ГУ МВД ПО ОМНОМУ О

ГУ МВД ПО ОМНОМУ О — CS2 Stats

XK76561198797236521[U:1:836970793]Steam profile ↗✓ No bans

1,862Tracked matches57%Win rate2020Tracked since
1,572Hours in CS
CSDB Rating4.1 DevelopingClutch Specialist
Premier CS Rating14,878Blue band · top ~29% of ranked players (population est.)
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanGold Nova Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,862 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 66 days played since 6 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 14,878 +6,723 6 May14 Sept · 51 days played
8,15514,999peak 14,9996 May14 Sept
14,999Peak Premier in tracked matches
66Days played since 2026-05-06

Premier CS Rating

  • 121 below peak (14,999)
  • +5,777 over 90 days
  • Next: Purple band at 15,000 122 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-09
  • Light Blue band first seen 2026-09-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

No matches recorded between 9 Sep 2026 and 17 Sep 2026.

Measured 9 Sep 202617 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=11,988), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate38.9%42.7%43.8%4.9% short
Shot accuracy9.7%11.2%12.0%2.3% short
Kill/death ratio0.940.991.020.08 short
Match win rate36.1%43.9%44.7%8.7% short

This profile sits below the typical Level 5 player on every metric we can compare.

Widest gap: Match win rate. That is the metric furthest from the Level 5 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGГУ МВД ПО ОМНОМУ ОFACEITLevel 4STANDINGTop 81.0% of rankedPREMIER14,878 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim50
Positioning42
Utility21

0–100 skill scores via Leetify.

Recent form

COLD49438Last 10049%Win rateLWLTWWLTTL

Last 10 vs previous 10: −40pp win rate · −0.01 avg rating · −1.4pp headshot accuracy · −30ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 13%
  • Avg reaction 464ms

Last 10

  • 343 · 30% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 11%
  • Avg reaction 547ms

Last 20

  • 1073 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 12%
  • Avg reaction 562ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+2.2 against its own average).

Aim5.0
Utility2.1
Positioning4.2
Opening Duels2.8
Clutch6.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 89% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 50% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 69% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.0
Positioning4.2
Utility2.1
Mechanics4.3
Opening Duels2.5
Win Impact7.4

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time588ms−38ms
first ⅓ avg 626ms → last ⅓ avg 588ms
Headshot accuracy16.0%+1.3%
first ⅓ avg 14.7% → last ⅓ avg 16.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–2 · mirage, 8 May
100%Best headshot accuracy · 3–0 · ancient, 9 Jul
406msFastest reaction time · 13–2 · anubis, 12 Jul
13–0Biggest win · nuke, 17 May

Across the last 100 tracked matches.

Highlights

5Longest win streak
92In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 69% over 13officeWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
nukeC2691735%0.01
mirageA2011955%0.04
cacheA148657%0.02
anubisS139469%-0.00
ancientS96367%0.00
dust2C83538%0.01
officeD62433%-0.03
overpass31233%0.02
inferno1010%-0.05

Across the last 100 tracked matches.

Lifetime stats

61,134Lifetime kills
0.94K/D
3,932Matches
36.1%Match win rate
38.9%Headshot %
9.7%Shot accuracy
8,206MVPs
1,572Hours (in match)
2,317Bombs planted
783Bombs defused

Most-used weapons

AK-4715,947
AWP7,466
MP91,517
SSG 081,473
Knife1,453

Lifetime map wins

3,482nuke
2,610inferno
1,971cbble
1,556dust2
1,378office
1,178vertigo
664train
172safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

30Matches
50%Win rate
0.96Avg K/D
60.1ADR
41%Headshot %

Clutches & streaks

50%1v1 clutch win
25%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage425%0.8915.3
Anubis250%0.5410.5
Inferno250%0.9417.5
Vertigo1100%0.649.0
Ancient1100%1.6725.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.0%Headshot accuracy
32.3%Accuracy (enemy spotted)
34.9%Spray accuracy
69.2%Counter-strafing
10.5°Preaim
577msReaction time
29.5%T opening success
50.2%CT opening success
0.26Enemies flashed / flash
3.7%Flash assists
3.18HE damage / grenade
5.14Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.993% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2613 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.5494% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

35% win rate across 26 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
dust212–16-0.0512%21 Jul
nuke13–3-0.0120%21 Jul
ancient0–7-0.070%21 Jul
nuke15–150.0717%20 Jul
nuke13–90.0115%20 Jul
anubis13–9-0.0413%19 Jul
nuke7–130.0710%19 Jul
nuke8–80.035%19 Jul
office12–12-0.039%17 Jul
cache5–13-0.0313%16 Jul
nuke13–110.0211%16 Jul
mirage8–130.0418%15 Jul
anubis13–110.048%14 Jul
nuke4–130.0126%14 Jul
mirage13–100.0714%13 Jul
cache13–40.047%13 Jul
anubis13–2-0.0716%12 Jul
anubis13–11-0.037%11 Jul
cache13–4-0.008%10 Jul
nuke4–13-0.0511%10 Jul
mirage16–140.055%9 Jul
ancient3–00.00100%9 Jul
cache13–9-0.0112%9 Jul
mirage5–130.068%9 Jul
cache13–100.0631%8 Jul
mirage6–130.0710%8 Jul
office7–130.0716%8 Jul
cache13–80.0915%8 Jul
ancient13–30.0417%6 Jul
ancient7–13-0.0316%5 Jul
mirage8–130.0225%5 Jul
dust28–130.069%4 Jul
dust213–100.0224%2 Jul
nuke0–50.010%2 Jul
office10–130.0436%2 Jul
anubis8–13-0.0214%1 Jul
office5–13-0.1123%1 Jul
anubis10–130.0119%29 Jun
ancient13–100.0216%28 Jun
nuke1–9-0.3225%26 Jun
mirage13–110.0318%25 Jun
dust210–13-0.0624%25 Jun
nuke13–50.0016%23 Jun
mirage13–60.0335%22 Jun
nuke13–50.1025%21 Jun
mirage10–130.1120%20 Jun
mirage13–50.0019%18 Jun
nuke16–13-0.0122%17 Jun
anubis13–8-0.0528%16 Jun
mirage16–13-0.015%15 Jun
overpass9–130.0713%14 Jun
ancient13–40.0926%12 Jun
nuke9–130.0313%11 Jun
mirage10–130.008%11 Jun
anubis5–50.0740%10 Jun
nuke13–100.048%9 Jun
mirage13–50.1115%8 Jun
cache7–13-0.0224%8 Jun
cache1–130.0021%7 Jun
nuke8–130.0824%6 Jun
mirage9–130.0218%4 Jun
dust211–130.1013%3 Jun
nuke15–150.0222%2 Jun
ancient13–4-0.0022%1 Jun
nuke10–130.0311%31 May
dust210–130.0112%30 May
overpass2–13-0.0817%29 May
anubis13–90.0115%28 May
mirage9–5-0.0314%27 May
nuke15–150.0622%26 May
anubis13–7-0.0013%25 May
nuke8–13-0.0023%25 May
office10–3-0.1025%24 May
nuke8–8-0.0719%24 May
nuke12–120.007%24 May
nuke6–130.0418%24 May
ancient5–130.0020%23 May
dust213–9-0.029%23 May
nuke13–30.066%21 May
cache13–90.0614%20 May
cache9–13-0.0317%19 May
nuke13–00.0217%17 May
inferno8–13-0.056%16 May
office13–10-0.0912%15 May
nuke8–8-0.1012%15 May
mirage8–13-0.0222%14 May
cache13–100.0320%13 May
overpass13–110.089%13 May
cache7–130.0413%12 May
mirage13–100.0414%12 May
anubis13–5-0.0014%11 May
mirage1–13-0.116%11 May
mirage13–110.0913%10 May
anubis13–60.0318%9 May
cache13–110.0112%9 May
anubis12–16-0.0116%8 May
dust213–70.0615%8 May
mirage13–20.1417%8 May
cache10–130.0715%7 May
ancient13–11-0.0215%6 May

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →