.Lenny

.Lenny — CS2 Stats

DE76561198833880075[U:1:873614347]Steam profile ↗✓ No bans

297Tracked matches41%Win rate2023Tracked since
466Hours in CS18Hrs last 2 wks
CSDB Rating5.1 DevelopingPositional Player
Premier CS Rating13,404Blue band · top ~36.9% of ranked players (population est.)
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 13,404 → 13,404
+1Tracked matches · now 297
−3.4ppWin rate · 44.8% → 41.4%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 54 days played since 12 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 13,404 +799 12 May23 Sept · 19 days played
11,67913,633peak 13,63312 May23 Sept
13,633Peak Premier in tracked matches
54Days played since 2026-05-12

Premier CS Rating

  • 229 below peak (13,633)
  • +1,404 over 90 days
  • Next: Purple band at 15,000 1,596 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-23
  • Light Blue band first seen 2026-09-23

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches23
Win rate39%
K/D0.84
Headshot %52%

Measured 15 Sep 202624 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate49.2%41.9%44.3%above
Shot accuracy4.6%9.6%11.8%7.3% short
Kill/death ratio1.010.981.030.02 short
Match win rate39.3%43.8%45.2%5.9% short

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG.LennyPREMIER13,404 · Blue bandcsdb.gg/stats

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Performance scores

Aim81
Positioning63
Utility13

0–100 skill scores via Leetify.

Recent form

STEADY41527Last 10041%Win rateLLLWWLWWWL

Last 10 vs previous 10: +20pp win rate · −0.01 avg rating · +6.3pp headshot accuracy · −10ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 24%
  • Avg reaction 617ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 22%
  • Avg reaction 573ms

Last 20

  • 8111 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 578ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+3.4 against its own average).

Aim8.1
Utility1.3
Positioning6.3
Opening Duels3.2
Clutch1.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 78% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning6.3
Utility1.3
Mechanics5.8
Opening Duels3.7
Win Impact2.1

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.01
Reaction time572ms−37ms
first ⅓ avg 610ms → last ⅓ avg 572ms
Headshot accuracy19.8%−0.3%
first ⅓ avg 20.1% → last ⅓ avg 19.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 9–4 · inferno, 29 Aug
45%Best headshot accuracy · 2–13 · ancient, 22 Sept
359msFastest reaction time · 1–9 · vertigo, 14 Sept
13–2Biggest win · anubis, 4 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
L3Current streak
88In matches decided by ≤2 rounds
2Overtime games

Map breakdown

overpassBest map · 67% over 6vertigoWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
infernoC30121840%0.01
dust2D1651131%0.01
ancientB157847%0.01
anubisD93633%-0.01
cacheA85363%-0.01
vertigoD72529%-0.06
nukeD62433%-0.00
overpassS64267%0.02
mirage21150%-0.03
train1010%0.01

Across the last 100 tracked matches.

Vertigo is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Vertigo lineups, review the callouts, then spin up a practice server.

Lifetime stats

13,001Lifetime kills
1.01K/D · Top 50% of Blue band
806Matches
39.3%Match win rate
49.2%Headshot % · Top 25% of Blue band
4.6%Shot accuracy
1,530MVPs
249Hours (in match)
422Bombs planted
113Bombs defused

Most-used weapons

Lifetime map wins

1,582inferno
1,191dust2
514nuke
164vertigo
42train
31office
14ar_shoots
14lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

9Matches
22%Win rate
0.72Avg K/D
94.8ADR
54%Headshot %

Clutches & streaks

25%1v1 clutch win
100%1v2 clutch win
1Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage250%1.5219.5
Ancient10%0.7915.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.7%Headshot accuracy
38.0%Accuracy (enemy spotted)
38.6%Spray accuracy
76.3%Counter-strafing
7.9°Preaim
577msReaction time
51.5%T opening success
38.2%CT opening success
0.30Enemies flashed / flash
0.0%Flash assists
4.28HE damage / grenade
0.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3038 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.1945% — below the 40% mark we flag

Spend your practice time on Vertigo

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Vertigo callouts & strategyVertigo grenade lineups

Recent matches

MapScoreRatingHS%Date
cache5–13-0.0317%23 Sept
ancient2–13-0.0945%22 Sept
inferno5–9-0.1518%21 Sept
inferno9–50.0818%21 Sept
nuke13–9-0.0022%21 Sept
inferno5–9-0.0820%20 Sept
ancient13–90.0529%20 Sept
mirage8–5-0.067%19 Sept
anubis13–11-0.0114%19 Sept
cache7–13-0.0033%18 Sept
anubis6–13-0.058%18 Sept
nuke5–9-0.0613%17 Sept
vertigo8–8-0.0517%17 Sept
cache13–6-0.0714%17 Sept
ancient9–130.009%17 Sept
mirage5–13-0.0018%16 Sept
inferno7–130.0324%16 Sept
anubis13–7-0.0423%16 Sept
cache13–70.0120%16 Sept
inferno6–90.0215%15 Sept
inferno8–80.0423%15 Sept
anubis2–13-0.0332%15 Sept
vertigo1–9-0.120%14 Sept
nuke11–130.0819%14 Sept
anubis12–120.0826%13 Sept
inferno7–130.0528%12 Sept
ancient4–130.0633%12 Sept
inferno9–130.0128%12 Sept
inferno5–9-0.1012%12 Sept
dust210–10.1110%12 Sept
dust25–130.0116%8 Sept
dust26–10-0.0022%7 Sept
inferno11–130.0620%6 Sept
inferno4–9-0.1536%5 Sept
vertigo4–9-0.0833%5 Sept
vertigo9–6-0.0328%5 Sept
inferno9–40.1818%5 Sept
inferno9–30.1016%5 Sept
nuke5–13-0.0525%4 Sept
anubis13–20.0221%4 Sept
ancient13–110.0221%4 Sept
inferno13–110.099%4 Sept
ancient13–40.0418%31 Aug
inferno2–13-0.0511%30 Aug
inferno9–40.1921%29 Aug
inferno4–9-0.0935%29 Aug
vertigo9–70.0423%29 Aug
vertigo3–9-0.0411%29 Aug
vertigo2–9-0.1525%29 Aug
inferno6–90.0114%29 Aug
inferno9–6-0.0519%29 Aug
inferno5–9-0.1944%29 Aug
cache13–40.029%13 Aug
cache16–12-0.0217%6 Aug
inferno13–70.0314%19 Jul
dust213–70.0325%19 Jul
dust213–50.0315%14 Jul
anubis11–13-0.046%13 Jul
dust211–13-0.0219%12 Jul
cache12–12-0.0714%11 Jul
inferno12–12-0.0515%10 Jul
overpass11–13-0.0117%4 Jul
dust213–110.0518%2 Jul
inferno13–20.1226%2 Jul
dust213–30.1322%2 Jul
ancient10–130.0715%1 Jul
dust20–4-0.070%23 Jun
nuke6–13-0.0312%21 Jun
train6–130.0128%20 Jun
inferno13–50.0324%19 Jun
anubis7–13-0.0424%18 Jun
dust21–130.0118%17 Jun
dust211–130.0211%16 Jun
ancient5–130.0126%16 Jun
dust210–13-0.0729%15 Jun
inferno13–80.0122%15 Jun
overpass13–40.0519%15 Jun
cache13–80.0731%14 Jun
dust23–13-0.0134%13 Jun
overpass13–70.0130%12 Jun
inferno13–50.0416%12 Jun
dust24–9-0.0414%9 Jun
anubis5–13-0.038%9 Jun
ancient13–110.0517%9 Jun
overpass13–50.0217%9 Jun
overpass16–140.0018%8 Jun
ancient6–13-0.0421%6 Jun
inferno1–130.0130%6 Jun
nuke13–110.0432%5 Jun
dust212–120.0424%28 May
dust29–13-0.0322%26 May
ancient13–70.1116%24 May
ancient13–10-0.019%21 May
inferno7–13-0.0415%19 May
ancient10–13-0.0220%18 May
inferno12–12-0.0114%18 May
overpass11–130.0311%17 May
ancient13–7-0.0119%12 May
ancient11–13-0.059%12 May
inferno13–70.1022%12 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →