Rio

Rio — CS2 Stats

US76561198805909729[U:1:845644001]Steam profile ↗✓ No bans

356Tracked matches46%Win rate2023Tracked since
305Hours in CS
CSDB Rating5.2 DevelopingPositional Player
Premier CS Rating13,955Blue band · top ~33.9% of ranked players (population est.)
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 356 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 47 days played since 6 Aug 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 13,955 +461 6 Aug18 Sept · 38 days played
10,41314,999peak 14,9996 Aug18 Sept
14,999Peak Premier in tracked matches
47Days played since 2025-08-06

Premier CS Rating

  • 1,044 below peak (14,999)
  • -1,044 over 30 days · declining
  • Next: Purple band at 15,000 1,045 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-29
  • Light Blue band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=19,962), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate45.1%41.9%44.3%meets
Shot accuracy6.9%9.6%11.8%5.0% short
Kill/death ratio1.040.981.03meets
Match win rate41.2%43.8%45.2%4.0% short

This profile matches the typical Purple band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGRioPREMIER13,955 · Blue bandcsdb.gg/stats

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Performance scores

Aim72
Positioning51
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY48466Last 10048%Win rateLLLWTWLWWL

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · −1.9pp headshot accuracy · +4ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 28%
  • Avg reaction 651ms

Last 10

  • 451 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 27%
  • Avg reaction 664ms

Last 20

  • 1082 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 28%
  • Avg reaction 662ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.4 against its own average).

Aim7.2
Utility3.5
Positioning5.1
Opening Duels2.4

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 92% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.84 enemies blinded per flash — utility that consistently lands.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 632ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.1
Utility3.5
Mechanics7.5
Opening Duels2.4
Win Impact3.8

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.00 → last ⅓ avg -0.02
Reaction time639ms−25ms
first ⅓ avg 664ms → last ⅓ avg 639ms
Headshot accuracy25.2%+0.9%
first ⅓ avg 24.3% → last ⅓ avg 25.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–5 · dust2, 8 Nov
44%Best headshot accuracy · 4–13 · anubis, 16 Aug
453msFastest reaction time · 13–5 · ancient, 3 Nov
13–1Biggest win · inferno, 12 Oct

Across the last 100 tracked matches.

Highlights

4Longest win streak
L3Current streak
68In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 67% over 9nukeWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
mirageA38211755%-0.01
dust2D2061430%-0.01
ancientA148657%-0.01
infernoS96367%0.01
nukeD72529%-0.01
trainA53260%0.00
cache21150%0.01
anubis21150%0.01
overpass2020%-0.01
vertigo1010%-0.15

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

15,543Lifetime kills
1.04K/D · Top 50% of Blue band
994Matches
41.2%Match win rate
45.1%Headshot % · Top 50% of Blue band
6.9%Shot accuracy
1,676MVPs
305Hours (in match)
668Bombs planted
143Bombs defused

Most-used weapons

Lifetime map wins

1,720dust2
714inferno
262nuke
257train
147vertigo
64cbble
44office
8ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.2%Headshot accuracy
31.3%Accuracy (enemy spotted)
36.1%Spray accuracy
83.7%Counter-strafing
9.8°Preaim
632msReaction time
37.6%T opening success
41.8%CT opening success
0.84Enemies flashed / flash
4.7%Flash assists
7.78HE damage / grenade
3.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.7145 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.5746% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage5–13-0.0324%1 Sept
dust29–13-0.0334%30 Aug
nuke0–13-0.1517%30 Aug
dust213–7-0.0138%22 Aug
ancient15–150.0425%22 Aug
dust213–60.0228%22 Aug
vertigo6–9-0.1544%22 Aug
inferno9–40.0422%22 Aug
nuke9–10.0723%22 Aug
dust210–13-0.0117%22 Aug
ancient13–11-0.0120%22 Aug
cache11–13-0.0228%18 Aug
cache13–50.0322%18 Aug
mirage16–14-0.0133%18 Aug
dust24–6-0.0028%17 Aug
mirage13–80.0132%16 Aug
nuke15–15-0.0322%16 Aug
mirage13–100.0339%16 Aug
anubis4–130.0144%16 Aug
mirage13–9-0.0024%15 Aug
ancient1–13-0.1010%15 Aug
dust23–100.0321%10 Aug
dust213–9-0.0215%10 Aug
mirage0–13-0.083%9 Aug
mirage6–13-0.0432%8 Aug
ancient7–13-0.0919%8 Aug
ancient13–110.0021%8 Aug
anubis13–70.0236%8 Aug
mirage10–13-0.0212%3 Aug
mirage7–13-0.0516%2 Aug
train13–4-0.0916%28 Dec
mirage13–9-0.0024%23 Nov
ancient9–13-0.0742%14 Nov
mirage4–13-0.0637%12 Nov
mirage13–7-0.0832%9 Nov
dust213–50.0938%8 Nov
ancient13–7-0.0223%7 Nov
inferno8–13-0.0527%7 Nov
mirage13–50.0234%7 Nov
mirage1–13-0.0924%6 Nov
nuke6–13-0.0422%3 Nov
ancient13–50.0517%3 Nov
mirage13–6-0.0131%3 Nov
inferno13–80.0316%2 Nov
dust24–130.0320%2 Nov
ancient13–50.0229%2 Nov
dust213–100.0116%1 Nov
train13–30.0038%1 Nov
mirage13–10-0.0513%1 Nov
dust22–13-0.0315%31 Oct
mirage10–130.0124%31 Oct
nuke15–150.0222%29 Oct
dust211–13-0.0614%28 Oct
ancient11–13-0.0118%26 Oct
mirage13–80.0537%26 Oct
mirage13–6-0.0523%24 Oct
train13–70.0119%23 Oct
dust213–11-0.0138%23 Oct
mirage4–13-0.0722%21 Oct
dust28–130.0022%20 Oct
dust210–13-0.0226%20 Oct
dust25–13-0.0532%19 Oct
mirage15–150.0520%19 Oct
inferno13–10-0.0222%19 Oct
mirage13–30.0125%19 Oct
inferno13–90.0420%18 Oct
ancient13–3-0.0718%18 Oct
dust22–13-0.0420%18 Oct
mirage9–130.0628%14 Oct
ancient15–150.0220%14 Oct
mirage13–110.0719%13 Oct
mirage13–90.0121%12 Oct
mirage10–130.0419%12 Oct
dust25–13-0.0321%12 Oct
train7–130.0126%12 Oct
inferno13–10.0817%12 Oct
overpass14–16-0.0215%12 Oct
mirage15–15-0.0321%12 Oct
ancient16–140.0121%11 Oct
dust211–130.0121%11 Oct
inferno13–90.0223%11 Oct
inferno7–13-0.0339%10 Oct
nuke13–40.0538%10 Oct
ancient13–30.0633%10 Oct
mirage13–100.0530%9 Oct
mirage16–13-0.0628%5 Oct
mirage10–13-0.0127%5 Oct
mirage13–30.0118%5 Oct
mirage4–13-0.0224%5 Oct
mirage13–40.0124%5 Oct
inferno11–130.0028%2 Oct
mirage2–13-0.0633%2 Oct
mirage13–10-0.0519%28 Sept
mirage9–4-0.0321%28 Sept
mirage13–7-0.0434%21 Sept
mirage3–13-0.0126%11 Aug
train12–160.0820%10 Aug
nuke9–130.0121%9 Aug
overpass10–13-0.0133%9 Aug
dust211–13-0.0113%6 Aug

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →