Mario on the debris

Mario on the debris — CS2 Stats

IT76561198828196685[U:1:867930957]Steam profile ↗✓ No bans

1,408Tracked matches59%Win rate2020Tracked since
3,135Hours in CS
CSDB Rating6.2 SolidAll-Rounder
Premier CS Rating25,504Top 10% of 180,525 CSDB-tracked playersRed band · top ~2.8% of ranked players (population est.)
CSDB Leaderboard#15562 of 226714 tracked
FaceitLevel 9 · 2,159 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 16 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

+390Premier CS Rating · 25,114 → 25,504
0Faceit ELO · 2,159 → 2,159
+1Tracked matches · now 1,408
0.0ppWin rate · 58.6% → 58.6%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 35 days played since 17 Mar 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 25,504 -153 17 Mar18 Sept · 27 days played
23,61725,821peak 25,82117 Mar18 Sept
Faceit ELO: 2,159 +0 16 Sept18 Sept · 2 observations
2,1592,159peak 2,15916 Sept18 Sept
25,897Peak Premier in tracked matches
2,159Highest Faceit ELO seen on CSDB
35Days played since 2026-03-17

Faceit ELO

  • At peak — 2,159
  • Next: 2,500 ELO at 2,500 341 to go
  • Reached: Level 10 · Level 9 · Level 8 · Level 7
  • Level 10 first seen 2026-09-16
  • Level 9 first seen 2026-09-16

Premier CS Rating

  • 317 below peak (25,821)
  • +1,196 over 30 days · improving
  • +504 over 90 days
  • Next: Gold band at 30,000 4,496 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-09-16
  • Pink band first seen 2026-09-16

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=12,915), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate34.6%48.3%51.0%16.4% short
Shot accuracy14.3%13.2%13.7%above
Kill/death ratio1.081.071.09meets
Match win rate46.5%46.9%48.4%1.9% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMario on the debrisFACEITLevel 9 · 2,159 ELOSTANDINGTop 20.7% of rankedPREMIER25,504 · Red bandPEAK ELO2,159csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim79
Positioning50
Utility49

0–100 skill scores via Leetify.

Recent form

HOT58402Last 10058%Win rateWWWLWWWWWL

Last 10 vs previous 10: +30pp win rate · −0.00 avg rating · −1.8pp headshot accuracy · −28ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 12%
  • Avg reaction 481ms

Last 10

  • 82 · 80% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 14%
  • Avg reaction 501ms

Last 20

  • 137 · 65% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 15%
  • Avg reaction 515ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim7.9
Utility4.9
Positioning5.0
Opening Duels3.7
Clutch3.6

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 96% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 53% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.9
Positioning5.0
Utility4.9
Mechanics4.6
Opening Duels3.1
Win Impact7.9

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.02
first ⅓ avg 0.03 → last ⅓ avg 0.01
Reaction time544ms+19ms
first ⅓ avg 524ms → last ⅓ avg 544ms
Headshot accuracy15.4%+0.1%
first ⅓ avg 15.3% → last ⅓ avg 15.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 8–2 · inferno, 20 May
100%Best headshot accuracy · 0–7 · inferno, 6 Jun
336msFastest reaction time · 0–5 · mirage, 10 May
13–1Biggest win · nuke, 18 Aug

Across the last 100 tracked matches.

Highlights

6Longest win streak
W3Current streak
85In matches decided by ≤2 rounds
4Overtime games

Map breakdown

ancientBest map · 75% over 8infernoWeakest map · 42% over 12
MapGradePlayedRecordWin rateAvg rating
mirageB37201754%0.02
dust2A27171063%0.01
infernoC125742%0.00
ancientS86275%0.03
nuke43175%0.03
anubis42250%0.01
office43175%0.02
vertigo32167%0.08
train1010%0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (42% over 12). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

153,950Lifetime kills
1.08K/D · Top 50% of Level 9 players
7,277Matches
46.5%Match win rate
34.6%Headshot %
14.3%Shot accuracy · Top 50% of Level 9 players
16,437MVPs
3,135Hours (in match)
5,664Bombs planted
1,691Bombs defused

Most-used weapons

AK-4737,630
AWP13,790
P908,026
MAC-105,949
MP94,621
Negev4,065

Lifetime map wins

9,233inferno
8,366dust2
4,127nuke
1,877train
1,608vertigo
523office
338lake
270cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

956Matches
51%Win rate
0.99Avg K/D
76.8ADR
41%Headshot %

Clutches & streaks

38%1v1 clutch win
21%1v2 clutch win
15Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage39151%1.0715.7
Ancient14649%0.9114.2
Anubis13048%0.8715.0
Dust29755%0.9514.7
Inferno7254%0.9915.7
Nuke4755%1.0015.6
Vertigo2148%0.9916.6
Train1436%0.9016.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.8%Headshot accuracy
40.1%Accuracy (enemy spotted)
48.3%Spray accuracy
70.7%Counter-strafing
10.4°Preaim
530msReaction time
32.0%T opening success
53.1%CT opening success
0.46Enemies flashed / flash
11.4%Flash assists
5.72HE damage / grenade
5.28Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4632 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.015% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

42% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust213–110.0011%18 Sept
ancient16–13-0.0315%9 Sept
nuke13–20.1014%3 Sept
nuke3–50.009%3 Sept
mirage13–80.0110%3 Sept
mirage13–90.0112%3 Sept
mirage13–20.039%31 Aug
mirage13–70.0424%26 Aug
dust210–0-0.0419%26 Aug
dust210–130.0718%26 Aug
anubis10–130.018%26 Aug
nuke13–1-0.029%18 Aug
mirage3–130.0420%18 Aug
mirage6–13-0.0612%18 Aug
ancient13–30.0710%18 Aug
dust213–110.0621%6 Aug
mirage13–40.1414%6 Aug
dust20–13-0.0523%6 Aug
dust21–130.0218%6 Aug
mirage13–50.0224%6 Aug
inferno6–13-0.0315%6 Aug
mirage12–120.0315%3 Aug
dust213–100.0013%3 Aug
mirage10–13-0.0227%3 Aug
mirage13–10-0.0117%28 Jul
dust213–50.0218%28 Jul
dust26–13-0.0521%20 Jul
mirage13–20.0729%15 Jul
mirage9–130.0312%15 Jul
mirage9–13-0.0412%10 Jul
dust213–7-0.0210%10 Jul
dust22–0-0.070%10 Jul
mirage13–8-0.0420%10 Jul
mirage13–40.029%10 Jul
dust213–20.0215%8 Jul
office13–11-0.0414%8 Jul
inferno6–13-0.0210%8 Jul
mirage13–20.0818%8 Jul
vertigo13–20.0911%28 Jun
mirage14–160.0213%28 Jun
mirage16–120.0210%28 Jun
mirage3–40.0333%28 Jun
dust213–5-0.0213%28 Jun
mirage13–90.057%18 Jun
dust23–13-0.0613%18 Jun
train10–130.014%18 Jun
mirage13–50.108%18 Jun
ancient7–13-0.0411%18 Jun
mirage0–13-0.0025%18 Jun
ancient13–110.055%11 Jun
inferno13–30.039%11 Jun
inferno0–7-0.36100%6 Jun
vertigo13–40.1416%4 Jun
mirage1–30.020%4 Jun
inferno0–13-0.0615%4 Jun
ancient13–100.0616%4 Jun
mirage8–13-0.047%4 Jun
inferno0–13-0.050%4 Jun
dust213–30.058%1 Jun
mirage13–70.1115%1 Jun
ancient10–130.0311%1 Jun
inferno8–20.1811%20 May
mirage9–130.0517%20 May
mirage9–130.0614%20 May
mirage13–11-0.0310%19 May
dust213–110.0112%19 May
office13–90.0524%13 May
dust22–110.0317%13 May
mirage12–120.0719%13 May
mirage8–130.0617%13 May
ancient13–100.0015%10 May
anubis13–30.0912%10 May
ancient13–40.0821%10 May
mirage0–5-0.050%10 May
dust213–100.0028%6 May
anubis5–13-0.0318%5 May
nuke13–90.047%5 May
mirage13–2-0.0725%1 May
mirage8–13-0.018%1 May
dust21–60.0227%1 May
inferno3–130.0626%24 Apr
dust213–110.0816%24 Apr
dust213–90.1119%17 Apr
inferno13–30.128%17 Apr
mirage13–60.1215%17 Apr
vertigo10–130.019%8 Apr
dust213–70.0114%8 Apr
anubis13–6-0.0213%2 Apr
dust25–13-0.0213%2 Apr
inferno13–160.0313%1 Apr
dust213–70.0713%1 Apr
dust211–13-0.015%1 Apr
mirage13–50.0413%30 Mar
dust21–13-0.098%30 Mar
inferno13–40.0521%30 Mar
dust213–60.0622%25 Mar
office13–60.1412%18 Mar
inferno13–100.079%18 Mar
office3–13-0.0729%18 Mar
mirage13–100.0213%17 Mar

Match data via Leetify.

Recent teammates

Milestones

2K ELO1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →