Lilly phillips

Lilly phillips — CS2 Stats

76561198727063587[U:1:766797859]Steam profile ↗✓ No bans

290Tracked matches66%Win rate2026Tracked since
585Hours in CS25Hrs last 2 wks
CSDB Rating7.2 StrongAll-Rounder
Premier CS Rating11,536Blue band · top ~46.8% of ranked players (population est.)
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanSilver Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 43 days played since 4 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 11,536 +7,965 4 Jul23 Sept · 34 days played
3,57111,536peak 11,5364 Jul23 Sept
11,640Peak Premier in tracked matches
43Days played since 2026-07-04

Premier CS Rating

  • At peak — 11,536
  • +5,803 over 30 days · improving
  • +7,965 over 90 days
  • Next: Purple band at 15,000 3,464 to go
  • Reached: Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches38
Win rate61%
K/D1.12
Headshot %51%

Measured 30 Aug 202624 Sep 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=13,045), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate53.7%43.8%44.8%above
Shot accuracy0.0%12.0%12.5%12.5% short
Kill/death ratio0.891.021.030.14 short
Match win rate45.7%44.7%45.2%meets

This profile matches the typical Level 6 player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGLilly phillipsFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER11,536 · Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim92
Positioning59
Utility49

0–100 skill scores via Leetify.

Recent form

HOT52453Last 10052%Win rateLWLWWWLWWW

Last 10 vs previous 10: 0pp win rate · −0.05 avg rating · −4.2pp headshot accuracy · −44ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 15%
  • Avg reaction 570ms

Last 10

  • 73 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 574ms

Last 20

  • 146 · 70% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 21%
  • Avg reaction 596ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim9.2
Utility4.9
Positioning5.9
Opening Duels5.9
Clutch4.2

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 90% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 92 — the mechanical foundation is a clear strength.

CT openings. 60% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 636ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.2
Positioning5.9
Utility4.9
Mechanics8.0
Opening Duels7.0
Win Impact10.0

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.00
first ⅓ avg 0.00 → last ⅓ avg 0.01
Reaction time639ms−72ms
first ⅓ avg 711ms → last ⅓ avg 639ms
Headshot accuracy23.2%−3.4%
first ⅓ avg 26.6% → last ⅓ avg 23.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–2 · nuke, 21 Aug
80%Best headshot accuracy · 13–5 · mirage, 5 Jul
422msFastest reaction time · 13–9 · anubis, 23 Sept
13–0Biggest win · mirage, 11 Aug

Across the last 100 tracked matches.

Highlights

6Longest win streak
69In matches decided by ≤2 rounds
12Overtime games

Map breakdown

nukeBest map · 60% over 25cacheWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
nukeA25151060%0.01
mirageA24141058%0.02
ancientB168850%-0.00
anubisB115645%0.01
cacheD93633%-0.00
infernoC83538%-0.00
dust2A53260%0.01
alpine110100%-0.00
vertigo1010%-0.10

Across the last 100 tracked matches.

Lifetime stats

8,546Lifetime kills
0.89K/D
479Matches
45.7%Match win rate · Top 50% of Level 5 players
53.7%Headshot % · Top 25% of Level 5 players
0.0%Shot accuracy
1,208MVPs
280Hours (in match)
515Bombs planted
179Bombs defused

Most-used weapons

Lifetime map wins

911nuke
612inferno
461dust2
19train
19vertigo

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

241Matches
49%Win rate
0.94Avg K/D
75.2ADR
51%Headshot %

Clutches & streaks

41%1v1 clutch win
25%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage8343%0.8813.9
Nuke4459%1.0716.6
Anubis2952%0.9615.4
Ancient2564%1.0015.5
Dust22438%0.8914.5
Inferno1547%0.8513.2
Cache1331%0.8713.8
Overpass862%0.9516.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.5%Headshot accuracy
45.7%Accuracy (enemy spotted)
47.3%Spray accuracy
85.8%Counter-strafing
8.2°Preaim
636msReaction time
55.8%T opening success
60.0%CT opening success
0.46Enemies flashed / flash
9.6%Flash assists
8.45HE damage / grenade
6.15Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4577 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
mirage11–13-0.0123%23 Sept
inferno16–13-0.0312%23 Sept
cache11–13-0.0620%23 Sept
anubis13–90.0311%23 Sept
nuke16–12-0.0311%21 Sept
cache13–20.0415%21 Sept
nuke5–9-0.1321%21 Sept
anubis13–11-0.0816%20 Sept
mirage13–50.0524%20 Sept
nuke13–30.0632%20 Sept
ancient11–13-0.0324%20 Sept
cache13–60.0217%20 Sept
anubis7–130.1330%19 Sept
mirage13–70.1121%18 Sept
nuke13–70.0343%17 Sept
mirage16–120.0515%16 Sept
dust213–8-0.0118%16 Sept
nuke13–8-0.099%15 Sept
anubis7–13-0.0117%13 Sept
mirage13–50.1332%13 Sept
ancient15–15-0.0125%11 Sept
inferno13–9-0.0319%8 Sept
anubis6–13-0.1010%8 Sept
ancient13–10-0.0114%8 Sept
dust211–130.0016%8 Sept
ancient10–130.0126%7 Sept
mirage9–130.0924%6 Sept
nuke13–5-0.0238%6 Sept
nuke13–20.0557%6 Sept
mirage8–130.0334%6 Sept
mirage13–1-0.0217%6 Sept
nuke13–40.0335%6 Sept
nuke5–13-0.0241%5 Sept
mirage1–13-0.0120%5 Sept
anubis13–40.0630%5 Sept
ancient9–130.0427%2 Sept
mirage11–130.0122%2 Sept
nuke8–130.0318%2 Sept
anubis8–13-0.0514%30 Aug
nuke13–30.1227%30 Aug
mirage13–7-0.0416%29 Aug
inferno3–130.0435%23 Aug
ancient8–13-0.0217%22 Aug
mirage6–130.0325%22 Aug
inferno11–130.0136%21 Aug
nuke13–110.0134%21 Aug
nuke13–20.1537%21 Aug
nuke13–10-0.0239%13 Aug
ancient5–13-0.0119%13 Aug
nuke11–13-0.0110%12 Aug
mirage13–50.0716%11 Aug
mirage13–0-0.048%11 Aug
inferno5–13-0.0314%2 Aug
inferno6–13-0.0140%31 Jul
cache8–13-0.0226%31 Jul
nuke13–90.0621%31 Jul
mirage13–50.0217%30 Jul
anubis6–130.0021%28 Jul
ancient13–70.0213%27 Jul
mirage3–130.0320%27 Jul
cache6–130.0136%27 Jul
dust213–80.0943%27 Jul
cache5–13-0.0524%25 Jul
nuke13–6-0.0034%25 Jul
dust26–13-0.0418%25 Jul
nuke13–00.000%25 Jul
ancient7–13-0.0437%25 Jul
cache13–70.0335%24 Jul
ancient13–100.0329%24 Jul
ancient13–50.0520%23 Jul
anubis13–80.0411%23 Jul
ancient13–50.0416%22 Jul
ancient16–13-0.019%19 Jul
inferno9–130.0024%19 Jul
anubis9–130.0522%19 Jul
nuke6–13-0.0217%19 Jul
ancient14–160.0120%18 Jul
nuke15–15-0.0225%18 Jul
mirage16–120.0827%18 Jul
anubis16–140.0210%16 Jul
nuke15–150.0024%16 Jul
inferno13–70.0212%15 Jul
nuke3–90.0930%15 Jul
nuke6–13-0.0829%14 Jul
mirage8–13-0.0619%13 Jul
ancient13–8-0.0233%13 Jul
nuke7–12-0.0444%13 Jul
mirage7–13-0.0816%12 Jul
mirage16–14-0.0424%12 Jul
cache12–16-0.0120%12 Jul
mirage13–20.0119%12 Jul
dust213–8-0.0153%8 Jul
alpine11–8-0.0019%6 Jul
mirage3–130.0356%5 Jul
cache11–130.0450%5 Jul
mirage13–110.0727%5 Jul
mirage13–50.0280%5 Jul
nuke5–130.0746%5 Jul
vertigo8–13-0.1014%4 Jul
ancient3–3-0.080%4 Jul

Match data via Leetify.

Recent teammates

Milestones

100 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →