Guicey

Guicey — CS2 Stats

AU76561198774904305[U:1:814638577]Steam profile ↗✓ No bans

965Tracked matches43%Win rate2025Tracked since
885Hours in CS1Hrs last 2 wks
CSDB Rating5.6 SolidSupport
Premier CS Rating27,073Top 5% of 203,724 CSDB-tracked playersRed band · top ~2% of ranked players (population est.)
CSDB Leaderboard#5548 of 251087 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 25 Sep 2026 (13 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 27,073 → 27,073
+1Tracked matches · now 965
−3.3ppWin rate · 46.7% → 43.3%

Rating over time

Premier CS Rating: 27,073 +292 8 Aug – 25 Sept · 9 days played
26,46327,148peak 27,1488 Aug25 Sept
27,268Peak Premier in tracked matches
28Days played since 2026-08-08

Premier CS Rating

  • 75 below peak (27,148)
  • 0 over 30 days · steady
  • Next: Gold band at 30,000 — 2,927 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-28
  • Pink band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches55——
Win rate53%——
K/D3.18——
Headshot %79%——

Measured 8 Sep 2026 → 8 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=14,332), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate62.0%48.2%50.9%above
Shot accuracy0.0%13.3%13.7%13.7% short
Kill/death ratio1.931.071.09above
Match win rate63.5%46.9%48.4%above

This profile matches the typical Level 10 player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGGuiceyFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER27,073 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim70
Positioning54
Utility58

0–100 skill scores via Leetify.

Recent form

COLD50–48–2Last 10050%Win rateLLWLWWLLLL

Last 10 vs previous 10: −50pp win rate · −0.04 avg rating · −1.0pp headshot accuracy · −0ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 17%
  • Avg reaction 511ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 16%
  • Avg reaction 481ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 16%
  • Avg reaction 481ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.8 against its own average).

Aim7.0
Utility5.8
Positioning5.4
Opening Duels1.5
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 82% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

CSDB Rating breakdown

Aim7.0
Positioning5.4
Utility5.8
Mechanics5.1
Opening Duels2.0
Win Impact2.8

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.04
first ⅓ avg 0.05 → last ⅓ avg 0.01
Reaction time507ms+36ms
first ⅓ avg 470ms → last ⅓ avg 507ms
Headshot accuracy15.1%−0.8%
first ⅓ avg 15.9% → last ⅓ avg 15.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.27Best match rating · 13–0 · train, 12 Aug →
29%Best headshot accuracy · 13–1 · vertigo, 12 Sept →
313msFastest reaction time · 7–0 · anubis, 12 Sept →
13–0Biggest win · train, 12 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
5–6In matches decided by ≤2 rounds
7Overtime games

Map breakdown

dust2Best map · 64% over 25ancientWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
dust2A2516–964%0.02
mirageA2011–955%0.01
infernoD144–1029%0.01
anubisA116–555%0.02
cacheD113–827%0.03
ancientD82–625%-0.00
vertigo—43–175%0.04
train—44–0100%0.15
nuke—31–233%0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

37,094Lifetime kills
1.93K/D · Top 5% of Level 9 players
1,043Matches
63.5%Match win rate · Top 5% of Level 9 players
62.0%Headshot % · Top 10% of Level 9 players
0.0%Shot accuracy
2,933MVPs
566Hours (in match)
1,242Bombs planted
349Bombs defused

Most-used weapons

Lifetime map wins

2,802dust2
1,626inferno
646vertigo
596nuke
413train
369office
27italy
1ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

