
nuke4–130.1726%21 Sept →
nuke13–10.0513%21 Sept →
nuke13–00.0533%21 Sept →
nuke6–13-0.0314%20 Sept →
nuke7–13-0.0815%20 Sept →
mirage5–13-0.0228%20 Sept →
mirage3–7-0.0725%20 Sept →
nuke7–130.0312%20 Sept →
nuke6–13-0.0418%19 Sept →
nuke13–50.0114%19 Sept →
nuke4–13-0.038%19 Sept →
nuke13–30.1020%19 Sept →
dust24–13-0.0516%19 Sept →
nuke13–5-0.0417%19 Sept →
nuke5–90.1726%19 Sept →
nuke12–120.076%15 Sept →
nuke13–60.0220%15 Sept →
nuke6–13-0.0722%15 Sept →
nuke6–11-0.0317%14 Sept →
nuke8–120.0823%14 Sept →
office12–120.1015%14 Sept →
dust211–13-0.0118%14 Sept →
nuke3–13-0.0419%14 Sept →
nuke5–130.0520%13 Sept →
nuke10–130.0024%13 Sept →
nuke6–130.1314%13 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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