Thanoos

Thanoos — CS2 Stats

76561198833658346[U:1:873392618]Steam profile ↗✓ No bans

2,277Tracked matches48%Win rate2020Tracked since
4,970Hours in CS21Hrs last 2 wks
CSDB Rating4.6 DevelopingAll-Rounder
Premier CS Rating9,222Light Blue band · top ~58.6% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Nov 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 9,222 +345 25 Sept – 10 Nov · 21 days played
8,87712,073peak 12,07325 Sept10 Nov
12,083Peak Premier in tracked matches
20Days played since 2026-09-25

Premier CS Rating

  • 2,851 below peak (12,073)
  • -867 over 30 days · declining
  • Next: Blue band at 10,000 — 778 to go
  • Reached: Blue band · Light Blue band
  • Light Blue band first seen 2026-09-25

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate42.0%39.9%42.0%meets
Shot accuracy13.5%7.0%9.6%above
Kill/death ratio0.900.920.980.08 short
Match win rate46.0%42.3%43.8%above

This profile matches the typical Blue band player on 3 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGThanoosPREMIER9,222 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim44
Positioning60
Utility63

0–100 skill scores via Leetify.

Recent form

STEADY46–52–2Last 10046%Win rateWLWLWLWWLW

Last 10 vs previous 10: +40pp win rate · +0.01 avg rating · −1.0pp headshot accuracy · −32ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 18%
  • Avg reaction 670ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 674ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 18%
  • Avg reaction 690ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim4.4
Utility6.3
Positioning6.0
Opening Duels4.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 69% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 679ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.4
Positioning6.0
Utility6.3
Mechanics5.2
Opening Duels4.0
Win Impact4.4

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg -0.00
Reaction time680ms−9ms
first ⅓ avg 689ms → last ⅓ avg 680ms
Headshot accuracy18.0%−0.6%
first ⅓ avg 18.6% → last ⅓ avg 18.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.25Best match rating · 13–4 · inferno, 10 Nov →
32%Best headshot accuracy · 11–13 · nuke, 6 Nov →
547msFastest reaction time · 10–13 · mirage, 5 Nov →
13–1Biggest win · cache, 25 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
10–7In matches decided by ≤2 rounds
11Overtime games

Map breakdown

cacheBest map · 58% over 12anubisWeakest map · 18% over 11
MapGradePlayedRecordWin rateAvg rating
mirageB3217–1553%-0.01
infernoA2112–957%0.01
cacheA127–558%-0.01
anubisD112–918%-0.00
dust2D103–730%-0.02
ancientD93–633%-0.01
nukeC52–340%-0.02

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (18% over 11). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Lifetime stats

101,810Lifetime kills
0.90K/D
5,020Matches
46.0%Match win rate · Top 25% of Light Blue band
42.0%Headshot % · Top 50% of Light Blue band
13.5%Shot accuracy · Top 25% of Light Blue band
11,037MVPs
2,313Hours (in match)
4,250Bombs planted
1,126Bombs defused

Most-used weapons

AK-4731,448
P9011,009
AWP7,569
MAC-104,629
AUG4,161

Lifetime map wins

4,708inferno
2,691nuke
2,655dust2
106train
49safehouse
37ar_shoots
18lake
12vertigo

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.3%Headshot accuracy
31.7%Accuracy (enemy spotted)
35.0%Spray accuracy
73.2%Counter-strafing
11.7°Preaim
679msReaction time
47.7%T opening success
44.5%CT opening success
0.63Enemies flashed / flash
4.4%Flash assists
8.42HE damage / grenade
9.40Flashes / match

Recommended for you

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

18% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–60.0524%10 Nov →
anubis2–13-0.0413%10 Nov →
mirage13–10-0.0412%10 Nov →
anubis4–13-0.0314%10 Nov →
inferno13–40.2525%10 Nov →
anubis6–13-0.0416%9 Nov →
mirage13–10-0.029%9 Nov →
anubis13–110.0120%9 Nov →
ancient7–13-0.0025%9 Nov →
inferno13–11-0.0518%6 Nov →
cache13–11-0.0415%6 Nov →
nuke11–13-0.0132%6 Nov →
inferno8–13-0.0020%6 Nov →
mirage9–130.0016%5 Nov →
mirage13–20.0915%5 Nov →
inferno15–15-0.0520%5 Nov →
anubis3–13-0.0517%5 Nov →
dust25–13-0.0215%5 Nov →
inferno6–130.0614%5 Nov →
mirage10–13-0.0124%5 Nov →
inferno13–8-0.0115%5 Nov →
inferno13–4-0.0414%4 Nov →
ancient13–9-0.0120%4 Nov →
dust24–130.0125%4 Nov →
mirage6–13-0.0316%4 Nov →
inferno13–70.0120%4 Nov →
inferno13–80.0116%3 Nov →
anubis5–13-0.0212%3 Nov →
dust23–130.0120%3 Nov →
anubis13–90.0423%3 Nov →
inferno10–13-0.0711%30 Oct →
cache8–13-0.0515%30 Oct →
ancient13–70.0922%26 Oct →
dust213–10-0.0223%26 Oct →
inferno10–130.0215%26 Oct →
ancient3–13-0.0915%25 Oct →
cache13–10.0831%25 Oct →
mirage11–130.0321%24 Oct →
anubis8–130.0412%24 Oct →
inferno13–70.0817%24 Oct →
cache3–13-0.0719%24 Oct →
anubis11–130.0419%24 Oct →
mirage2–13-0.0720%24 Oct →
mirage13–70.038%24 Oct →
mirage9–13-0.0415%24 Oct →
dust213–11-0.0326%24 Oct →
nuke16–120.0022%24 Oct →
mirage13–80.0122%23 Oct →
inferno5–130.0429%23 Oct →
anubis5–130.0115%23 Oct →
mirage3–13-0.117%23 Oct →
inferno5–13-0.0527%23 Oct →
mirage16–140.0714%23 Oct →
cache13–160.0122%23 Oct →
mirage13–7-0.0418%23 Oct →
mirage5–13-0.0813%23 Oct →
mirage13–40.0118%21 Oct →
anubis7–130.0115%21 Oct →
mirage3–13-0.0411%21 Oct →
inferno13–10-0.0214%21 Oct →
mirage13–10-0.0418%21 Oct →
dust26–13-0.0727%21 Oct →
dust213–11-0.0228%20 Oct →
cache13–20.0426%20 Oct →
dust29–13-0.0320%20 Oct →
ancient13–16-0.0222%20 Oct →
mirage15–150.0819%20 Oct →
cache13–110.0320%20 Oct →
mirage13–80.0110%20 Oct →
cache13–9-0.0123%20 Oct →
cache7–13-0.0912%18 Oct →
ancient10–13-0.0327%18 Oct →
mirage0–7-0.0929%18 Oct →
mirage16–12-0.0016%18 Oct →
cache13–9-0.0322%17 Oct →
cache10–130.0219%17 Oct →
mirage7–130.0426%17 Oct →
mirage6–13-0.0817%17 Oct →
inferno7–130.0220%15 Oct →
inferno11–13-0.0119%15 Oct →
mirage13–10-0.0415%15 Oct →
inferno16–14-0.0322%14 Oct →
nuke8–13-0.0412%14 Oct →
mirage8–13-0.088%14 Oct →
mirage13–70.0327%12 Oct →
cache13–11-0.0319%12 Oct →
inferno13–3-0.0110%12 Oct →
mirage13–60.059%12 Oct →
ancient10–13-0.0217%11 Oct →
inferno13–4-0.0023%11 Oct →
ancient13–16-0.0321%10 Oct →
mirage13–40.0318%10 Oct →
dust29–13-0.0725%10 Oct →
nuke14–16-0.0216%10 Oct →
mirage13–2-0.0117%10 Oct →
mirage14–16-0.0323%10 Oct →
dust211–130.0124%10 Oct →
inferno13–11-0.0324%10 Oct →
mirage13–70.0011%10 Oct →
nuke13–9-0.0114%10 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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