218Matches
54%Win rate
1.10Avg K/D
81.4ADR
39%Headshot %

Clutches & streaks

36%1v1 clutch win
20%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLLW

MapMatchesWin rateAvg K/DAvg kills
Dust26545%1.1015.7
Mirage4058%0.9913.9
Inferno3250%1.1015.7
Cache2662%1.2416.2
Anubis2458%1.0617.5
Ancient1457%1.1415.3
Vertigo1267%1.2016.6
Nuke560%0.9216.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.7%Headshot accuracy
33.7%Accuracy (enemy spotted)
37.8%Spray accuracy
72.8%Counter-strafing
8.9°Preaim
517msReaction time
33.3%T opening success
43.1%CT opening success
0.47Enemies flashed / flash
2.5%Flash assists
10.25HE damage / grenade
11.90Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.472 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.2542% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient4–130.0014%25 Sept →
ancient2–13-0.0217%20 Sept →
dust211–10.0621%20 Sept →
inferno9–130.0626%19 Sept →
anubis13–90.0610%19 Sept →
dust213–50.0228%19 Sept →
nuke2–13-0.0311%18 Sept →
mirage7–13-0.028%13 Sept →
anubis11–13-0.0411%13 Sept →
cache8–13-0.0311%13 Sept →
anubis7–00.050%12 Sept →
cache13–20.0926%12 Sept →
vertigo13–10.1129%12 Sept →
dust213–10.0423%12 Sept →
inferno11–130.047%12 Sept →
inferno13–100.0717%11 Sept →
vertigo13–90.039%8 Sept →
ancient13–10-0.006%8 Sept →
dust213–110.0329%8 Sept →
cache7–13-0.0218%7 Sept →
mirage22–20-0.0217%7 Sept →
mirage16–13-0.0215%6 Sept →
anubis10–13-0.0411%4 Sept →
dust216–19-0.0124%4 Sept →
cache6–13-0.069%4 Sept →
ancient10–130.0617%4 Sept →
dust210–13-0.0216%4 Sept →
cache10–130.039%2 Sept →
dust29–130.0220%2 Sept →
anubis7–13-0.0113%2 Sept →
mirage13–90.057%1 Sept →
anubis10–13-0.048%1 Sept →
inferno4–13-0.0415%27 Aug →
mirage10–130.0415%27 Aug →
mirage8–13-0.0417%27 Aug →
inferno5–13-0.0220%26 Aug →
dust28–13-0.013%26 Aug →
dust213–70.0213%26 Aug →
dust26–13-0.0212%26 Aug →
cache8–130.0117%26 Aug →
dust213–7-0.0229%26 Aug →
mirage10–13-0.0616%26 Aug →
dust213–16-0.0511%26 Aug →
dust219–170.0110%24 Aug →
nuke8–13-0.0312%23 Aug →
mirage9–13-0.0818%23 Aug →
inferno7–130.0220%23 Aug →
mirage13–6-0.0314%21 Aug →
vertigo5–130.0011%21 Aug →
dust213–4-0.019%21 Aug →
ancient3–13-0.086%21 Aug →
mirage13–10-0.027%21 Aug →
mirage13–90.0114%21 Aug →
dust213–100.018%21 Aug →
mirage13–11-0.0313%21 Aug →
mirage13–80.0714%19 Aug →
anubis16–140.0511%19 Aug →
inferno4–13-0.046%19 Aug →
ancient11–130.0411%18 Aug →
dust213–160.0013%18 Aug →
cache13–20.1115%18 Aug →
dust213–100.0119%18 Aug →
anubis13–50.035%18 Aug →
anubis1–13-0.059%18 Aug →
ancient13–8-0.023%18 Aug →
mirage13–7-0.016%18 Aug →
mirage4–130.0310%16 Aug →
dust24–13-0.0313%16 Aug →
vertigo13–40.049%15 Aug →
inferno2–13-0.0615%15 Aug →
dust210–130.0720%14 Aug →
train13–90.0719%14 Aug →
dust213–100.0218%14 Aug →
ancient10–13-0.0117%14 Aug →
train13–40.2020%12 Aug →
dust213–100.0313%12 Aug →
mirage8–130.0822%12 Aug →
dust213–40.1518%12 Aug →
cache11–130.0224%12 Aug →
inferno13–70.0514%12 Aug →
train13–00.2721%12 Aug →
dust213–100.0717%12 Aug →
inferno12–120.0220%12 Aug →
inferno13–3-0.0019%11 Aug →
train13–20.0624%11 Aug →
nuke13–90.0723%11 Aug →
mirage13–70.148%11 Aug →
cache13–40.0924%11 Aug →
inferno12–120.0612%10 Aug →
inferno0–7-0.120%10 Aug →
cache9–130.0214%10 Aug →
mirage5–13-0.0215%10 Aug →
anubis13–80.1310%10 Aug →
mirage13–9-0.0111%10 Aug →
inferno13–90.149%9 Aug →
dust213–30.0315%8 Aug →
cache11–130.0718%8 Aug →
mirage11–130.0713%8 Aug →
anubis13–70.0611%8 Aug →
dust213–60.0422%8 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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