Nono

Nono — CS2 Stats

DE76561198306823596[U:1:346557868]Steam profile ↗✓ No bans

664Tracked matches63%Win rate2020Tracked since
1,443Hours in CS15Hrs last 2 wks
CSDB Rating4.5 DevelopingSupport
Premier CS Rating18,148Purple band · top ~15.9% of ranked players (population est.)
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 36 days played since 9 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 18,148 +1,128 25 Jul17 Sept · 23 days played
17,02019,363peak 19,36325 Jul17 Sept
19,608Peak Premier in tracked matches
856Highest Faceit ELO seen on CSDB
36Days played since 2026-07-09

Premier CS Rating

  • 1,215 below peak (19,363)
  • -838 over 30 days · declining
  • Next: Pink band at 20,000 1,852 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-08
  • Blue band first seen 2026-09-08

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches222−20
Win rate0%32%−32pp
K/D0.580.65−0.07
Headshot %53%39%+14pp

Measured 15 Sep 202622 Sep 2026; previous 8 Sep 2026 → 15 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,147), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate32.5%44.3%46.9%14.4% short
Shot accuracy9.9%11.8%13.0%3.1% short
Kill/death ratio0.871.031.080.21 short
Match win rate43.5%45.2%46.7%3.1% short

This profile sits below the typical Pink band player on every metric we can compare.

Widest gap: Headshot rate. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGNonoPREMIER18,148 · Purple bandPEAK ELO856csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim46
Positioning40
Utility59

0–100 skill scores via Leetify.

Recent form

STEADY52426Last 10052%Win rateLLTLWWWWWL

Last 10 vs previous 10: +10pp win rate · −0.03 avg rating · +0.9pp headshot accuracy · +55ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 589ms

Last 10

  • 541 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 12%
  • Avg reaction 599ms

Last 20

  • 9101 · 45% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 12%
  • Avg reaction 572ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.8 against its own average).

Aim4.6
Utility5.9
Positioning4.0
Opening Duels0.2
Clutch2.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 73% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 61% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.6
Positioning4.0
Utility5.9
Mechanics2.5
Opening Duels1.2
Win Impact9.3

Composite 4.5/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time555ms−72ms
first ⅓ avg 627ms → last ⅓ avg 555ms
Headshot accuracy12.6%+0.4%
first ⅓ avg 12.2% → last ⅓ avg 12.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 9–3 · debris, 31 Jul
100%Best headshot accuracy · 2–3 · nuke, 13 Aug
414msFastest reaction time · 13–3 · mirage, 15 Aug
13–1Biggest win · cache, 9 Sept

Across the last 100 tracked matches.

Highlights

8Longest win streak
L2Current streak
93In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 71% over 14infernoWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
cacheC1881044%-0.03
nukeC1881044%-0.04
ancientS1410471%-0.02
anubisS128467%-0.01
dust2B105550%-0.01
mirageB84450%-0.01
infernoD72529%-0.01
debris31233%-0.02
vertigo32167%-0.04
overpass32167%-0.05
eldorado110100%-0.01
poseidon1010%-0.03
shelter1010%-0.09
boulder110100%0.05

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

28,251Lifetime kills
0.87K/D
1,821Matches
43.5%Match win rate
32.5%Headshot %
9.9%Shot accuracy
3,689MVPs
690Hours (in match)
1,966Bombs planted
396Bombs defused

Most-used weapons

Lifetime map wins

3,755dust2
2,710inferno
842nuke
626vertigo
402train
223cbble
101office
94lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

493Matches
49%Win rate
0.91Avg K/D
70.9ADR
32%Headshot %

Clutches & streaks

32%1v1 clutch win
23%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage9251%0.8812.8
Ancient5258%0.9513.4
Anubis4650%0.8814.7
Dust24245%0.8012.1
Inferno1450%1.0414.0
Nuke1040%0.8112.8
Cache978%0.8310.7
Overpass771%0.8312.9

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.0%Headshot accuracy
35.2%Accuracy (enemy spotted)
36.7%Spray accuracy
61.4%Counter-strafing
11.8°Preaim
556msReaction time
33.9%T opening success
35.5%CT opening success
0.54Enemies flashed / flash
4.1%Flash assists
9.14HE damage / grenade
14.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 12.9833% — below the 15% mark we flag

    Aim Training
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.8701% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
cache4–13-0.0518%17 Sept
ancient6–13-0.0120%17 Sept
mirage15–15-0.0124%11 Sept
dust23–13-0.088%11 Sept
nuke13–8-0.048%10 Sept
ancient16–13-0.0714%10 Sept
dust213–100.019%10 Sept
anubis13–7-0.0417%10 Sept
dust213–8-0.063%10 Sept
debris6–9-0.063%10 Sept
anubis10–13-0.0417%10 Sept
dust210–130.0114%10 Sept
cache13–10.0213%9 Sept
dust27–13-0.0717%9 Sept
nuke0–13-0.080%9 Sept
vertigo13–5-0.024%7 Sept
mirage13–100.0224%5 Sept
inferno8–13-0.036%5 Sept
nuke5–13-0.066%4 Sept
anubis13–20.1712%4 Sept
ancient13–11-0.068%4 Sept
overpass13–70.029%2 Sept
dust213–20.0711%1 Sept
mirage12–120.034%1 Sept
cache13–60.0121%29 Aug
dust215–15-0.0113%28 Aug
anubis13–11-0.0625%26 Aug
nuke13–9-0.0311%26 Aug
mirage13–8-0.045%24 Aug
inferno6–9-0.0213%24 Aug
nuke5–9-0.1122%24 Aug
cache13–8-0.0512%24 Aug
cache4–13-0.0627%22 Aug
nuke11–13-0.039%22 Aug
cache7–130.0415%20 Aug
inferno7–13-0.029%20 Aug
ancient2–13-0.1117%20 Aug
nuke10–13-0.0112%20 Aug
nuke13–80.014%20 Aug
anubis13–60.022%19 Aug
anubis13–7-0.0514%19 Aug
ancient13–100.025%19 Aug
inferno9–13-0.074%19 Aug
overpass8–8-0.190%16 Aug
cache5–13-0.0714%16 Aug
ancient13–100.0415%15 Aug
mirage13–30.076%15 Aug
dust213–7-0.0114%15 Aug
cache4–130.0213%15 Aug
nuke9–13-0.0215%15 Aug
mirage2–7-0.035%15 Aug
cache13–11-0.0114%14 Aug
dust23–13-0.038%14 Aug
nuke2–3-0.04100%13 Aug
ancient16–14-0.0310%13 Aug
ancient13–7-0.0111%11 Aug
nuke4–13-0.089%11 Aug
nuke6–13-0.0711%11 Aug
anubis13–11-0.0016%11 Aug
cache9–13-0.096%5 Aug
inferno12–12-0.027%5 Aug
cache10–13-0.0120%1 Aug
nuke16–120.0317%31 Jul
overpass9–70.0019%31 Jul
debris9–30.2029%31 Jul
vertigo9–3-0.0613%31 Jul
nuke9–7-0.0113%31 Jul
nuke13–8-0.0824%30 Jul
mirage7–1-0.0414%30 Jul
anubis13–7-0.0110%29 Jul
ancient3–130.0015%29 Jul
nuke1–13-0.0315%29 Jul
cache13–9-0.0913%25 Jul
ancient13–11-0.045%25 Jul
mirage11–13-0.0613%25 Jul
vertigo8–13-0.0418%25 Jul
cache2–13-0.1114%25 Jul
cache8–13-0.0518%25 Jul
anubis10–13-0.067%24 Jul
ancient13–7-0.0116%21 Jul
cache13–10-0.0710%21 Jul
inferno13–60.0322%21 Jul
cache13–20.0612%20 Jul
nuke13–5-0.038%19 Jul
anubis15–15-0.0417%19 Jul
inferno13–70.0615%19 Jul
dust213–70.029%19 Jul
ancient13–9-0.0811%16 Jul
nuke13–7-0.099%16 Jul
anubis13–8-0.024%16 Jul
cache13–100.018%14 Jul
anubis10–130.0211%14 Jul
ancient7–13-0.0114%14 Jul
debris2–9-0.210%12 Jul
eldorado9–7-0.017%12 Jul
poseidon5–9-0.0310%12 Jul
cache12–16-0.0613%11 Jul
ancient13–100.0112%9 Jul
shelter5–13-0.0921%9 Jul
boulder13–90.0510%9 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →