-JWD

-JWD — CS2 Stats

LT76561198775481329[U:1:815215601]Steam profile ↗✓ No bans

898Tracked matches53%Win rate2025Tracked since
2,261Hours in CS96Hrs last 2 wks
CSDB Rating5.3 DevelopingPositional Player
FaceitLevel 9 · 1,519 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,519 → 1,519
+29Tracked matches · now 898
+3.3ppWin rate · 50.0% → 53.3%

Rating over time

Premier CS Rating: 10,957 -1,000 26 Jun – 27 Jun · 2 days played
10,95711,957peak 11,95726 Jun27 Jun
Faceit ELO: 1,519 +0 1 Sept – 24 Sept · 2 observations
1,5191,519peak 1,5191 Sept24 Sept
11,957Peak Premier in tracked matches
1,519Highest Faceit ELO seen on CSDB
49Days played since 2026-06-20

Faceit ELO

  • At peak — 1,519
  • 0 over 30 days · steady
  • Next: Level 8 at 1,531 — 12 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4
  • Level 7 first seen 2026-09-01
  • Level 6 first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches82——
Win rate51%——
K/D1.70——
Headshot %74%——

Measured 4 Sep 2026 → 8 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,332), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate66.5%48.2%50.9%above
Shot accuracy0.0%13.3%13.7%13.7% short
Kill/death ratio1.921.071.09above
Match win rate49.3%46.9%48.4%meets

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GG-JWDFACEITLevel 9 · 1,519 ELOSTANDINGTop 20.7% of ranked30 DAYS0 ELOPEAK ELO1,519csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim84
Positioning45
Utility40

0–100 skill scores via Leetify.

Recent form

STEADY49–51Last 10049%Win rateLWWLLLLWWL

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · −4.6pp headshot accuracy · +40ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 550ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 494ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 474ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim8.4
Utility4.0
Positioning4.5
Opening Duels2.0
Clutch2.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 91% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 39 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning4.5
Utility4.0
Mechanics5.2
Opening Duels2.2
Win Impact6.1

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time478ms−90ms
first ⅓ avg 567ms → last ⅓ avg 478ms
Headshot accuracy18.8%−2.2%
first ⅓ avg 21.0% → last ⅓ avg 18.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–3 · anubis, 31 Jul →
44%Best headshot accuracy · 13–5 · dust2, 7 Jul →
375msFastest reaction time · 13–9 · nuke, 18 Sept →
13–1Biggest win · anubis, 7 Aug →

Across the last 100 tracked matches.

Highlights

4Longest win streak
11–8In matches decided by ≤2 rounds
8Overtime games

Map breakdown

mirageBest map · 63% over 27cacheWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
mirageA2717–1063%-0.00
dust2C219–1243%0.01
ancientA1610–663%0.01
anubisC146–843%-0.02
cacheD113–827%-0.00
nukeC83–538%-0.02
inferno—31–233%-0.02

Across the last 100 tracked matches.

Lifetime stats

75,813Lifetime kills
1.92K/D · Top 5% of Level 9 players
1,512Matches
49.3%Match win rate · Top 50% of Level 9 players
66.5%Headshot % · Top 5% of Level 9 players
0.0%Shot accuracy
4,291MVPs
1,195Hours (in match)
862Bombs planted
565Bombs defused

Most-used weapons

AK-4755,529
AWP4,222
MP9827
Knife789

Lifetime map wins

3,024dust2
1,446inferno
1,401nuke
130vertigo
80train
26italy
24office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,144Matches
50%Win rate
1.04Avg K/D
80.7ADR
42%Headshot %

Clutches & streaks

34%1v1 clutch win
20%1v2 clutch win
8Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Mirage34553%1.0716.9
Dust221243%1.0215.2
Ancient17457%1.0816.5
Anubis11641%1.0316.1
Inferno9853%1.0015.5
Nuke9548%1.0016.1
Overpass6157%1.0516.3
Cache4042%1.0716.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.8%Headshot accuracy
37.6%Accuracy (enemy spotted)
42.8%Spray accuracy
73.4%Counter-strafing
8.7°Preaim
481msReaction time
35.3%T opening success
42.3%CT opening success
0.53Enemies flashed / flash
6.9%Flash assists
6.77HE damage / grenade
3.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.4064 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.3469% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
mirage9–130.0517%5 Oct →
ancient13–110.0117%4 Oct →
anubis13–3-0.0421%3 Oct →
mirage9–13-0.0513%27 Sept →
ancient7–13-0.0118%26 Sept →
nuke11–13-0.0317%20 Sept →
dust25–13-0.0618%20 Sept →
mirage13–90.0115%18 Sept →
mirage13–80.0618%18 Sept →
cache9–13-0.0413%18 Sept →
nuke10–13-0.0430%18 Sept →
mirage13–8-0.0025%18 Sept →
nuke13–90.0222%18 Sept →
dust25–13-0.0321%14 Sept →
anubis1–13-0.0421%13 Sept →
ancient6–13-0.0421%9 Sept →
mirage13–20.0521%5 Sept →
anubis10–13-0.0810%5 Sept →
mirage13–5-0.0026%5 Sept →
anubis5–13-0.0616%5 Sept →
inferno16–12-0.0121%5 Sept →
anubis13–8-0.0112%5 Sept →
mirage16–14-0.0314%31 Aug →
ancient13–30.0224%31 Aug →
anubis12–16-0.0810%30 Aug →
nuke13–2-0.0215%30 Aug →
ancient13–110.0737%30 Aug →
anubis2–13-0.1218%22 Aug →
mirage13–90.0228%22 Aug →
cache13–11-0.0211%19 Aug →
dust213–50.0813%19 Aug →
inferno10–13-0.0422%19 Aug →
mirage14–16-0.0618%19 Aug →
inferno13–16-0.0218%18 Aug →
nuke7–13-0.0123%18 Aug →
ancient13–100.0421%17 Aug →
anubis4–130.0126%8 Aug →
dust210–13-0.0121%8 Aug →
anubis13–10.0418%7 Aug →
ancient13–100.0115%6 Aug →
mirage13–3-0.0212%5 Aug →
anubis13–9-0.0113%3 Aug →
ancient9–130.0517%2 Aug →
nuke5–130.0127%1 Aug →
dust211–13-0.0411%31 Jul →
anubis13–30.1615%31 Jul →
anubis9–13-0.0819%30 Jul →
mirage11–13-0.057%30 Jul →
ancient13–90.0421%30 Jul →
anubis13–90.0116%27 Jul →
mirage6–13-0.019%27 Jul →
mirage13–7-0.0314%27 Jul →
mirage11–13-0.0424%27 Jul →
mirage13–70.028%26 Jul →
cache16–12-0.029%26 Jul →
ancient13–100.0716%25 Jul →
anubis5–13-0.0315%22 Jul →
dust23–130.0126%20 Jul →
ancient13–3-0.0021%20 Jul →
mirage5–13-0.1119%19 Jul →
ancient5–13-0.055%17 Jul →
dust213–90.0018%14 Jul →
cache10–130.0125%14 Jul →
mirage17–19-0.0020%13 Jul →
cache6–130.0225%8 Jul →
dust213–50.1044%7 Jul →
dust210–130.0514%7 Jul →
cache3–13-0.068%7 Jul →
cache11–130.0111%6 Jul →
mirage13–8-0.0011%6 Jul →
mirage13–70.0412%6 Jul →
dust28–13-0.0321%6 Jul →
nuke16–14-0.0416%4 Jul →
dust29–13-0.0310%4 Jul →
mirage13–11-0.0114%4 Jul →
ancient5–13-0.0623%4 Jul →
ancient13–110.0212%3 Jul →
dust23–130.0116%2 Jul →
dust213–110.0315%2 Jul →
dust21–12-0.0730%30 Jun →
dust211–13-0.0434%30 Jun →
ancient4–13-0.0327%30 Jun →
mirage13–110.0426%28 Jun →
cache9–130.0123%27 Jun →
dust213–90.0029%27 Jun →
dust24–130.0238%27 Jun →
mirage13–90.0037%27 Jun →
mirage13–80.0633%26 Jun →
dust213–90.1337%26 Jun →
mirage7–130.0119%26 Jun →
cache13–110.0218%24 Jun →
dust213–70.0414%22 Jun →
mirage13–110.0113%22 Jun →
mirage8–13-0.0019%21 Jun →
nuke6–13-0.0116%21 Jun →
ancient13–90.1029%21 Jun →
dust213–60.0020%21 Jun →
dust213–10-0.0322%21 Jun →
cache4–130.0122%20 Jun →
cache3–130.0421%20 Jun →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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