Smokey

Smokey — CS2 Stats

XK76561198787478168[U:1:827212440]Steam profile ↗✓ No bans

674Tracked matches50%Win rate2025Tracked since
1,193Hours in CS64Hrs last 2 wks
CSDB Rating6.2 SolidPositional Player
Premier CS Rating17,344Purple band · top ~19.1% of ranked players (population est.)
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 52 days played since 7 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 17,344 -745 7 May – 19 Sept · 15 days played
16,63021,007peak 21,0077 May19 Sept
21,550Peak Premier in tracked matches
52Days played since 2026-05-07

Premier CS Rating

  • 3,663 below peak (21,007)
  • +714 over 90 days
  • Next: Pink band at 20,000 — 2,656 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,075), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate50.9%48.2%50.9%meets
Shot accuracy0.0%13.3%13.8%13.8% short
Kill/death ratio1.111.071.09meets
Match win rate55.3%46.9%48.4%above

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSmokeyFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER17,344 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim84
Positioning64
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY49–50–1Last 10049%Win rateWLLWLLWLWL

Last 10 vs previous 10: −20pp win rate · +0.01 avg rating · −2.3pp headshot accuracy · −6ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 18%
  • Avg reaction 557ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 20%
  • Avg reaction 525ms

Last 20

  • 10–10 · 50% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 528ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim8.4
Utility3.4
Positioning6.4
Opening Duels4.5
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 92% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.4° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning6.4
Utility3.4
Mechanics5.8
Opening Duels5.0
Win Impact5.0

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time534ms−92ms
first ⅓ avg 625ms → last ⅓ avg 534ms
Headshot accuracy19.1%−1.9%
first ⅓ avg 20.9% → last ⅓ avg 19.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–0 · dust2, 22 May →
47%Best headshot accuracy · 5–9 · vertigo, 15 May →
359msFastest reaction time · 2–6 · anubis, 4 Sept →
13–0Biggest win · dust2, 22 May →

Across the last 100 tracked matches.

Highlights

6Longest win streak
9–7In matches decided by ≤2 rounds
8Overtime games

Map breakdown

infernoBest map · 73% over 11dust2Weakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
mirageA3620–1656%0.02
nukeB157–847%0.02
anubisD124–833%0.02
infernoS118–373%0.00
ancientB105–550%0.01
dust2D82–625%0.02
cacheA53–260%0.03
vertigo—30–30%-0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

26,388Lifetime kills
1.11K/D · Top 50% of Level 9 players
1,009Matches
55.3%Match win rate · Top 10% of Level 9 players
50.9%Headshot % · Top 50% of Level 9 players
0.0%Shot accuracy
3,780MVPs
811Hours (in match)
870Bombs planted
329Bombs defused

Most-used weapons

AK-4712,143
AWP2,963
MP9567
Knife267

Lifetime map wins

1,901inferno
1,447dust2
1,059nuke
337vertigo
34train
2ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

303Matches
52%Win rate
1.16Avg K/D
86.1ADR
44%Headshot %

Clutches & streaks

38%1v1 clutch win
26%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage8257%1.1718.4
Ancient5657%1.2318.0
Dust24745%1.0015.8
Inferno3853%1.2219.6
Anubis3352%1.2418.4
Nuke3145%1.0917.6
Vertigo850%1.0817.8
Cache667%1.1218.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.6%Headshot accuracy
40.2%Accuracy (enemy spotted)
47.8%Spray accuracy
76.1%Counter-strafing
10.4°Preaim
541msReaction time
56.3%T opening success
43.8%CT opening success
0.41Enemies flashed / flash
3.1%Flash assists
7.08HE damage / grenade
7.32Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4051 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke16–12-0.0113%25 Sept →
nuke14–160.0113%21 Sept →
anubis10–130.0417%19 Sept →
mirage13–10.1335%19 Sept →
dust211–13-0.0113%19 Sept →
nuke6–13-0.0132%17 Sept →
mirage16–130.0514%14 Sept →
vertigo8–130.0124%11 Sept →
anubis13–20.0820%10 Sept →
ancient11–130.0218%7 Sept →
inferno13–90.0323%6 Sept →
mirage13–80.0218%6 Sept →
mirage13–40.0829%5 Sept →
anubis12–16-0.0122%5 Sept →
mirage13–8-0.0328%5 Sept →
nuke13–20.1022%5 Sept →
mirage11–130.0219%5 Sept →
anubis2–60.0314%4 Sept →
cache13–7-0.0126%3 Sept →
nuke9–130.0020%31 Aug →
anubis3–13-0.0012%30 Aug →
cache13–70.0015%28 Aug →
mirage6–130.0120%16 Aug →
mirage13–8-0.0413%15 Aug →
nuke13–10-0.0222%14 Aug →
ancient6–130.0333%14 Aug →
mirage7–130.025%14 Aug →
anubis6–13-0.0413%14 Aug →
ancient13–110.0528%13 Aug →
ancient13–80.0212%12 Aug →
mirage8–130.0310%12 Aug →
mirage10–13-0.0317%12 Aug →
ancient7–130.0310%11 Aug →
mirage13–50.0110%11 Aug →
mirage7–100.1229%6 Aug →
nuke9–130.0117%6 Aug →
mirage22–200.0016%29 Jul →
anubis7–13-0.0111%29 Jul →
dust28–13-0.0216%28 Jul →
dust213–6-0.0213%26 Jul →
inferno10–1-0.007%26 Jul →
ancient16–140.0419%25 Jul →
nuke13–80.0313%25 Jul →
inferno13–50.1317%24 Jul →
inferno9–6-0.0425%24 Jul →
nuke9–13-0.0328%18 Jul →
ancient13–20.0222%15 Jul →
mirage7–13-0.0411%14 Jul →
vertigo11–130.0013%13 Jul →
mirage7–13-0.0210%13 Jul →
inferno3–9-0.0618%13 Jul →
inferno6–13-0.1033%9 Jul →
anubis13–50.1216%9 Jul →
mirage13–110.0216%8 Jul →
dust28–13-0.0122%8 Jul →
inferno13–110.0116%8 Jul →
nuke6–130.0929%7 Jul →
mirage13–110.0824%7 Jul →
dust211–130.0721%5 Jul →
nuke4–13-0.0026%4 Jul →
nuke1–4-0.0740%4 Jul →
mirage13–16-0.0124%2 Jun →
dust210–13-0.0116%29 May →
anubis13–80.0619%29 May →
mirage5–130.0019%23 May →
anubis8–13-0.0319%22 May →
mirage13–30.1224%22 May →
ancient4–13-0.0325%22 May →
anubis7–13-0.0113%22 May →
nuke13–50.0717%22 May →
anubis13–1-0.0132%22 May →
cache4–130.0510%22 May →
dust213–00.1419%22 May →
nuke13–40.1323%20 May →
mirage7–130.007%20 May →
nuke13–80.0215%20 May →
inferno9–40.0821%19 May →
mirage3–13-0.056%18 May →
mirage13–9-0.0221%18 May →
mirage13–40.0511%18 May →
mirage13–2-0.0019%17 May →
mirage13–80.1126%17 May →
inferno9–70.0326%16 May →
mirage11–130.0630%16 May →
mirage13–8-0.0117%16 May →
mirage13–60.0522%16 May →
mirage13–6-0.0122%16 May →
cache13–10-0.0022%16 May →
vertigo5–9-0.0847%15 May →
inferno6–9-0.0518%15 May →
inferno9–7-0.0022%15 May →
mirage6–13-0.0519%15 May →
mirage0–7-0.0414%14 May →
mirage13–90.0428%14 May →
ancient9–13-0.0414%12 May →
dust215–15-0.0025%11 May →
ancient13–100.0019%10 May →
mirage10–130.0525%10 May →
cache9–130.0831%8 May →
mirage13–11-0.0422%7 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →