Estacion

Estacion — CS2 Stats

UG76561198795281990[U:1:835016262]Steam profile ↗✓ No bans

157Tracked matches32%Win rate2026Tracked since
155Hours in CS
CSDB Rating3.1 LearningPositional Player
WingmanSilver Elite
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 1,560 -1,481 14 Mar – 5 Jun · 31 days played
1,5603,942peak 3,94214 Mar5 Jun
4,099Peak Premier in tracked matches
43Days played since 2026-02-24

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim42
Positioning41
Utility21

0–100 skill scores via Leetify.

Recent form

STEADY29–66–5Last 10029%Win rateLWWWLLTWLL

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · +4.4pp headshot accuracy · −17ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 12%
  • Avg reaction 640ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 675ms

Last 20

  • 7–11–2 · 35% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 13%
  • Avg reaction 683ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim4.2
Utility2.1
Positioning4.1
Opening Duels1.9
Clutch2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 88% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 45% on CT to 30% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 731ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 64% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.2
Positioning4.1
Utility2.1
Mechanics3.1
Opening Duels1.9
Win Impact0.0

Composite 3.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.04
first ⅓ avg -0.05 → last ⅓ avg -0.01
Reaction time700ms−46ms
first ⅓ avg 745ms → last ⅓ avg 700ms
Headshot accuracy14.4%+0.9%
first ⅓ avg 13.5% → last ⅓ avg 14.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–2 · cache, 30 Apr →
50%Best headshot accuracy · 6–9 · vertigo, 26 Mar →
508msFastest reaction time · 6–9 · vertigo, 26 Mar →
13–2Biggest win · cache, 30 Apr →

Across the last 100 tracked matches.

Highlights

5Longest win streak
6–7In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 50% over 6dust2Weakest map · 9% over 11
MapGradePlayedRecordWin rateAvg rating
mirageD3510–2529%-0.01
nukeD216–1529%-0.02
infernoC156–940%-0.03
dust2D111–109%-0.03
ancientB63–350%0.00
vertigoD61–517%-0.10
overpass—21–150%-0.06
anubis—20–20%-0.05
poseidon—10–10%-0.22
cache—11–0100%0.20

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (9% over 11). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

5,861Lifetime kills
0.78K/D
479Matches
39.7%Match win rate
42.5%Headshot %
0.0%Shot accuracy
940MVPs
155Hours (in match)
400Bombs planted
96Bombs defused

Most-used weapons

Lifetime map wins

816nuke
577inferno
542dust2
116vertigo
17train
13office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

36Matches
47%Win rate
0.74Avg K/D
65.2ADR
41%Headshot %

Clutches & streaks

33%1v1 clutch win
7%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1362%0.7011.5
Dust2743%0.7513.0
Nuke540%0.7010.2
Ancient425%0.8612.3
Anubis333%0.7414.0
Inferno367%0.8712.3
Overpass10%0.5512.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.5%Headshot accuracy
37.6%Accuracy (enemy spotted)
37.0%Spray accuracy
63.8%Counter-strafing
10.4°Preaim
731msReaction time
29.7%T opening success
45.0%CT opening success
0.32Enemies flashed / flash
1.6%Flash assists
9.16HE damage / grenade
2.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.5239% — below the 15% mark we flag

    Aim Training →
  2. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 730.7471ms — above the 700ms mark we flag

    Aim Training →
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3243 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

9% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno5–13-0.096%10 Sept →
mirage13–7-0.0211%10 Sept →
nuke13–9-0.0413%10 Sept →
inferno9–7-0.1114%30 Jul →
mirage7–130.0014%30 Jul →
mirage1–13-0.0824%5 Jun →
nuke12–120.0322%5 Jun →
ancient13–90.0318%3 Jun →
mirage7–13-0.0214%3 Jun →
dust29–13-0.0414%2 Jun →
poseidon0–9-0.220%2 Jun →
inferno6–13-0.009%19 May →
dust213–9-0.002%13 May →
nuke7–13-0.112%9 May →
ancient7–13-0.0318%9 May →
mirage11–130.0116%7 May →
nuke15–15-0.0017%7 May →
mirage13–110.0114%7 May →
dust29–13-0.0312%7 May →
mirage13–80.1216%7 May →
inferno8–130.0118%6 May →
overpass13–9-0.0218%6 May →
mirage5–130.139%6 May →
mirage5–13-0.0210%5 May →
ancient10–13-0.108%5 May →
anubis14–16-0.0115%4 May →
cache13–20.2017%30 Apr →
dust23–10-0.0026%30 Apr →
mirage8–130.0327%30 Apr →
ancient13–100.0517%27 Apr →
inferno8–13-0.0010%27 Apr →
mirage4–13-0.0224%27 Apr →
mirage13–3-0.0321%27 Apr →
mirage7–13-0.0216%25 Apr →
mirage4–13-0.0326%24 Apr →
mirage10–13-0.0317%22 Apr →
inferno13–80.0213%22 Apr →
nuke6–13-0.0712%21 Apr →
nuke6–130.042%21 Apr →
nuke15–150.0011%20 Apr →
mirage6–13-0.1013%20 Apr →
dust28–130.0113%19 Apr →
nuke13–80.0318%19 Apr →
ancient13–80.0317%19 Apr →
mirage13–90.0911%18 Apr →
mirage13–70.0519%18 Apr →
nuke13–5-0.0116%18 Apr →
nuke9–13-0.0215%18 Apr →
mirage7–130.0121%17 Apr →
mirage3–13-0.0320%16 Apr →
inferno16–14-0.0515%16 Apr →
mirage10–130.0325%16 Apr →
nuke7–20.0912%16 Apr →
inferno13–110.0229%14 Apr →
mirage13–30.1219%12 Apr →
dust23–13-0.0539%12 Apr →
nuke8–13-0.0424%12 Apr →
mirage13–4-0.0314%11 Apr →
mirage14–16-0.0510%11 Apr →
nuke6–13-0.0716%11 Apr →
inferno6–9-0.0422%11 Apr →
vertigo9–6-0.0715%11 Apr →
mirage6–13-0.0115%10 Apr →
mirage13–60.0223%10 Apr →
nuke13–100.0216%4 Apr →
overpass9–13-0.1020%1 Apr →
inferno8–13-0.0516%1 Apr →
mirage3–13-0.0424%1 Apr →
nuke10–13-0.0312%29 Mar →
vertigo6–9-0.0950%26 Mar →
vertigo5–9-0.120%26 Mar →
inferno9–40.0323%26 Mar →
vertigo8–8-0.167%26 Mar →
inferno8–130.0317%24 Mar →
mirage11–13-0.0512%21 Mar →
inferno12–16-0.0517%21 Mar →
dust27–13-0.0528%17 Mar →
ancient11–130.0212%17 Mar →
mirage3–13-0.069%17 Mar →
mirage2–9-0.0313%16 Mar →
nuke6–13-0.0916%16 Mar →
inferno13–11-0.0415%14 Mar →
mirage12–12-0.069%14 Mar →
vertigo6–9-0.1217%14 Mar →
dust25–13-0.0310%12 Mar →
nuke11–13-0.0317%10 Mar →
dust28–13-0.0413%10 Mar →
anubis6–13-0.0813%9 Mar →
dust24–13-0.0717%9 Mar →
nuke3–13-0.0612%7 Mar →
nuke13–16-0.0710%7 Mar →
nuke13–110.0011%7 Mar →
mirage2–13-0.1121%7 Mar →
inferno4–13-0.093%5 Mar →
mirage13–9-0.072%5 Mar →
vertigo8–13-0.048%2 Mar →
nuke10–13-0.035%24 Feb →
dust29–13-0.0616%24 Feb →
mirage5–13-0.083%24 Feb →
mirage8–70.015%24 Feb →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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