MasterChief8090

MasterChief8090 — CS2 Stats

US76561198822401235[U:1:862135507]Steam profile ↗✓ No bans

579Tracked matches48%Win rate2020Tracked since
1,129Hours in CS18Hrs last 2 wks
CSDB Rating4.0 DevelopingPositional Player
WingmanSilver Elite
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 45 days played since 26 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 8,543 -872 26 Apr30 May · 3 days played
8,5439,415peak 9,41526 Apr30 May
9,415Peak Premier in tracked matches
45Days played since 2026-04-26

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches11
Win rate36%
K/D0.86
Headshot %29%

Measured 11 Sep 202619 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

Performance scores

Aim52
Positioning50
Utility4

0–100 skill scores via Leetify.

Recent form

COLD50428Last 10050%Win rateWLLWLLWLLL

Last 10 vs previous 10: −10pp win rate · +0.04 avg rating · −1.3pp headshot accuracy · −57ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 7%
  • Avg reaction 619ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 8%
  • Avg reaction 643ms

Last 20

  • 713 · 35% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 9%
  • Avg reaction 672ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+2.5 against its own average).

Aim5.2
Utility0.4
Positioning5.0
Opening Duels2.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 80% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 650ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning5.0
Utility0.4
Mechanics3.9
Opening Duels3.9
Win Impact4.4

Composite 4.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.03
first ⅓ avg -0.04 → last ⅓ avg -0.01
Reaction time651ms−48ms
first ⅓ avg 698ms → last ⅓ avg 651ms
Headshot accuracy10.1%−2.3%
first ⅓ avg 12.4% → last ⅓ avg 10.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–10 · vertigo, 10 Aug
38%Best headshot accuracy · 6–13 · overpass, 31 May
445msFastest reaction time · 5–13 · nuke, 27 Aug
13–1Biggest win · nuke, 9 Sept

Across the last 100 tracked matches.

Highlights

6Longest win streak
35In matches decided by ≤2 rounds

Map breakdown

officeBest map · 67% over 6nukeWeakest map · 33% over 15
MapGradePlayedRecordWin rateAvg rating
mirageA25141156%-0.01
infernoA1810856%-0.03
nukeD1551033%-0.00
cacheB84450%-0.02
vertigoB84450%-0.03
dust2C73443%-0.02
officeS64267%-0.00
anubisB63350%-0.03
overpass3030%-0.03
ancient1010%0.02
italy110100%0.03
stronghold110100%-0.13
train110100%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (33% over 15). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

23,095Lifetime kills
0.83K/D
1,829Matches
40.9%Match win rate
29.6%Headshot %
10.8%Shot accuracy
2,829MVPs
726Hours (in match)
1,412Bombs planted
214Bombs defused

Most-used weapons

Lifetime map wins

1,777nuke
1,635dust2
1,546inferno
1,058vertigo
889office
403train
298lake
126cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.9%Headshot accuracy
39.7%Accuracy (enemy spotted)
41.0%Spray accuracy
67.4%Counter-strafing
10.4°Preaim
650msReaction time
51.3%T opening success
39.8%CT opening success
0.14Enemies flashed / flash
4.2%Flash assists
0.00HE damage / grenade
0.18Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.9323% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1374 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 39.8029% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno13–30.0419%17 Sept
mirage1–6-0.080%17 Sept
office11–13-0.048%16 Sept
mirage13–50.018%16 Sept
inferno8–13-0.032%16 Sept
inferno11–13-0.038%15 Sept
nuke13–11-0.017%14 Sept
cache9–130.0116%14 Sept
nuke8–130.027%14 Sept
cache9–130.0111%12 Sept
dust213–7-0.028%12 Sept
anubis10–13-0.037%11 Sept
nuke10–13-0.0212%10 Sept
nuke7–13-0.035%10 Sept
office13–8-0.035%10 Sept
nuke13–1-0.0523%9 Sept
dust23–13-0.1113%9 Sept
mirage4–13-0.057%9 Sept
office13–3-0.105%9 Sept
office2–9-0.0312%9 Sept
inferno13–10-0.0315%8 Sept
cache13–90.036%7 Sept
mirage12–120.0510%7 Sept
mirage5–13-0.0718%5 Sept
vertigo13–7-0.0514%5 Sept
vertigo3–1-0.020%5 Sept
inferno5–13-0.039%5 Sept
mirage13–100.0213%4 Sept
office13–70.139%4 Sept
cache13–100.0312%3 Sept
mirage13–80.0814%3 Sept
office13–50.0721%3 Sept
inferno8–13-0.006%3 Sept
inferno9–13-0.054%31 Aug
inferno13–7-0.075%31 Aug
dust28–6-0.0319%31 Aug
overpass12–12-0.018%29 Aug
inferno9–13-0.046%28 Aug
nuke10–130.097%28 Aug
inferno13–9-0.018%28 Aug
mirage13–90.0813%28 Aug
nuke13–20.097%27 Aug
nuke5–13-0.076%27 Aug
inferno13–5-0.076%27 Aug
inferno12–12-0.0218%26 Aug
inferno13–8-0.0410%26 Aug
dust25–130.029%26 Aug
anubis13–70.035%22 Aug
vertigo12–12-0.0210%21 Aug
mirage6–13-0.029%21 Aug
ancient11–130.0216%20 Aug
inferno8–13-0.113%20 Aug
mirage13–70.0310%16 Aug
inferno13–10-0.064%15 Aug
inferno13–80.096%15 Aug
dust212–12-0.0020%15 Aug
nuke10–13-0.038%15 Aug
inferno13–40.0410%15 Aug
mirage13–80.0418%15 Aug
vertigo13–100.1412%10 Aug
mirage13–70.0315%9 Aug
vertigo10–13-0.0413%9 Aug
dust24–130.028%9 Aug
mirage13–60.0116%8 Aug
mirage13–90.0110%8 Aug
nuke13–60.0115%25 Jul
nuke12–120.016%25 Jul
mirage8–13-0.0719%24 Jul
mirage11–13-0.0615%23 Jul
nuke11–130.074%23 Jul
dust213–70.006%19 Jul
mirage4–13-0.0512%18 Jul
mirage2–80.0222%18 Jul
mirage13–9-0.0811%12 Jul
vertigo9–13-0.069%3 Jun
nuke9–13-0.0615%3 Jun
overpass6–13-0.0638%31 May
mirage12–12-0.069%31 May
inferno13–6-0.0720%30 May
italy13–40.0317%27 May
cache13–9-0.074%27 May
stronghold13–2-0.136%27 May
vertigo13–2-0.087%26 May
train13–6-0.034%26 May
anubis3–13-0.0425%25 May
mirage13–8-0.0713%25 May
vertigo8–13-0.128%22 May
anubis13–7-0.042%10 May
mirage12–12-0.0414%10 May
mirage13–6-0.0115%9 May
mirage13–7-0.0014%7 May
anubis9–13-0.0312%7 May
nuke8–13-0.0615%6 May
overpass5–13-0.0111%29 Apr
nuke13–6-0.024%29 Apr
cache13–10-0.057%29 Apr
cache5–13-0.0317%29 Apr
cache6–13-0.0617%29 Apr
anubis13–10-0.055%26 Apr
mirage13–3-0.0512%26 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →