silent

silent — CS2 Stats

JP76561198741381702[U:1:781115974]Steam profile ↗✓ No bans

75Tracked matches52%Win rate2026Tracked since
27Hours in CS
CSDB Rating6.8 SolidPositional Player
Ladder ranks via Leetify

Rating over time

8,912Peak Premier in tracked matches
19Days played since 2026-02-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim87
Positioning64
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY40–32–3Last 7553%Win rateLLLWWLLWWW

Last 10 vs previous 10: +20pp win rate · −0.02 avg rating · +0.3pp headshot accuracy · −101ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 34%
  • Avg reaction 688ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 30%
  • Avg reaction 629ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 30%
  • Avg reaction 679ms

Newest first, from the last 75 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1 against its own average).

Aim8.7
Utility5.0
Positioning6.4
Opening Duels4.9

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 94% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 666ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning6.4
Utility5.0
Mechanics8.2
Opening Duels3.4
Win Impact5.6

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.04
first ⅓ avg 0.06 → last ⅓ avg 0.02
Reaction time680ms+41ms
first ⅓ avg 639ms → last ⅓ avg 680ms
Headshot accuracy31.9%+5.1%
first ⅓ avg 26.8% → last ⅓ avg 31.9%

Rolling 5-match average across the last 75 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.31Best match rating · 9–1 · overpass, 14 Jun →
59%Best headshot accuracy · 10–13 · cache, 17 Jul →
469msFastest reaction time · 1–13 · mirage, 15 Feb →
13–0Biggest win · mirage, 4 Mar →

Across the last 75 tracked matches.

Highlights

6Longest win streak
L3Current streak
1Overtime games

Map breakdown

ancientBest map · 80% over 5dust2Weakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
mirageB168–850%0.02
infernoA138–562%0.05
nukeA117–464%0.07
dust2D103–730%0.07
cacheC52–340%0.06
ancientS54–180%0.06
anubis—32–167%0.07
office—31–233%0.03
overpass—32–167%0.11
shelter—21–150%0.01
train—21–150%0.04
boulder—10–10%-0.10
italy—11–0100%0.02

Across the last 75 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Lifetime stats

1,495Lifetime kills
1.25K/D · Top 25% of tracked players
88Matches
51.1%Match win rate · Top 25% of tracked players
62.5%Headshot % · Top 5% of tracked players
0.0%Shot accuracy
237MVPs
27Hours (in match)
84Bombs planted
12Bombs defused

Most-used weapons

Lifetime map wins

140inferno
127nuke
116dust2
33office
23train
7vertigo

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

31.4%Headshot accuracy
37.8%Accuracy (enemy spotted)
41.0%Spray accuracy
87.1%Counter-strafing
9.7°Preaim
666msReaction time
38.2%T opening success
49.4%CT opening success
0.56Enemies flashed / flash
11.4%Flash assists
10.98HE damage / grenade
5.85Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.1741% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage1–8-0.0750%30 Jul →
nuke2–13-0.0835%29 Jul →
cache2–130.0226%29 Jul →
inferno13–5-0.0333%29 Jul →
mirage13–90.0224%29 Jul →
dust27–130.0227%29 Jul →
anubis11–130.0328%29 Jul →
ancient13–10.0932%29 Jul →
mirage13–8-0.0029%29 Jul →
nuke13–100.0120%18 Jul →
ancient12–10.0238%18 Jul →
dust26–130.0231%18 Jul →
mirage12–12-0.0637%18 Jul →
cache2–130.1030%18 Jul →
shelter13–50.0227%18 Jul →
shelter3–13-0.0124%18 Jul →
dust22–130.1026%18 Jul →
mirage13–80.0145%18 Jul →
boulder0–13-0.100%18 Jul →
office11–130.0943%17 Jul →
cache10–130.0559%17 Jul →
cache13–70.0736%6 Jul →
office5–13-0.0135%6 Jul →
cache13–90.0746%6 Jul →
nuke13–40.1316%5 Jul →
ancient13–100.0523%5 Jul →
overpass13–80.0444%5 Jul →
inferno11–130.1028%5 Jul →
ancient13–90.1525%5 Jul →
mirage13–40.0915%5 Jul →
inferno13–80.027%5 Jul →
inferno13–20.039%5 Jul →
anubis13–100.149%5 Jul →
dust213–70.1215%5 Jul →
mirage15–150.0115%5 Jul →
inferno13–60.0431%28 Jun →
mirage8–13-0.0633%28 Jun →
inferno13–1-0.0031%28 Jun →
italy13–50.0233%26 Jun →
inferno2–90.000%14 Jun →
nuke9–00.2425%14 Jun →
overpass9–10.3126%14 Jun →
inferno11–130.0632%14 Jun →
dust212–120.0733%10 Mar →
mirage10–13-0.0137%10 Mar →
overpass4–13-0.0317%10 Mar →
nuke6–13-0.0623%4 Mar →
mirage8–130.0626%4 Mar →
mirage13–00.1138%4 Mar →
mirage13–80.1044%3 Mar →
nuke13–30.0634%3 Mar →
inferno9–20.2324%2 Mar →
dust213–90.0632%2 Mar →
dust22–13-0.0219%2 Mar →
train13–100.0426%25 Feb →
train10–130.0530%25 Feb →
mirage9–130.0533%18 Feb →
inferno13–20.0525%18 Feb →
nuke8–13-0.0114%18 Feb →
inferno13–90.0812%16 Feb →
dust28–130.1322%16 Feb →
mirage1–13-0.0415%15 Feb →
nuke3–130.0431%15 Feb →
dust213–30.1029%15 Feb →
office13–50.0230%15 Feb →
mirage13–3-0.0120%15 Feb →
nuke13–100.0324%7 Feb →
ancient8–13-0.0245%7 Feb →
inferno7–130.0131%7 Feb →
anubis13–40.0433%7 Feb →
dust26–130.0834%7 Feb →
nuke13–10.2029%7 Feb →
nuke13–80.1927%4 Feb →
inferno8–130.0727%4 Feb →
mirage13–60.1025%4 Feb →

Match data via Leetify.

Recent teammates

Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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