alec

alec — CS2 Stats

IL76561198796361232[U:1:836095504]Steam profile ↗✓ No bans

3,343Tracked matches27%Win rate2021Tracked since
4,630Hours in CS41Hrs last 2 wks
CSDB Rating3.5 LearningPositional Player
Premier CS Rating3,914Grey band · top ~83.4% of ranked players (population est.)
FaceitLevel 2 · 558 ELOTop 97.9% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 3,914 -3,477 2 Oct – 27 Oct · 14 days played
3,9147,391peak 7,3912 Oct27 Oct
8,004Peak Premier in tracked matches
558Highest Faceit ELO seen on CSDB
17Days played since 2026-10-02

Faceit ELO

  • At peak — 558
  • Next: Level 3 at 751 — 193 to go
  • Reached: Level 2

Premier CS Rating

  • 3,477 below peak (7,391)
  • -3,477 over 30 days · declining
  • Next: Light Blue band at 5,000 — 1,086 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=6,128), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate45.4%41.3%41.8%above
Shot accuracy10.0%12.7%12.2%2.2% short
Kill/death ratio0.740.950.980.23 short
Match win rate40.3%42.6%43.3%3.0% short

This profile matches the typical Level 3 player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGalecFACEITLevel 2 · 558 ELOSTANDINGTop 97.9% of rankedPREMIER3,914 · Grey bandPEAK ELO558csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim34
Positioning54
Utility22

0–100 skill scores via Leetify.

Recent form

COLD26–68–6Last 10026%Win rateLLLLTLLLLL

Last 10 vs previous 10: −30pp win rate · −0.02 avg rating · −0.4pp headshot accuracy · −40ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–4–1 · 0% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 19%
  • Avg reaction 763ms

Last 10

  • 0–9–1 · 0% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 18%
  • Avg reaction 720ms

Last 20

  • 3–16–1 · 15% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 18%
  • Avg reaction 740ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.5 against its own average).

Aim3.4
Utility2.2
Positioning5.4
Opening Duels3.2
Clutch1.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 70% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

T openings. 65% T opening-duel success — entries that actually open the round.

Areas to improve

CT openings. Opening success drops from 65% on T to 44% on CT — first contacts on the defending side are being lost.

Reaction time. 739ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim3.4
Positioning5.4
Utility2.2
Mechanics5.6
Opening Duels6.2
Win Impact0.0

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04+0.01
first ⅓ avg -0.06 → last ⅓ avg -0.04
Reaction time744ms+37ms
first ⅓ avg 707ms → last ⅓ avg 744ms
Headshot accuracy21.2%+2.2%
first ⅓ avg 19.0% → last ⅓ avg 21.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 9–5 · nuke, 17 Oct →
65%Best headshot accuracy · 8–8 · nuke, 24 Oct →
422msFastest reaction time · 3–9 · inferno, 16 Oct →
13–2Biggest win · inferno, 17 Oct →

Across the last 100 tracked matches.

Highlights

3Longest win streak
L4Current streak
8–14In matches decided by ≤2 rounds
11Overtime games

Map breakdown

ancientBest map · 50% over 6mirageWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
nukeD226–1627%-0.06
infernoD174–1324%-0.04
dust2D133–1023%-0.04
cacheD102–820%-0.02
anubisC104–640%-0.01
eldoradoD93–633%-0.09
mirageD81–713%-0.04
ancientB63–350%-0.03
overpass—40–40%-0.14
poseidon—10–10%-0.07

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (13% over 8). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

86,802Lifetime kills
0.74K/D
6,263Matches
40.3%Match win rate
45.4%Headshot % · Top 50% of Level 2 players
10.0%Shot accuracy
20,262MVPs
2,079Hours (in match)
5,594Bombs planted
1,666Bombs defused

Most-used weapons

AK-4724,295
AWP18,597
Knife3,104
SSG 081,263
FAMAS1,067

Lifetime map wins

8,119dust2
6,304inferno
5,878nuke
3,004vertigo
825train
342office
279cbble
191lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

488Matches
49%Win rate
0.76Avg K/D
66.0ADR
48%Headshot %

Clutches & streaks

25%1v1 clutch win
21%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage14148%0.7713.0
Anubis7457%0.8113.5
Nuke6260%0.7512.2
Dust25551%0.8714.8
Ancient5139%0.6912.3
Inferno3543%0.6712.1
Vertigo2343%0.9113.2
Overpass743%0.9412.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.1%Headshot accuracy
30.2%Accuracy (enemy spotted)
31.2%Spray accuracy
75.0%Counter-strafing
12.1°Preaim
739msReaction time
65.4%T opening success
43.9%CT opening success
0.48Enemies flashed / flash
2.4%Flash assists
2.87HE damage / grenade
5.64Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.054° — above the 12° mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 738.6564ms — above the 700ms mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4836 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage7–13-0.0212%27 Oct →
inferno7–9-0.0127%27 Oct →
nuke7–9-0.0914%26 Oct →
eldorado4–9-0.0633%26 Oct →
eldorado8–8-0.147%26 Oct →
inferno5–13-0.0224%26 Oct →
cache0–12-0.050%26 Oct →
dust212–16-0.0521%26 Oct →
eldorado5–9-0.0720%26 Oct →
nuke8–13-0.0118%26 Oct →
anubis11–130.0210%26 Oct →
inferno10–13-0.098%25 Oct →
nuke13–16-0.0217%25 Oct →
inferno13–80.0118%25 Oct →
dust211–13-0.0529%25 Oct →
anubis13–110.0123%25 Oct →
mirage10–13-0.0912%24 Oct →
dust27–13-0.0839%24 Oct →
anubis16–14-0.0114%24 Oct →
anubis3–130.0012%24 Oct →
anubis3–9-0.0510%24 Oct →
anubis13–7-0.0015%24 Oct →
nuke8–80.0426%24 Oct →
nuke8–80.0165%24 Oct →
eldorado4–9-0.1836%24 Oct →
eldorado9–2-0.0018%24 Oct →
dust211–13-0.0615%23 Oct →
inferno11–13-0.0326%23 Oct →
inferno13–16-0.0529%23 Oct →
anubis9–13-0.0713%23 Oct →
inferno6–13-0.0428%23 Oct →
cache7–13-0.0430%22 Oct →
eldorado6–9-0.1329%22 Oct →
inferno2–120.0213%22 Oct →
ancient13–4-0.0429%22 Oct →
overpass1–9-0.320%22 Oct →
mirage13–11-0.047%17 Oct →
nuke16–14-0.0025%17 Oct →
inferno13–2-0.0122%17 Oct →
mirage5–13-0.0214%17 Oct →
cache13–16-0.0124%17 Oct →
cache13–60.0234%17 Oct →
dust211–13-0.0112%17 Oct →
ancient13–90.0337%17 Oct →
dust213–8-0.0225%17 Oct →
nuke13–9-0.0329%17 Oct →
overpass7–9-0.0811%17 Oct →
nuke7–9-0.1121%17 Oct →
nuke9–50.0827%17 Oct →
inferno3–9-0.230%16 Oct →
inferno9–60.0526%16 Oct →
inferno4–9-0.1540%16 Oct →
poseidon6–9-0.0712%16 Oct →
inferno8–80.0636%16 Oct →
dust26–13-0.0838%16 Oct →
anubis16–14-0.0322%16 Oct →
mirage15–150.0229%16 Oct →
mirage11–13-0.0413%16 Oct →
overpass4–9-0.1513%15 Oct →
inferno4–13-0.1419%15 Oct →
dust216–13-0.0119%15 Oct →
ancient16–140.0020%15 Oct →
dust26–13-0.1113%15 Oct →
cache11–13-0.0112%15 Oct →
inferno8–8-0.0119%15 Oct →
inferno9–6-0.0313%15 Oct →
eldorado9–5-0.0020%15 Oct →
mirage4–13-0.1010%15 Oct →
dust214–16-0.017%14 Oct →
nuke9–13-0.0528%14 Oct →
anubis7–130.0623%14 Oct →
anubis7–130.0122%14 Oct →
dust25–13-0.0739%14 Oct →
dust213–70.0020%14 Oct →
nuke9–13-0.0216%14 Oct →
dust211–130.0220%14 Oct →
cache13–100.0021%14 Oct →
nuke3–9-0.2010%14 Oct →
nuke7–90.0020%13 Oct →
nuke5–9-0.0917%13 Oct →
eldorado9–70.0119%13 Oct →
ancient5–13-0.0540%13 Oct →
eldorado4–9-0.2133%13 Oct →
nuke13–70.0028%13 Oct →
nuke0–9-0.290%13 Oct →
overpass6–9-0.0125%13 Oct →
cache3–9-0.0517%12 Oct →
mirage4–13-0.050%12 Oct →
nuke9–70.0119%12 Oct →
nuke5–9-0.0825%11 Oct →
cache2–130.0429%10 Oct →
inferno4–13-0.0645%10 Oct →
nuke13–9-0.0314%10 Oct →
nuke3–9-0.208%10 Oct →
nuke0–9-0.2411%8 Oct →
cache3–130.0011%3 Oct →
nuke8–13-0.0211%3 Oct →
ancient7–13-0.058%2 Oct →
ancient5–13-0.0719%2 Oct →
cache7–13-0.0712%2 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.