shachi

shachi — CS2 Stats

76561199170926935[U:1:1210661207]Steam profile ↗✓ No bans

596Tracked matches80%Win rate2023Tracked since
CSDB Rating6.2 SolidPositional Player
Premier CS Rating11,203Blue band · top ~48.5% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Oct 2026 (26 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 11,203 → 11,203
+36Tracked matches · now 596
+19.3ppWin rate · 60.7% → 80.0%

Rating over time

Premier CS Rating: 11,203 +289 14 Sept – 7 Oct · 3 days played
10,91411,203peak 11,20314 Sept7 Oct
11,203Peak Premier in tracked matches
38Days played since 2026-09-07

Premier CS Rating

  • At peak — 11,203
  • +289 over 30 days · steady
  • Next: Purple band at 15,000 — 3,797 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-10-07
  • Light Blue band first seen 2026-10-07

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGshachiPREMIER11,203 · Blue bandcsdb.gg/stats

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Performance scores

Aim73
Positioning56
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY61–27–12Last 10061%Win rateWWTLWWLTWT

Last 10 vs previous 10: −40pp win rate · −0.03 avg rating · +1.8pp headshot accuracy · −1ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 563ms

Last 10

  • 5–2–3 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 568ms

Last 20

  • 14–3–3 · 70% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 13%
  • Avg reaction 568ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim7.3
Utility4.5
Positioning5.6
Opening Duels3.1
Clutch0.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 97% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 570ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.6
Utility4.5
Mechanics7.9
Opening Duels3.6
Win Impact10.0

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time566ms−38ms
first ⅓ avg 604ms → last ⅓ avg 566ms
Headshot accuracy13.3%+0.8%
first ⅓ avg 12.5% → last ⅓ avg 13.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–9 · anubis, 5 Oct →
28%Best headshot accuracy · 12–12 · mirage, 26 Sept →
414msFastest reaction time · 13–9 · nuke, 21 Oct →
13–0Biggest win · ancient, 23 Sept →

Across the last 100 tracked matches.

Highlights

10Longest win streak
W2Current streak
4–3In matches decided by ≤2 rounds
2Overtime games

Map breakdown

infernoBest map · 68% over 22mirageWeakest map · 50% over 22
MapGradePlayedRecordWin rateAvg rating
nukeA2816–1257%-0.01
infernoS2215–768%0.02
mirageB2211–1150%0.01
anubisA138–562%0.01
cacheS96–367%-0.01
ancient—32–167%0.01
dust2—22–0100%-0.00
overpass—11–0100%-0.08

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (50% over 22). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2Matches
0%Win rate
0.54Avg K/D
63.1ADR
29%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

12.9%Headshot accuracy
36.9%Accuracy (enemy spotted)
37.0%Spray accuracy
85.5%Counter-strafing
9.6°Preaim
570msReaction time
50.2%T opening success
38.3%CT opening success
0.40Enemies flashed / flash
3.1%Flash assists
5.45HE damage / grenade
9.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.9126% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3951 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.2567% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
nuke13–8-0.0511%1 Nov →
dust213–8-0.018%1 Nov →
anubis12–120.0319%31 Oct →
nuke10–13-0.0416%31 Oct →
nuke13–50.0313%31 Oct →
nuke13–40.0215%29 Oct →
anubis8–13-0.0815%29 Oct →
cache12–12-0.039%29 Oct →
inferno13–6-0.0222%28 Oct →
mirage12–120.0113%28 Oct →
cache13–6-0.0010%27 Oct →
nuke13–70.0111%27 Oct →
nuke13–1-0.0219%25 Oct →
inferno13–100.0220%25 Oct →
anubis13–60.0116%25 Oct →
inferno13–7-0.0410%22 Oct →
mirage9–130.039%21 Oct →
inferno13–11-0.018%21 Oct →
nuke13–90.0910%21 Oct →
inferno13–50.0810%21 Oct →
nuke13–80.0511%21 Oct →
anubis13–10-0.0017%20 Oct →
inferno13–4-0.029%20 Oct →
nuke11–130.0414%19 Oct →
mirage8–130.0011%19 Oct →
mirage12–120.0217%18 Oct →
nuke12–12-0.0315%16 Oct →
inferno13–60.0814%16 Oct →
cache13–100.0110%15 Oct →
anubis13–11-0.025%14 Oct →
inferno12–120.0120%14 Oct →
mirage3–13-0.0317%13 Oct →
inferno11–13-0.0313%12 Oct →
nuke3–13-0.088%8 Oct →
mirage12–120.0117%8 Oct →
inferno8–130.026%8 Oct →
inferno13–100.0912%7 Oct →
nuke12–120.0413%7 Oct →
inferno9–130.0111%6 Oct →
inferno13–60.0521%6 Oct →
anubis13–90.1215%5 Oct →
nuke4–9-0.0317%5 Oct →
mirage13–20.0110%4 Oct →
nuke13–70.0311%4 Oct →
nuke1–13-0.0711%4 Oct →
mirage3–13-0.008%27 Sept →
nuke0–9-0.248%27 Sept →
nuke13–4-0.0215%27 Sept →
mirage12–120.0128%26 Sept →
mirage4–13-0.027%26 Sept →
inferno7–13-0.0310%26 Sept →
inferno13–40.1213%26 Sept →
mirage13–8-0.0213%25 Sept →
nuke10–130.0017%25 Sept →
mirage13–30.106%25 Sept →
inferno13–20.0823%25 Sept →
nuke8–13-0.0411%24 Sept →
mirage7–130.0216%24 Sept →
inferno9–130.0316%24 Sept →
ancient13–00.088%23 Sept →
cache4–130.0110%22 Sept →
inferno13–9-0.056%22 Sept →
anubis13–100.0114%22 Sept →
mirage13–80.0118%22 Sept →
anubis10–13-0.0416%22 Sept →
inferno13–11-0.0412%19 Sept →
mirage13–40.0422%19 Sept →
nuke13–110.0316%19 Sept →
nuke10–130.038%17 Sept →
anubis12–12-0.0015%16 Sept →
inferno12–12-0.0117%16 Sept →
nuke13–40.0416%16 Sept →
ancient16–12-0.0514%14 Sept →
overpass13–2-0.086%14 Sept →
cache13–80.036%14 Sept →
ancient11–13-0.019%14 Sept →
dust213–80.0015%14 Sept →
nuke13–6-0.009%14 Sept →
mirage13–2-0.0115%14 Sept →
inferno13–40.012%14 Sept →
cache12–4-0.0312%13 Sept →
nuke13–2-0.048%13 Sept →
anubis8–130.0025%12 Sept →
mirage13–20.0418%12 Sept →
mirage13–20.099%12 Sept →
mirage8–13-0.027%12 Sept →
cache13–50.0213%12 Sept →
cache9–13-0.0613%11 Sept →
mirage13–7-0.0427%11 Sept →
nuke15–15-0.0112%10 Sept →
mirage13–70.006%10 Sept →
inferno9–3-0.0113%10 Sept →
nuke13–70.0622%10 Sept →
nuke13–80.046%10 Sept →
anubis13–10.0613%10 Sept →
mirage13–30.036%9 Sept →
cache13–100.0115%9 Sept →
anubis13–60.0216%8 Sept →
anubis13–2-0.0415%7 Sept →
nuke13–40.0214%7 Sept →

Match data via Leetify.

Recent teammates

Milestones

500 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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