76561198799380456

76561198799380456 — CS2 Stats

UM76561198799380456[U:1:839114728]Steam profile ↗✓ No bans

892Tracked matches55%Win rate2023Tracked since
CSDB Rating5.5 SolidPositional Player
Premier CS Rating16,491Purple band · top ~22.5% of ranked players (population est.)
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 34 days played since 28 Jul 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 16,491 +2,522 28 Jul18 Sept · 35 days played
12,42718,638peak 18,63828 Jul18 Sept
18,867Peak Premier in tracked matches
34Days played since 2026-07-28

Premier CS Rating

  • 2,147 below peak (18,638)
  • +52 over 30 days · steady
  • Next: Pink band at 20,000 3,509 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-08-29
  • Blue band first seen 2026-08-29

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GG76561198799380456PREMIER16,491 · Purple bandcsdb.gg/stats

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Performance scores

Aim70
Positioning56
Utility29

0–100 skill scores via Leetify.

Recent form

COLD58402Last 10058%Win rateLWLLLLLLWW

Last 10 vs previous 10: −40pp win rate · −0.05 avg rating · +1.4pp headshot accuracy · +17ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 578ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 23%
  • Avg reaction 588ms

Last 20

  • 1010 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 22%
  • Avg reaction 580ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.4 against its own average).

Aim7.0
Utility2.9
Positioning5.6
Opening Duels4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 89% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 571ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning5.6
Utility2.9
Mechanics5.7
Opening Duels3.1
Win Impact6.7

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.03 → last ⅓ avg 0.02
Reaction time577ms−47ms
first ⅓ avg 624ms → last ⅓ avg 577ms
Headshot accuracy22.0%−0.5%
first ⅓ avg 22.5% → last ⅓ avg 22.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.30Best match rating · 9–1 · nuke, 22 Aug
39%Best headshot accuracy · 13–6 · cache, 31 Aug
445msFastest reaction time · 7–13 · ancient, 19 Aug
13–1Biggest win · inferno, 31 Aug

Across the last 100 tracked matches.

Highlights

7Longest win streak
75In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 86% over 7nukeWeakest map · 44% over 9
MapGradePlayedRecordWin rateAvg rating
mirageA28161257%0.03
dust2B2091145%0.02
ancientS1510567%0.02
cacheA149564%0.02
nukeC94544%0.03
infernoS76186%0.04
anubisS64267%-0.03
vertigo1010%0.08

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (44% over 9). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.5%Headshot accuracy
34.4%Accuracy (enemy spotted)
34.7%Spray accuracy
75.5%Counter-strafing
9.8°Preaim
571msReaction time
38.3%T opening success
46.8%CT opening success
0.54Enemies flashed / flash
5.4%Flash assists
7.61HE damage / grenade
2.81Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.8094 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.306% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust22–13-0.0721%14 Sept
ancient13–2-0.0623%10 Sept
nuke11–13-0.0221%3 Sept
dust27–13-0.078%2 Sept
ancient6–130.0927%2 Sept
nuke1–9-0.0925%1 Sept
mirage5–13-0.0538%1 Sept
anubis11–13-0.069%31 Aug
cache13–60.0039%31 Aug
ancient13–9-0.0714%31 Aug
cache16–130.0123%31 Aug
inferno13–1-0.0113%31 Aug
dust29–13-0.0017%30 Aug
nuke0–13-0.0519%30 Aug
cache13–110.0923%30 Aug
anubis13–9-0.0318%29 Aug
nuke12–160.0428%29 Aug
mirage13–90.0619%28 Aug
dust213–11-0.0733%28 Aug
ancient16–140.0319%27 Aug
cache6–13-0.0427%27 Aug
mirage13–110.0517%27 Aug
ancient16–130.0221%27 Aug
nuke13–60.0530%23 Aug
dust213–80.0920%23 Aug
dust213–70.1118%22 Aug
ancient15–15-0.0211%22 Aug
dust213–60.0835%22 Aug
cache10–130.0520%22 Aug
vertigo6–90.0819%22 Aug
inferno9–40.1320%22 Aug
nuke9–10.3032%22 Aug
dust210–130.0219%22 Aug
ancient13–11-0.0023%22 Aug
cache7–13-0.0318%19 Aug
ancient7–130.0117%19 Aug
anubis13–5-0.0614%18 Aug
mirage13–20.1219%18 Aug
cache11–13-0.0221%18 Aug
cache13–50.0512%18 Aug
mirage16–140.0215%18 Aug
mirage1–130.0321%17 Aug
ancient13–90.0118%17 Aug
dust24–60.0636%17 Aug
mirage13–80.0014%16 Aug
nuke15–150.0736%16 Aug
mirage13–100.0722%16 Aug
nuke13–50.0421%16 Aug
cache13–80.0119%16 Aug
inferno13–50.0315%16 Aug
mirage13–100.0017%16 Aug
anubis4–13-0.0717%16 Aug
mirage13–90.0724%15 Aug
ancient1–13-0.0430%15 Aug
dust213–90.0016%15 Aug
cache13–70.0616%15 Aug
cache13–60.0322%15 Aug
dust24–13-0.1215%14 Aug
mirage13–80.0321%14 Aug
nuke13–4-0.0226%14 Aug
cache13–50.1325%14 Aug
ancient13–60.1226%14 Aug
mirage13–100.0812%14 Aug
inferno13–100.0510%14 Aug
mirage13–40.0717%14 Aug
dust27–130.1020%13 Aug
mirage13–80.0511%13 Aug
cache13–70.0015%13 Aug
mirage12–16-0.0121%12 Aug
ancient13–40.0618%11 Aug
mirage8–130.0622%10 Aug
mirage14–160.0424%10 Aug
dust23–100.0215%10 Aug
dust213–90.0621%10 Aug
mirage0–13-0.0619%9 Aug
mirage6–130.0411%8 Aug
dust213–10-0.0526%8 Aug
ancient7–130.0125%8 Aug
ancient13–11-0.0216%8 Aug
anubis13–70.0317%8 Aug
dust29–13-0.0127%7 Aug
cache9–13-0.0233%6 Aug
mirage16–120.0718%4 Aug
mirage9–130.1425%3 Aug
dust213–10.1324%3 Aug
mirage7–130.0516%2 Aug
mirage7–13-0.0414%2 Aug
inferno13–10.1136%2 Aug
dust29–130.0734%1 Aug
mirage13–10.0330%1 Aug
dust213–90.0527%31 Jul
ancient13–40.1817%30 Jul
anubis13–60.0416%30 Jul
mirage9–13-0.0426%30 Jul
dust28–13-0.0121%30 Jul
inferno7–13-0.0129%30 Jul
mirage13–100.0317%29 Jul
mirage13–7-0.0229%29 Jul
inferno13–2-0.0119%28 Jul
mirage4–13-0.0133%28 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →