mediocre china

mediocre china — CS2 Stats

US76561198834720129[U:1:874454401]Steam profile ↗✓ No bans

201Tracked matches34%Win rate2020Tracked since
362Hours in CS6Hrs last 2 wks
CSDB Rating1.4 LearningPositional Player
Ladder ranks via Leetify

Performance scores

Aim9
Positioning28
Utility9

0–100 skill scores via Leetify.

Recent form

STEADY47–48–5Last 10047%Win rateWWLLWLLWLW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · −4.7pp headshot accuracy · −7ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 14%
  • Avg reaction 694ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 10%
  • Avg reaction 743ms

Last 20

  • 9–10–1 · 45% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 12%
  • Avg reaction 746ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim0.9
Utility0.9
Positioning2.8
Opening Duels0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 71% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 746ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim0.9
Positioning2.8
Utility0.9
Mechanics3.1
Opening Duels0.0
Win Impact0.0

Composite 1.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.06−0.01
first ⅓ avg -0.05 → last ⅓ avg -0.06
Reaction time760ms+6ms
first ⅓ avg 754ms → last ⅓ avg 760ms
Headshot accuracy12.3%+1.4%
first ⅓ avg 10.8% → last ⅓ avg 12.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 13–7 · dust2, 19 Jul →
50%Best headshot accuracy · 0–13 · nuke, 25 Oct →
508msFastest reaction time · 13–2 · inferno, 11 Jul →
13–0Biggest win · mirage, 15 Jul →

Across the last 100 tracked matches.

Highlights

8Longest win streak
W2Current streak
7–6In matches decided by ≤2 rounds

Map breakdown

infernoBest map · 62% over 21nukeWeakest map · 38% over 21
MapGradePlayedRecordWin rateAvg rating
dust2B2713–1448%-0.04
nukeC218–1338%-0.05
infernoA2113–862%-0.06
mirageB199–1047%-0.06
anubisB63–350%-0.08
cache—30–30%-0.09
ancient—20–20%-0.09
shelter—11–0100%-0.07

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (38% over 21). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

4,248Lifetime kills
0.49K/D
504Matches
31.5%Match win rate
35.9%Headshot %
5.4%Shot accuracy
244MVPs
222Hours (in match)
356Bombs planted
61Bombs defused

Most-used weapons

Lifetime map wins

1,058dust2
417inferno
405nuke
60vertigo
24train
7cbble
7lake
2stmarc

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

5Matches
20%Win rate
0.24Avg K/D
—ADR
47%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
1Longest win streak

Recent Faceit resultsLWLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

11.2%Headshot accuracy
24.5%Accuracy (enemy spotted)
22.7%Spray accuracy
63.9%Counter-strafing
12.6°Preaim
746msReaction time
25.8%T opening success
25.2%CT opening success
0.16Enemies flashed / flash
0.7%Flash assists
4.65HE damage / grenade
1.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.5742° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 11.1872% — below the 15% mark we flag

    Aim Training →
  3. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 746.2076ms — above the 700ms mark we flag

    Aim Training →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 21 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–11-0.110%27 Oct →
dust213–10-0.009%25 Oct →
nuke0–13-0.0250%25 Oct →
dust21–13-0.083%25 Oct →
inferno13–60.029%21 Oct →
mirage2–13-0.130%18 Oct →
dust22–13-0.136%17 Oct →
dust213–90.027%17 Oct →
mirage7–13-0.046%15 Oct →
dust213–10-0.017%15 Oct →
dust213–11-0.0915%15 Oct →
inferno13–9-0.1018%15 Oct →
inferno11–13-0.0913%12 Oct →
mirage0–11-0.1310%12 Oct →
dust28–13-0.0820%10 Oct →
nuke3–13-0.0424%8 Oct →
anubis3–13-0.0514%8 Oct →
inferno13–10-0.0814%7 Oct →
nuke12–12-0.073%7 Oct →
dust29–40.0614%7 Oct →
mirage2–13-0.0810%7 Oct →
nuke8–13-0.046%6 Oct →
mirage11–13-0.0624%5 Oct →
inferno11–13-0.0313%5 Oct →
dust28–13-0.160%1 Oct →
dust27–13-0.1116%1 Oct →
dust26–13-0.0412%28 Sept →
nuke9–13-0.0714%27 Sept →
inferno13–11-0.0511%27 Sept →
dust24–13-0.0415%27 Sept →
mirage13–3-0.009%27 Sept →
nuke13–100.0114%26 Sept →
inferno13–4-0.0820%26 Sept →
dust213–9-0.0710%25 Sept →
nuke5–11-0.0414%25 Sept →
inferno13–20.0310%25 Sept →
anubis6–13-0.060%24 Sept →
dust213–10-0.0210%24 Sept →
mirage13–8-0.043%23 Sept →
mirage2–13-0.058%22 Sept →
anubis5–13-0.144%18 Sept →
nuke13–9-0.056%18 Sept →
nuke10–13-0.124%19 Aug →
nuke13–10-0.058%18 Aug →
shelter13–11-0.0715%17 Aug →
dust25–13-0.048%17 Aug →
inferno13–10-0.0613%16 Aug →
dust213–1-0.025%16 Aug →
dust213–7-0.0513%16 Aug →
dust25–13-0.006%16 Aug →
nuke13–8-0.089%15 Aug →
mirage13–9-0.138%15 Aug →
mirage8–13-0.0911%12 Aug →
ancient9–13-0.069%11 Aug →
cache4–13-0.086%11 Aug →
ancient3–13-0.124%10 Aug →
inferno10–13-0.1110%9 Aug →
inferno11–7-0.0931%9 Aug →
nuke11–13-0.0413%8 Aug →
mirage13–7-0.0112%8 Aug →
nuke8–13-0.055%8 Aug →
nuke12–12-0.0911%7 Aug →
cache12–12-0.077%6 Aug →
inferno10–13-0.0913%6 Aug →
inferno13–11-0.0312%4 Aug →
nuke13–5-0.1013%4 Aug →
mirage13–9-0.0215%21 Jul →
dust212–12-0.0520%21 Jul →
nuke9–13-0.0111%20 Jul →
inferno6–13-0.076%20 Jul →
dust213–70.0718%19 Jul →
mirage13–9-0.038%19 Jul →
inferno0–13-0.099%18 Jul →
dust22–13-0.0113%18 Jul →
dust213–9-0.0910%17 Jul →
inferno7–13-0.0710%17 Jul →
nuke4–13-0.0512%17 Jul →
mirage1–13-0.074%17 Jul →
inferno3–13-0.0428%16 Jul →
dust213–5-0.0913%16 Jul →
inferno13–20.0115%16 Jul →
mirage11–13-0.0914%16 Jul →
inferno13–4-0.0311%15 Jul →
anubis13–5-0.047%15 Jul →
nuke13–11-0.0819%15 Jul →
nuke13–10-0.027%15 Jul →
mirage13–0-0.023%15 Jul →
dust213–100.018%13 Jul →
mirage13–4-0.053%13 Jul →
nuke13–11-0.026%13 Jul →
dust25–13-0.0518%13 Jul →
nuke4–13-0.090%12 Jul →
dust211–13-0.058%11 Jul →
inferno13–20.0113%11 Jul →
inferno13–5-0.130%10 Jul →
cache12–12-0.127%10 Jul →
dust22–11-0.0811%9 Jul →
anubis13–8-0.0712%9 Jul →
mirage5–13-0.1118%9 Jul →
mirage13–4-0.0416%9 Jul →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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