cortisolmaxxer

cortisolmaxxer — CS2 Stats

VA76561198675343651[U:1:715077923]Steam profile ↗✓ No bans

220Tracked matches58%Win rate2026Tracked since
86Hours in CS
CSDB Rating6.2 SolidPositional Player
Premier CS Rating15,000Purple band · top ~28.4% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−117Premier CS Rating · 15,117 → 15,000

Rating over time

Premier CS Rating: 15,000 +977 11 Sept – 14 Nov · 18 days played
14,02316,222peak 16,22211 Sept14 Nov
16,222Peak Premier in tracked matches
32Days played since 2026-09-11

Premier CS Rating

  • 1,222 below peak (16,222)
  • -428 over 30 days · declining
  • Next: Pink band at 20,000 — 5,000 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate44.0%44.4%46.9%2.9% short
Shot accuracy0.0%11.9%13.0%13.0% short
Kill/death ratio1.221.031.08above
Match win rate62.2%45.2%46.7%above

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGcortisolmaxxerPREMIER15,000 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim66
Positioning64
Utility31

0–100 skill scores via Leetify.

Recent form

STEADY55–37–8Last 10055%Win rateLWLWTLWTWW

Last 10 vs previous 10: +10pp win rate · −0.03 avg rating · +1.1pp headshot accuracy · +45ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 14%
  • Avg reaction 609ms

Last 10

  • 5–3–2 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 15%
  • Avg reaction 624ms

Last 20

  • 9–8–3 · 45% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 14%
  • Avg reaction 602ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.8 against its own average).

Aim6.6
Utility3.1
Positioning6.4
Opening Duels4.3

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 87% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 625ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning6.4
Utility3.1
Mechanics7.2
Opening Duels6.1
Win Impact7.6

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.04
first ⅓ avg 0.03 → last ⅓ avg -0.00
Reaction time628ms−54ms
first ⅓ avg 682ms → last ⅓ avg 628ms
Headshot accuracy16.6%−0.1%
first ⅓ avg 16.7% → last ⅓ avg 16.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 10–2 · inferno, 22 Sept →
36%Best headshot accuracy · 13–4 · cache, 10 Oct →
500msFastest reaction time · 12–12 · nuke, 6 Nov →
13–2Biggest win · dust2, 24 Sept →

Across the last 100 tracked matches.

Highlights

8Longest win streak
8–7In matches decided by ≤2 rounds
3Overtime games

Map breakdown

mirageBest map · 71% over 21nukeWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
dust2B3116–1552%0.03
mirageS2115–671%0.01
infernoB147–750%0.01
nukeC114–736%0.01
cacheA95–456%-0.01
vertigoC52–340%0.02
anubis—41–325%0.01
ancient—33–0100%0.03
fachwerk—11–0100%-0.03
overpass—11–0100%0.02

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

4,218Lifetime kills
1.22K/D · Top 25% of Purple band
222Matches
62.2%Match win rate · Top 5% of Purple band
44.0%Headshot %
0.0%Shot accuracy
795MVPs
86Hours (in match)
326Bombs planted
59Bombs defused

Most-used weapons

Lifetime map wins

744dust2
299nuke
267inferno
202vertigo
52train
5office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.9%Headshot accuracy
33.9%Accuracy (enemy spotted)
34.2%Spray accuracy
82.4%Counter-strafing
8.5°Preaim
625msReaction time
52.7%T opening success
55.9%CT opening success
0.52Enemies flashed / flash
1.5%Flash assists
6.38HE damage / grenade
4.06Flashes / match

Recommended for you

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke9–13-0.0221%14 Nov →
inferno13–8-0.0513%14 Nov →
inferno5–13-0.109%14 Nov →
ancient13–110.0416%13 Nov →
dust212–120.0013%9 Nov →
anubis10–13-0.0816%7 Nov →
dust213–50.0923%6 Nov →
nuke12–12-0.0013%6 Nov →
mirage13–70.069%6 Nov →
fachwerk13–5-0.0314%6 Nov →
dust24–13-0.067%6 Nov →
dust210–13-0.0316%4 Nov →
mirage13–11-0.0212%4 Nov →
mirage13–50.0214%2 Nov →
inferno4–130.0326%2 Nov →
nuke11–130.1417%2 Nov →
inferno15–15-0.0310%31 Oct →
mirage13–100.009%30 Oct →
dust213–30.1113%23 Oct →
inferno5–13-0.0110%23 Oct →
mirage5–130.0025%23 Oct →
dust212–120.0526%23 Oct →
mirage13–100.0520%23 Oct →
dust213–80.0323%19 Oct →
inferno9–6-0.0430%17 Oct →
dust23–13-0.0414%17 Oct →
inferno7–13-0.0211%15 Oct →
dust213–3-0.0721%12 Oct →
inferno16–120.0013%12 Oct →
cache13–3-0.0123%11 Oct →
vertigo13–4-0.0328%11 Oct →
nuke13–5-0.0417%11 Oct →
mirage13–5-0.0314%11 Oct →
dust213–7-0.0210%11 Oct →
cache13–40.0736%10 Oct →
nuke9–13-0.0114%10 Oct →
mirage13–30.0623%10 Oct →
dust212–120.0327%7 Oct →
inferno13–110.0018%5 Oct →
dust27–130.0521%2 Oct →
nuke5–13-0.0121%2 Oct →
mirage6–13-0.0513%2 Oct →
cache7–13-0.0634%30 Sept →
mirage13–50.0416%30 Sept →
dust213–11-0.0016%30 Sept →
dust28–130.0920%30 Sept →
ancient13–110.0419%26 Sept →
vertigo13–40.0924%26 Sept →
mirage7–13-0.0412%26 Sept →
dust26–50.0410%26 Sept →
cache13–100.0315%26 Sept →
vertigo10–130.0413%26 Sept →
cache13–100.0423%26 Sept →
dust213–60.0925%26 Sept →
nuke9–13-0.0619%26 Sept →
cache4–10-0.0914%26 Sept →
dust27–130.0818%25 Sept →
mirage13–80.0119%25 Sept →
vertigo11–130.0222%25 Sept →
dust213–60.1229%25 Sept →
dust211–13-0.0315%24 Sept →
inferno13–70.0628%24 Sept →
cache13–7-0.0419%24 Sept →
vertigo12–12-0.0124%24 Sept →
dust213–20.0419%24 Sept →
anubis12–12-0.0112%23 Sept →
dust27–13-0.0512%23 Sept →
dust211–130.0110%22 Sept →
nuke13–110.0016%22 Sept →
inferno10–20.1920%22 Sept →
ancient16–120.0216%19 Sept →
nuke8–13-0.0413%19 Sept →
overpass13–110.0211%18 Sept →
anubis13–80.0719%18 Sept →
dust213–9-0.044%18 Sept →
inferno4–130.0417%18 Sept →
mirage13–60.0914%18 Sept →
nuke13–20.0426%18 Sept →
dust210–10.0617%18 Sept →
mirage7–13-0.0113%17 Sept →
mirage13–80.0713%17 Sept →
dust23–13-0.1010%17 Sept →
cache9–13-0.0115%14 Sept →
mirage4–00.0333%14 Sept →
dust213–70.0317%13 Sept →
dust211–130.0914%13 Sept →
anubis12–120.0725%13 Sept →
nuke13–60.1221%13 Sept →
inferno9–13-0.0017%13 Sept →
dust213–70.1723%13 Sept →
mirage11–13-0.055%13 Sept →
mirage13–100.0715%13 Sept →
dust25–130.0227%13 Sept →
cache7–13-0.019%13 Sept →
dust213–80.0623%12 Sept →
mirage13–6-0.0424%12 Sept →
mirage11–13-0.0315%12 Sept →
dust213–80.0120%12 Sept →
mirage13–80.0410%12 Sept →
inferno13–80.1218%11 Sept →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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