Bodyshot Bandit

Bodyshot Bandit — CS2 Stats

NZ76561198010585369[U:1:50319641]Steam profile ↗✓ No bans

2,290Tracked matches59%Win rate2020Tracked since
5,043Hours in CS5Hrs last 2 wks
CSDB Rating6.3 SolidSupport
Premier CS Rating27,281Top 5% of 203,724 CSDB-tracked playersRed band · top ~1.9% of ranked players (population est.)
CSDB Leaderboard#4655 of 251087 tracked
FaceitLevel 7 · 1,797 ELOTop 42.3% of ranked FACEIT players
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 27,281 +0 26 Jul – 24 Sept · 24 days played
26,75828,854peak 28,85426 Jul24 Sept
Faceit ELO: 1,797 +0 28 Aug – 30 Aug · 2 observations
1,7971,797peak 1,79728 Aug30 Aug
28,854Peak Premier in tracked matches
1,797Highest Faceit ELO seen on CSDB
36Days played since 2026-07-26

Faceit ELO

  • At peak — 1,797
  • Next: Level 10 at 2,001 — 204 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-08-28
  • Level 8 first seen 2026-08-28

Premier CS Rating

  • 1,573 below peak (28,854)
  • -1,273 over 30 days · declining
  • Next: Gold band at 30,000 — 2,719 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-28
  • Pink band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=13,885), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate32.6%45.7%46.8%14.2% short
Shot accuracy15.4%12.7%13.0%above
Kill/death ratio1.911.051.06above
Match win rate64.6%45.7%46.3%above

This profile matches the typical Level 8 player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 8 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGBodyshot BanditFACEITLevel 7 · 1,797 ELOSTANDINGTop 42.3% of rankedPREMIER27,281 · Red bandPEAK ELO1,797csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim81
Positioning37
Utility48

0–100 skill scores via Leetify.

Recent form

HOT61–35–4Last 10061%Win rateWWWWWLLWWL

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · −3.1pp headshot accuracy · −21ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 12%
  • Avg reaction 491ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 13%
  • Avg reaction 513ms

Last 20

  • 14–6 · 70% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 14%
  • Avg reaction 524ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.1 against its own average).

Aim8.1
Utility4.8
Positioning3.7
Opening Duels0.0
Clutch2.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 93% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower opening-duel success; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 43 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.1
Positioning3.7
Utility4.8
Mechanics7.9
Opening Duels1.2
Win Impact7.9

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg 0.00
Reaction time533ms−18ms
first ⅓ avg 551ms → last ⅓ avg 533ms
Headshot accuracy14.0%+0.6%
first ⅓ avg 13.4% → last ⅓ avg 14.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–7 · inferno, 12 Aug →
100%Best headshot accuracy · 0–2 · ancient, 30 Jul →
328msFastest reaction time · 7–1 · dust2, 1 Aug →
13–0Biggest win · mirage, 6 Sept →

Across the last 100 tracked matches.

Highlights

9Longest win streak
W5Current streak
5–6In matches decided by ≤2 rounds
4Overtime games

Map breakdown

trainBest map · 100% over 5ancientWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2A2818–1064%0.00
mirageA1811–761%0.00
infernoS1611–569%-0.01
cacheA106–460%0.00
anubisS96–367%0.01
ancientD72–529%0.00
trainS55–0100%0.03
nuke—41–325%0.02
vertigo—21–150%0.06
office—10–10%0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

225,336Lifetime kills
1.91K/D · Top 5% of Level 7 players
10,603Matches
64.6%Match win rate · Top 5% of Level 7 players
32.6%Headshot %
15.4%Shot accuracy · Top 50% of Level 7 players
17,450MVPs
3,349Hours (in match)
10,216Bombs planted
1,638Bombs defused

Most-used weapons

AK-4782,890
AWP29,334
P2505,895
P903,106
Tec-92,746

Lifetime map wins

26,672dust2
10,335inferno
2,956train
2,566nuke
2,118vertigo
1,436cbble
809office
146lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

261Matches
54%Win rate
1.11Avg K/D
78.3ADR
34%Headshot %

Clutches & streaks

32%1v1 clutch win
25%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Dust23757%1.1216.1
Mirage3345%1.0914.0
Inferno1817%0.9012.9
Anubis1753%1.0015.7
Vertigo1060%1.1315.3
Ancient633%1.1713.5
Nuke667%1.0816.7
Cache367%0.8713.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

