eternal˚.🦴

eternal˚.🦴 — CS2 Stats

76561198654590842[U:1:694325114]Steam profile ↗✓ No bans

239Tracked matches77%Win rate2026Tracked since
286Hours in CS61Hrs last 2 wks
CSDB Rating5.8 SolidPositional Player
Premier CS Rating19,507Top 50% of 211,308 CSDB-tracked playersPurple band · top ~10.5% of ranked players (population est.)
CSDB Leaderboard#92192 of 258198 tracked
WingmanGold Nova II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Oct 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,507 +2,116 13 Sept – 24 Oct · 26 days played
10,93019,507peak 19,50713 Sept24 Oct
19,515Peak Premier in tracked matches
22Days played since 2026-09-13

Premier CS Rating

  • At peak — 19,507
  • +1,854 over 30 days · improving
  • Next: Pink band at 20,000 — 493 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-13
  • Blue band first seen 2026-09-13

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate52.7%44.4%46.9%above
Shot accuracy0.0%11.9%13.0%13.0% short
Kill/death ratio0.891.031.080.19 short
Match win rate55.7%45.2%46.7%above

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGeternal˚.🦴PREMIER19,507 · Purple bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim70
Positioning58
Utility14

0–100 skill scores via Leetify.

Recent form

STEADY55–45Last 10055%Win rateWLWWLWWWWW

Last 10 vs previous 10: −10pp win rate · −0.04 avg rating · +0.8pp headshot accuracy · −73ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 26%
  • Avg reaction 528ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 23%
  • Avg reaction 541ms

Last 20

  • 17–3 · 85% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 577ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.3 against its own average).

Aim7.0
Utility1.4
Positioning5.8
Opening Duels3.2

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 81% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 593ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.0
Positioning5.8
Utility1.4
Mechanics5.9
Opening Duels4.5
Win Impact10.0

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.02
first ⅓ avg -0.03 → last ⅓ avg -0.01
Reaction time587ms−44ms
first ⅓ avg 631ms → last ⅓ avg 587ms
Headshot accuracy21.8%−1.8%
first ⅓ avg 23.5% → last ⅓ avg 21.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–8 · anubis, 16 Oct →
100%Best headshot accuracy · 1–9 · cache, 6 Oct →
359msFastest reaction time · 1–9 · cache, 6 Oct →
13–1Biggest win · anubis, 19 Oct →

Across the last 100 tracked matches.

Highlights

13Longest win streak
6–6In matches decided by ≤2 rounds
5Overtime games

Map breakdown

infernoBest map · 70% over 10mirageWeakest map · 44% over 16
MapGradePlayedRecordWin rateAvg rating
dust2A2011–955%-0.01
mirageC167–944%-0.02
anubisB157–847%0.01
nukeA149–564%-0.02
cacheA127–558%-0.01
ancientA117–464%0.00
infernoS107–370%-0.00
vertigo—10–10%0.00
train—10–10%0.04

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (44% over 16). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

3,681Lifetime kills
0.89K/D
262Matches
55.7%Match win rate · Top 5% of Purple band
52.7%Headshot % · Top 25% of Purple band
0.0%Shot accuracy
542MVPs
92Hours (in match)
241Bombs planted
22Bombs defused

Most-used weapons

Lifetime map wins

456inferno
414dust2
382nuke
84vertigo
13office
10train
2ar_baggage

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.0%Headshot accuracy
37.6%Accuracy (enemy spotted)
35.1%Spray accuracy
76.5%Counter-strafing
11.3°Preaim
593msReaction time
53.1%T opening success
42.5%CT opening success
0.20Enemies flashed / flash
1.5%Flash assists
8.10HE damage / grenade
0.50Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2044 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

44% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust213–9-0.0131%24 Oct →
dust211–13-0.0619%23 Oct →
ancient13–4-0.0229%23 Oct →
inferno13–6-0.0033%23 Oct →
mirage6–13-0.0617%23 Oct →
anubis13–4-0.0422%22 Oct →
ancient5–10.0015%22 Oct →
cache13–9-0.0730%21 Oct →
ancient13–20.0624%21 Oct →
anubis13–11-0.1014%20 Oct →
inferno13–30.0312%20 Oct →
inferno10–00.0829%20 Oct →
ancient13–3-0.0427%19 Oct →
inferno13–8-0.0411%19 Oct →
anubis13–10.0616%19 Oct →
inferno13–50.0228%18 Oct →
nuke13–8-0.0115%18 Oct →
mirage9–20.0730%18 Oct →
nuke10–13-0.0519%17 Oct →
cache13–3-0.0138%17 Oct →
anubis13–3-0.0322%17 Oct →
dust213–40.0521%17 Oct →
dust26–13-0.0523%17 Oct →
dust213–10-0.0119%17 Oct →
mirage7–13-0.0314%17 Oct →
dust26–13-0.0216%16 Oct →
dust25–13-0.0123%16 Oct →
cache13–80.0223%16 Oct →
anubis13–80.2221%16 Oct →
nuke13–5-0.0424%16 Oct →
mirage13–80.0217%16 Oct →
dust213–8-0.0614%16 Oct →
dust29–13-0.0522%16 Oct →
mirage16–120.0123%16 Oct →
cache11–130.0020%15 Oct →
cache13–5-0.0617%15 Oct →
anubis7–13-0.0622%15 Oct →
cache16–120.0120%14 Oct →
ancient10–13-0.0315%14 Oct →
anubis13–40.1438%14 Oct →
ancient13–80.0537%14 Oct →
ancient11–13-0.0520%14 Oct →
nuke13–60.0514%14 Oct →
dust213–10-0.0022%13 Oct →
nuke13–50.0534%13 Oct →
inferno13–4-0.0120%13 Oct →
cache13–110.0855%13 Oct →
dust213–8-0.0032%13 Oct →
nuke13–5-0.0610%13 Oct →
dust213–160.0427%13 Oct →
dust213–11-0.0332%12 Oct →
mirage13–11-0.0431%12 Oct →
nuke13–9-0.0711%12 Oct →
dust28–130.0138%11 Oct →
nuke13–20.0044%11 Oct →
nuke13–50.0332%11 Oct →
anubis7–130.0231%11 Oct →
nuke11–13-0.0236%10 Oct →
mirage13–50.0824%10 Oct →
ancient16–13-0.0027%10 Oct →
anubis2–130.0218%9 Oct →
ancient13–60.1024%9 Oct →
cache11–13-0.0224%9 Oct →
dust25–130.0034%8 Oct →
inferno13–110.0018%8 Oct →
vertigo6–130.0018%8 Oct →
anubis2–13-0.0218%8 Oct →
train10–130.0431%8 Oct →
ancient6–13-0.0812%8 Oct →
mirage5–13-0.0435%8 Oct →
mirage9–13-0.0417%8 Oct →
cache6–130.0226%8 Oct →
mirage7–13-0.116%7 Oct →
mirage5–13-0.0832%7 Oct →
cache13–4-0.0313%7 Oct →
dust213–3-0.0216%7 Oct →
mirage13–6-0.0118%7 Oct →
anubis4–130.0122%7 Oct →
dust211–13-0.0433%7 Oct →
anubis1–12-0.0525%7 Oct →
nuke12–16-0.0317%7 Oct →
anubis10–130.0816%6 Oct →
mirage9–13-0.0323%6 Oct →
cache1–9-0.08100%6 Oct →
mirage3–13-0.0123%6 Oct →
inferno10–13-0.0221%6 Oct →
dust213–100.0115%6 Oct →
nuke9–13-0.0521%6 Oct →
anubis6–13-0.0825%5 Oct →
dust213–20.0113%5 Oct →
inferno8–13-0.0511%5 Oct →
inferno10–13-0.0331%5 Oct →
mirage8–13-0.0721%5 Oct →
anubis13–30.0014%5 Oct →
mirage13–10-0.0420%5 Oct →
ancient1–70.0233%5 Oct →
dust213–11-0.0524%4 Oct →
nuke10–13-0.0526%4 Oct →
nuke13–6-0.0219%4 Oct →
cache6–13-0.0118%3 Oct →

Match data via Leetify.

Recent teammates

Milestones

100 Matches13-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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