Jxnnvxk

Jxnnvxk — CS2 Stats

DE76561198730845970[U:1:770580242]Steam profile ↗✓ No bans

555Tracked matches37%Win rate2026Tracked since
586Hours in CS2Hrs last 2 wks
CSDB Rating4.7 DevelopingPositional Player
Premier CS Rating12,436Blue band · top ~42% of ranked players (population est.)
WingmanGold Nova III
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 555 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 31 days played since 9 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 12,436 -2,345 16 Jul21 Sept · 23 days played
12,08614,781peak 14,78116 Jul21 Sept
14,933Peak Premier in tracked matches
31Days played since 2026-07-09

Premier CS Rating

  • 2,345 below peak (14,781)
  • -284 over 30 days · steady
  • Next: Purple band at 15,000 2,564 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-12
  • Light Blue band first seen 2026-09-12

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=20,829), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate64.5%41.9%44.3%above
Shot accuracy0.0%9.6%11.8%11.8% short
Kill/death ratio1.670.981.03above
Match win rate51.3%43.8%45.2%above

This profile matches the typical Purple band player on 3 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGJxnnvxkPREMIER12,436 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim77
Positioning39
Utility33

0–100 skill scores via Leetify.

Recent form

COLD46477Last 10046%Win rateLTLLLWLLWL

Last 10 vs previous 10: −50pp win rate · −0.02 avg rating · +1.1pp headshot accuracy · −53ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 041 · 0% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 26%
  • Avg reaction 503ms

Last 10

  • 271 · 20% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 24%
  • Avg reaction 536ms

Last 20

  • 992 · 45% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 23%
  • Avg reaction 563ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.1 against its own average).

Aim7.7
Utility3.3
Positioning3.9
Opening Duels2.0
Clutch2.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 88% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower utility contribution; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 603ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning3.9
Utility3.3
Mechanics7.6
Opening Duels1.1
Win Impact0.7

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.04
first ⅓ avg 0.00 → last ⅓ avg 0.04
Reaction time599ms+13ms
first ⅓ avg 586ms → last ⅓ avg 599ms
Headshot accuracy23.4%+9.0%
first ⅓ avg 14.4% → last ⅓ avg 23.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.29Best match rating · 9–7 · inferno, 24 Aug
50%Best headshot accuracy · 9–13 · inferno, 19 Sept
391msFastest reaction time · 3–9 · inferno, 29 Aug
13–1Biggest win · inferno, 2 Aug

Across the last 100 tracked matches.

Highlights

8Longest win streak
87In matches decided by ≤2 rounds
7Overtime games

Map breakdown

cacheBest map · 56% over 18nukeWeakest map · 38% over 8
MapGradePlayedRecordWin rateAvg rating
infernoA2011955%0.05
cacheA1810856%0.03
dust2C1771041%-0.01
anubisA116555%-0.03
nukeC83538%0.03
ancientB84450%0.04
mirageC83538%0.01
poseidon42250%-0.00
debris3030%0.02
vertigo2020%0.00
eldorado1010%0.11

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (38% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

21,391Lifetime kills
1.67K/D · Top 5% of Blue band
803Matches
51.3%Match win rate · Top 10% of Blue band
64.5%Headshot % · Top 5% of Blue band
0.0%Shot accuracy
2,164MVPs
326Hours (in match)
915Bombs planted
325Bombs defused

Most-used weapons

Lifetime map wins

1,602dust2
1,262inferno
1,010nuke
149vertigo
38office
13train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

75Matches
55%Win rate
1.07Avg K/D
71.9ADR
47%Headshot %

Clutches & streaks

30%1v1 clutch win
24%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Dust22157%0.9713.8
Ancient1540%1.2416.4
Mirage1250%0.9611.8
Inferno1080%1.2215.3
Anubis838%0.9212.3
Cache757%1.0815.1
Nuke2100%1.1418.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.4%Headshot accuracy
37.9%Accuracy (enemy spotted)
41.9%Spray accuracy
84.3%Counter-strafing
10.9°Preaim
603msReaction time
28.5%T opening success
39.1%CT opening success
0.37Enemies flashed / flash
2.5%Flash assists
8.33HE damage / grenade
5.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3716 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.4653% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

38% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
inferno9–13-0.0450%19 Sept
vertigo12–120.0716%19 Sept
nuke8–130.0921%10 Sept
anubis2–13-0.0313%31 Aug
inferno3–9-0.0229%29 Aug
inferno9–60.2624%29 Aug
poseidon0–9-0.2018%29 Aug
nuke11–13-0.0622%26 Aug
inferno9–20.2029%25 Aug
debris6–90.0114%24 Aug
inferno9–70.2929%24 Aug
inferno8–80.1623%24 Aug
inferno9–10.0225%24 Aug
anubis13–60.0625%23 Aug
ancient13–50.0616%23 Aug
dust213–3-0.0142%21 Aug
cache4–13-0.0315%20 Aug
cache13–11-0.0329%20 Aug
inferno16–12-0.0110%15 Aug
dust24–13-0.0711%14 Aug
poseidon4–9-0.1550%13 Aug
poseidon9–70.0621%13 Aug
dust213–7-0.0411%13 Aug
dust211–130.0427%13 Aug
mirage6–130.0320%13 Aug
inferno2–130.0018%13 Aug
cache13–50.1222%13 Aug
cache13–110.0727%13 Aug
nuke15–150.1119%10 Aug
anubis3–13-0.0328%10 Aug
eldorado8–80.1125%8 Aug
poseidon9–50.2831%8 Aug
debris8–80.0512%8 Aug
debris5–9-0.0232%8 Aug
mirage13–40.0323%8 Aug
ancient4–130.0311%8 Aug
dust213–100.0725%7 Aug
cache9–130.0426%7 Aug
nuke7–130.0116%7 Aug
mirage6–13-0.0116%7 Aug
dust26–13-0.057%4 Aug
mirage11–130.039%4 Aug
cache15–15-0.0313%3 Aug
ancient8–13-0.0123%3 Aug
cache8–130.0418%3 Aug
cache13–30.1613%3 Aug
dust213–7-0.0312%3 Aug
dust27–130.0826%3 Aug
vertigo5–13-0.0618%2 Aug
nuke13–60.0034%2 Aug
inferno13–9-0.0420%2 Aug
anubis4–13-0.1017%2 Aug
ancient13–6-0.0318%2 Aug
dust25–13-0.0317%2 Aug
anubis13–60.0432%2 Aug
inferno13–10.0424%2 Aug
anubis13–6-0.0410%1 Aug
cache16–140.0113%1 Aug
mirage11–130.0125%1 Aug
inferno13–70.0810%1 Aug
ancient13–30.1116%1 Aug
cache13–30.0721%1 Aug
cache9–13-0.0118%1 Aug
anubis13–6-0.0026%31 Jul
cache8–130.0116%30 Jul
inferno5–130.0031%30 Jul
ancient8–13-0.0516%28 Jul
dust29–13-0.0510%28 Jul
cache13–100.0116%28 Jul
cache11–13-0.0519%26 Jul
dust28–130.0414%23 Jul
ancient15–150.0711%23 Jul
dust24–130.0013%23 Jul
inferno13–10.0424%23 Jul
cache5–13-0.0021%17 Jul
ancient13–50.129%17 Jul
nuke4–13-0.0211%17 Jul
inferno13–160.0716%17 Jul
mirage13–160.0023%16 Jul
cache13–40.078%16 Jul
dust213–100.0210%16 Jul
nuke13–110.0313%16 Jul
inferno13–100.0516%16 Jul
mirage13–7-0.025%16 Jul
dust28–13-0.0610%15 Jul
inferno11–13-0.028%13 Jul
nuke13–110.0916%13 Jul
anubis2–13-0.094%13 Jul
inferno1–13-0.087%13 Jul
inferno11–13-0.0717%10 Jul
dust25–13-0.0624%10 Jul
anubis8–13-0.0717%10 Jul
dust213–7-0.0314%9 Jul
anubis7–0-0.0511%9 Jul
mirage13–10-0.0422%9 Jul
anubis13–11-0.0022%9 Jul
dust213–6-0.0419%9 Jul
cache13–100.0713%9 Jul
inferno13–100.0217%9 Jul
cache13–40.0715%9 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →