okap

okap — CS2 Stats

DK76561198797137709[U:1:836871981]Steam profile ↗✓ No bans

1,203Tracked matches50%Win rate2021Tracked since
3,938Hours in CS16Hrs last 2 wks
CSDB Rating5.5 SolidPositional Player
Premier CS Rating21,188Top 50% of 200,982 CSDB-tracked playersPink band · top ~7.2% of ranked players (population est.)
CSDB Leaderboard#64037 of 247913 tracked
FaceitLevel 6Top 54.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 26 Sep 2026 (6 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,188 +3,652 18 May – 26 Sept · 11 days played
17,53621,188peak 21,18818 May26 Sept
21,188Peak Premier in tracked matches
40Days played since 2026-04-09

Premier CS Rating

  • At peak — 21,188
  • Next: Red band at 25,000 — 3,812 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches44——
Win rate50%——
K/D1.00——
Headshot %58%——

Measured 31 Aug 2026 → 2 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 6 among CSDB-tracked players (n=12,868), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 6 medianLevel 7 medianvs Level 7
Headshot rate43.1%44.8%45.7%2.6% short
Shot accuracy11.7%12.4%12.7%1.0% short
Kill/death ratio0.971.031.050.09 short
Match win rate41.9%45.2%45.7%3.7% short

This profile sits below the typical Level 7 player on every metric we can compare.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 7 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGokapFACEITLevel 6STANDINGTop 54.0% of rankedPREMIER21,188 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim77
Positioning41
Utility37

0–100 skill scores via Leetify.

Recent form

STEADY42–51–7Last 10042%Win rateWWLLWWLWWL

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · −4.3pp headshot accuracy · +6ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 586ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 525ms

Last 20

  • 12–8 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 522ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim7.7
Utility3.7
Positioning4.1
Opening Duels1.0
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 92% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 36 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning4.1
Utility3.7
Mechanics6.7
Opening Duels1.8
Win Impact5.0

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time551ms−76ms
first ⅓ avg 627ms → last ⅓ avg 551ms
Headshot accuracy20.3%+0.4%
first ⅓ avg 20.0% → last ⅓ avg 20.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 9–4 · nuke, 24 Sept →
44%Best headshot accuracy · 9–6 · nuke, 18 Apr →
367msFastest reaction time · 0–6 · dust2, 21 May →
13–2Biggest win · ancient, 22 Sept →

Across the last 100 tracked matches.

Highlights

4Longest win streak
W2Current streak
4–7In matches decided by ≤2 rounds
3Overtime games

Map breakdown

cacheBest map · 71% over 7dust2Weakest map · 8% over 12
MapGradePlayedRecordWin rateAvg rating
nukeC2812–1643%-0.00
mirageS1510–567%0.01
ancientB137–654%-0.01
dust2D121–118%-0.03
infernoD93–633%-0.02
cacheS75–271%-0.02
vertigoD62–433%-0.02
officeD61–517%-0.04
overpass—21–150%-0.03
anubis—10–10%-0.04
italy—10–10%-0.02

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (8% over 12). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

98,086Lifetime kills
0.97K/D
6,795Matches
41.9%Match win rate
43.1%Headshot %
11.7%Shot accuracy
15,438MVPs
1,827Hours (in match)
2,947Bombs planted
1,403Bombs defused

Most-used weapons

AK-4718,167
AWP10,870
P904,513
Negev3,268
SSG 083,263

Lifetime map wins

4,835nuke
2,348dust2
1,642train
1,532inferno
1,445vertigo
738office
513cbble
199lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

179Matches
51%Win rate
1.22Avg K/D
88.0ADR
43%Headshot %

Clutches & streaks

38%1v1 clutch win
29%1v2 clutch win
4Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4953%1.3617.3
Dust22148%1.2718.2
Train1258%1.7622.1
Anubis1145%1.0518.3
Ancient1040%1.0116.2
Nuke729%1.0018.9
Inferno425%1.5223.3
Cache450%1.0414.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.8%Headshot accuracy
34.1%Accuracy (enemy spotted)
38.3%Spray accuracy
80.2%Counter-strafing
8.8°Preaim
544msReaction time
40.7%T opening success
33.7%CT opening success
0.35Enemies flashed / flash
6.5%Flash assists
8.48HE damage / grenade
5.20Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3533 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 33.7226% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

8% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke9–5-0.0113%30 Sept →
cache13–9-0.1020%26 Sept →
dust27–13-0.0615%26 Sept →
nuke3–9-0.1029%24 Sept →
nuke9–40.2233%24 Sept →
cache13–70.0232%23 Sept →
ancient11–13-0.0113%23 Sept →
ancient13–9-0.0136%22 Sept →
ancient13–2-0.050%22 Sept →
cache7–13-0.059%22 Sept →
dust21–13-0.0936%22 Sept →
ancient13–9-0.0717%22 Sept →
inferno4–13-0.0815%22 Sept →
cache13–90.0339%21 Sept →
nuke7–9-0.0325%20 Sept →
mirage5–00.0722%19 Sept →
ancient11–130.0828%19 Sept →
cache13–6-0.0219%18 Sept →
nuke13–60.0922%18 Sept →
ancient13–9-0.0119%18 Sept →
nuke8–80.0430%18 Sept →
nuke13–10-0.0315%17 Sept →
dust211–130.0522%17 Sept →
vertigo5–9-0.0323%17 Sept →
vertigo9–30.1028%17 Sept →
dust22–13-0.1017%15 Sept →
nuke3–9-0.1317%29 Jul →
nuke4–9-0.0014%29 Jul →
nuke9–50.1911%29 Jul →
nuke3–9-0.0817%20 Jul →
nuke9–7-0.097%15 Jul →
office13–9-0.0117%15 Jul →
nuke13–9-0.0013%15 Jul →
office5–13-0.056%12 Jun →
office12–12-0.0020%9 Jun →
nuke5–9-0.0113%9 Jun →
dust27–130.0721%4 Jun →
mirage13–60.0117%4 Jun →
inferno7–13-0.0120%4 Jun →
nuke9–60.039%3 Jun →
inferno8–8-0.0128%3 Jun →
nuke9–30.1129%3 Jun →
vertigo4–9-0.1915%3 Jun →
vertigo4–13-0.0516%3 Jun →
nuke9–13-0.017%25 May →
nuke9–50.0731%24 May →
ancient15–150.0214%24 May →
mirage4–13-0.0218%24 May →
anubis10–13-0.0425%23 May →
mirage13–60.049%23 May →
inferno13–70.0628%23 May →
mirage13–100.0222%23 May →
ancient13–30.0223%23 May →
mirage5–13-0.0017%22 May →
dust20–6-0.0733%21 May →
ancient5–13-0.0523%20 May →
mirage13–50.0618%20 May →
inferno13–70.0338%18 May →
mirage6–13-0.0018%18 May →
dust211–13-0.0122%17 May →
mirage16–14-0.0111%17 May →
overpass6–13-0.0311%16 May →
nuke4–13-0.0214%16 May →
inferno5–13-0.0827%16 May →
vertigo5–13-0.0221%15 May →
cache13–50.0516%15 May →
ancient13–70.0116%15 May →
dust25–130.0223%10 May →
dust215–15-0.0318%10 May →
inferno6–13-0.0514%10 May →
dust210–13-0.0716%9 May →
dust25–13-0.0618%9 May →
inferno9–13-0.0416%9 May →
mirage7–13-0.0117%7 May →
ancient13–5-0.0130%7 May →
mirage13–4-0.0112%7 May →
mirage13–80.0226%7 May →
ancient2–130.0222%1 May →
nuke2–13-0.0427%1 May →
cache3–13-0.0629%30 Apr →
inferno13–90.0119%30 Apr →
ancient11–13-0.027%30 Apr →
overpass13–7-0.0316%30 Apr →
mirage4–13-0.0523%30 Apr →
vertigo9–70.0619%26 Apr →
nuke5–9-0.0318%26 Apr →
nuke4–9-0.1220%22 Apr →
office9–13-0.0813%22 Apr →
mirage13–40.0626%18 Apr →
mirage13–20.0127%18 Apr →
dust213–40.0226%18 Apr →
nuke9–6-0.0044%18 Apr →
nuke8–80.0813%15 Apr →
office7–13-0.086%15 Apr →
nuke3–9-0.0415%12 Apr →
nuke7–9-0.0326%12 Apr →
nuke2–9-0.0619%10 Apr →
nuke9–7-0.0523%10 Apr →
italy12–12-0.0219%9 Apr →
office2–13-0.0513%9 Apr →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.