Smokey

Smokey — CS2 Stats

SE76561198787478168[U:1:827212440]Steam profile ↗✓ No bans

759Tracked matches67%Win rate2025Tracked since
1,287Hours in CS51Hrs last 2 wks
CSDB Rating7.3 StrongPositional Player
Premier CS Rating19,029Top 50% of 210,584 CSDB-tracked playersPurple band · top ~12.4% of ranked players (population est.)
CSDB Leaderboard#97834 of 257634 tracked
FaceitLevel 10Top 12.4% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 19,029 → 19,029
+9Tracked matches · now 759
−3.3ppWin rate · 70.0% → 66.7%

Rating over time

Premier CS Rating: 19,029 -1,660 20 May – 25 Oct · 18 days played
16,10920,838peak 20,83820 May25 Oct
21,550Peak Premier in tracked matches
54Days played since 2026-05-20

Premier CS Rating

  • 1,809 below peak (20,838)
  • +1,685 over 30 days · improving
  • Next: Pink band at 20,000 — 971 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-26
  • Blue band first seen 2026-09-26

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches93——
Win rate61%——
K/D1.04——
Headshot %45%——

Measured 26 Sep 2026 → 26 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=30,986), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate50.3%50.9%
Shot accuracy0.0%13.7%
Kill/death ratio1.101.09
Match win rate55.8%48.4%

Share this profile

CSDB.GGSmokeyFACEITLevel 10STANDINGTop 12.4% of rankedPREMIER19,029 · Purple bandcsdb.gg/stats

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Performance scores

Aim86
Positioning72
Utility42

0–100 skill scores via Leetify.

Recent form

HOT52–47–1Last 10052%Win rateLLLWWWWWWW

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · −0.9pp headshot accuracy · −67ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 21%
  • Avg reaction 478ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 18%
  • Avg reaction 473ms

Last 20

  • 13–6–1 · 65% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 19%
  • Avg reaction 507ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim8.6
Utility4.2
Positioning7.2
Opening Duels6.2
Clutch3.4

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 88% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

CT openings. 62% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.0° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning7.2
Utility4.2
Mechanics5.8
Opening Duels7.5
Win Impact10.0

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03+0.01
first ⅓ avg 0.02 → last ⅓ avg 0.03
Reaction time515ms−69ms
first ⅓ avg 584ms → last ⅓ avg 515ms
Headshot accuracy18.9%−1.4%
first ⅓ avg 20.3% → last ⅓ avg 18.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–4 · vertigo, 8 Oct →
40%Best headshot accuracy · 1–4 · nuke, 4 Jul →
359msFastest reaction time · 2–6 · anubis, 4 Sept →
13–0Biggest win · dust2, 22 May →

Across the last 100 tracked matches.

Highlights

8Longest win streak
L3Current streak
7–8In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 60% over 10dust2Weakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
mirageA2916–1355%0.03
nukeB1910–953%0.03
anubisC156–940%0.01
ancientA106–460%0.03
infernoA95–456%-0.01
dust2C83–538%0.02
cacheA53–260%0.05
vertigoA53–260%0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

29,409Lifetime kills
1.10K/D · Top 50% of Level 10 players
1,102Matches
55.8%Match win rate · Top 10% of Level 10 players
50.3%Headshot %
0.0%Shot accuracy
4,058MVPs
885Hours (in match)
948Bombs planted
353Bombs defused

Most-used weapons

AK-4713,414
AWP3,427
MP9644
Knife329

Lifetime map wins

1,974inferno
1,596dust2
1,194nuke
387vertigo
34train
2ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

370Matches
54%Win rate
1.17Avg K/D
86.1ADR
44%Headshot %

Clutches & streaks

37%1v1 clutch win
26%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage10756%1.1718.3
Ancient6957%1.2217.8
Dust25946%1.1016.2
Inferno4353%1.2319.6
Anubis3853%1.2218.1
Nuke3754%1.1017.6
Vertigo956%1.1318.4
Cache667%1.1218.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.7%Headshot accuracy
39.8%Accuracy (enemy spotted)
48.0%Spray accuracy
76.0%Counter-strafing
10.0°Preaim
509msReaction time
57.7%T opening success
62.3%CT opening success
0.45Enemies flashed / flash
9.8%Flash assists
7.51HE damage / grenade
4.95Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4534 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache10–130.1420%25 Oct →
inferno6–5-0.0419%25 Oct →
mirage7–130.0413%24 Oct →
anubis13–100.0125%24 Oct →
mirage13–70.0528%24 Oct →
nuke13–50.0224%23 Oct →
nuke13–20.039%21 Oct →
anubis13–30.0013%21 Oct →
nuke13–40.1017%21 Oct →
ancient12–40.0715%20 Oct →
mirage13–100.0925%19 Oct →
nuke11–130.0014%17 Oct →
cache13–100.0726%17 Oct →
mirage13–90.0312%14 Oct →
anubis7–13-0.0023%12 Oct →
vertigo13–10-0.0410%11 Oct →
mirage4–130.0129%9 Oct →
dust213–4-0.0130%9 Oct →
vertigo13–60.0713%9 Oct →
inferno8–8-0.0112%8 Oct →
mirage13–60.0220%8 Oct →
vertigo13–40.1416%8 Oct →
mirage13–110.039%3 Oct →
ancient13–90.0421%3 Oct →
nuke16–12-0.0113%25 Sept →
nuke14–160.0113%21 Sept →
anubis10–130.0417%19 Sept →
mirage13–10.1335%19 Sept →
dust211–13-0.0113%19 Sept →
nuke6–13-0.0132%17 Sept →
mirage16–130.0514%14 Sept →
vertigo8–130.0124%11 Sept →
anubis13–20.0820%10 Sept →
ancient11–130.0218%7 Sept →
inferno13–90.0323%6 Sept →
mirage13–80.0218%6 Sept →
mirage13–40.0829%5 Sept →
anubis12–16-0.0122%5 Sept →
mirage13–8-0.0328%5 Sept →
nuke13–20.1022%5 Sept →
mirage11–130.0219%5 Sept →
anubis2–60.0314%4 Sept →
cache13–7-0.0126%3 Sept →
nuke9–130.0020%31 Aug →
anubis3–13-0.0012%30 Aug →
cache13–70.0015%28 Aug →
mirage6–130.0120%16 Aug →
mirage13–8-0.0413%15 Aug →
nuke13–10-0.0222%14 Aug →
ancient6–130.0333%14 Aug →
mirage7–130.025%14 Aug →
anubis6–13-0.0413%14 Aug →
ancient13–110.0528%13 Aug →
ancient13–80.0212%12 Aug →
mirage8–130.0310%12 Aug →
mirage10–13-0.0317%12 Aug →
ancient7–130.0310%11 Aug →
mirage13–50.0110%11 Aug →
mirage7–100.1229%6 Aug →
nuke9–130.0117%6 Aug →
mirage22–200.0016%29 Jul →
anubis7–13-0.0111%29 Jul →
dust28–13-0.0216%28 Jul →
dust213–6-0.0213%26 Jul →
inferno10–1-0.007%26 Jul →
ancient16–140.0419%25 Jul →
nuke13–80.0313%25 Jul →
inferno13–50.1317%24 Jul →
inferno9–6-0.0425%24 Jul →
nuke9–13-0.0328%18 Jul →
ancient13–20.0222%15 Jul →
mirage7–13-0.0411%14 Jul →
vertigo11–130.0013%13 Jul →
mirage7–13-0.0210%13 Jul →
inferno3–9-0.0618%13 Jul →
inferno6–13-0.1033%9 Jul →
anubis13–50.1216%9 Jul →
mirage13–110.0216%8 Jul →
dust28–13-0.0122%8 Jul →
inferno13–110.0116%8 Jul →
nuke6–130.0929%7 Jul →
mirage13–110.0824%7 Jul →
dust211–130.0721%5 Jul →
nuke4–13-0.0026%4 Jul →
nuke1–4-0.0740%4 Jul →
mirage13–16-0.0124%2 Jun →
dust210–13-0.0116%29 May →
anubis13–80.0619%29 May →
mirage5–130.0019%23 May →
anubis8–13-0.0319%22 May →
mirage13–30.1224%22 May →
ancient4–13-0.0325%22 May →
anubis7–13-0.0113%22 May →
nuke13–50.0717%22 May →
anubis13–1-0.0132%22 May →
cache4–130.0510%22 May →
dust213–00.1419%22 May →
nuke13–40.1323%20 May →
mirage7–130.007%20 May →
nuke13–80.0215%20 May →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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