13.5%Headshot accuracy
37.2%Accuracy (enemy spotted)
39.8%Spray accuracy
85.5%Counter-strafing
8.6°Preaim
535msReaction time
39.6%T opening success
24.7%CT opening success
0.54Enemies flashed / flash
4.2%Flash assists
11.59HE damage / grenade
3.45Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 13.4678% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.4476 — below the 4 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.6387% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–70.0111%24 Sept →
dust27–20.0712%24 Sept →
dust213–90.036%22 Sept →
mirage13–30.0522%22 Sept →
inferno13–110.039%22 Sept →
anubis5–13-0.0423%22 Sept →
dust210–130.0317%22 Sept →
anubis13–9-0.0212%19 Sept →
inferno13–2-0.059%10 Sept →
mirage5–13-0.028%10 Sept →
dust29–13-0.0113%10 Sept →
mirage13–8-0.0214%9 Sept →
nuke8–130.0115%7 Sept →
dust26–13-0.006%7 Sept →
dust213–20.0317%7 Sept →
ancient13–20.005%7 Sept →
mirage9–30.0330%7 Sept →
inferno13–70.0124%7 Sept →
mirage6–2-0.0417%7 Sept →
inferno13–5-0.0317%6 Sept →
mirage13–00.0311%6 Sept →
anubis10–130.0110%4 Sept →
anubis10–13-0.0113%4 Sept →
cache6–13-0.0419%4 Sept →
dust20–13-0.0513%3 Sept →
mirage8–13-0.0210%1 Sept →
anubis13–30.0418%1 Sept →
cache13–100.0413%1 Sept →
ancient11–13-0.0110%29 Aug →
dust215–150.0413%29 Aug →
inferno4–13-0.0610%27 Aug →
nuke13–60.0310%25 Aug →
mirage7–13-0.0129%25 Aug →
dust220–22-0.0412%25 Aug →
nuke8–130.0313%23 Aug →
inferno7–13-0.0423%23 Aug →
mirage13–60.0513%21 Aug →
dust213–40.0511%21 Aug →
anubis16–14-0.039%19 Aug →
ancient11–13-0.0215%18 Aug →
dust213–16-0.049%18 Aug →
mirage13–60.0023%16 Aug →
vertigo12–120.0710%16 Aug →
inferno7–20.0242%16 Aug →
vertigo13–40.059%15 Aug →
inferno2–13-0.0911%15 Aug →
dust22–13-0.0113%15 Aug →
dust210–13-0.055%14 Aug →
train13–9-0.0611%14 Aug →
dust213–10-0.0411%14 Aug →
ancient10–130.0711%14 Aug →
train13–40.0511%12 Aug →
dust213–10-0.058%12 Aug →
mirage8–13-0.0511%12 Aug →
cache11–13-0.038%12 Aug →
inferno13–70.1116%12 Aug →
train13–00.109%12 Aug →
dust213–100.0112%12 Aug →
inferno12–120.0312%12 Aug →
inferno13–30.0111%11 Aug →
train13–20.045%11 Aug →
inferno12–12-0.0111%10 Aug →
mirage13–9-0.0317%10 Aug →
dust213–2-0.0014%9 Aug →
inferno2–00.000%9 Aug →
dust213–3-0.075%9 Aug →
inferno2–0-0.070%9 Aug →
cache13–00.000%9 Aug →
anubis13–00.000%9 Aug →
dust213–2-0.0210%9 Aug →
dust213–30.0722%8 Aug →
cache11–130.0114%8 Aug →
dust213–6-0.0118%8 Aug →
inferno13–30.069%7 Aug →
inferno13–2-0.0210%6 Aug →
anubis13–00.0930%6 Aug →
mirage3–13-0.0412%5 Aug →
mirage6–13-0.0511%5 Aug →
dust213–100.0011%5 Aug →
cache10–130.019%5 Aug →
nuke9–130.0121%4 Aug →
cache13–5-0.013%4 Aug →
mirage13–110.034%3 Aug →
dust213–50.0614%3 Aug →
cache13–6-0.049%3 Aug →
mirage10–20.0418%3 Aug →
mirage9–130.015%1 Aug →
dust213–80.002%1 Aug →
cache13–70.058%1 Aug →
dust27–1-0.000%1 Aug →
ancient13–40.0613%31 Jul →
mirage13–20.0613%31 Jul →
cache13–50.047%31 Jul →
dust22–13-0.0610%31 Jul →
ancient0–2-0.03100%30 Jul →
train13–70.0312%28 Jul →
office5–130.0010%27 Jul →
ancient5–13-0.0515%26 Jul →
anubis13–40.078%26 Jul →
dust213–60.0516%26 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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